Forum Discussion
7 years ago
"LisaSimpsonOH;c-1968136" wrote:"Oatmeal832;c-1968047" wrote:"LisaSimpsonOH;c-1967991" wrote:"Oatmeal832;c-1967977" wrote:"LisaSimpsonOH;c-1967939" wrote:
At my current multiplier, and with the XP generator on, each Rat Track Delivery Truck generates 1 1/3 donuts. I’m currently over 2,100 donuts (starting at 79 yesterday), though I’ve started buying more items to increase my multiplier.
So what's your current multiplier? It was 600-something % earlier.
Mine is 1000% - and above 1100% with the "hidden" SH multiplier - but I "only" get about 940,000 XP per Rat Trap Truck with the "XP Collider" activated.
So it seems to me you'd have to have around a 1500% multiplier (roughly) to generate 1.33 donuts/truck...
My multiplier is currently 635.45%. I put down a row of 13 trucks and get around 18 (depending on how much XP I started with) donuts. I always go for the 3.
Oh - my mistake. I misunderstood - I thought you were getting 1.33 donut CHANCES per truck, meaning each truck got you the bonus donut box!
Instead, you're saying that per 13 trucks, you get about 6 CHANCES, which makes a lot more sense.
Phew - I was a bit worried I was doing something wrong! :p
Yeah, for 13 trucks, I ‘level up’ (which I know we no longer do) 6 1/2 times. Which is pretty sweet.
I had actually forgotten about the XP Collider. I had put it in the Frink compound with all the other techy stuff, then went on a vacation where I was offline for a couple weeks. I’ve been redoing my town and rediscovered it, and came here to figure out how best to use it. I’m converting dollars to donuts without gaining weight!
For some stupid reason, I resisted using the Collider for a long time - though given the fact my %age wasn't very good until fairly recently, maybe it wouldn't have been terribly cost effective.
But I still probably should've used it even if my %age was "only" like 300%.
I corrected this error a while back and never let the Collider run dry now!
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