Forum Discussion
8 years ago
I'm not really sure this is an entirely EA issue, given that most people having this problem say that it only happened after updating to iOS 11. It sounds more likely to be a problem with how the new iOS is interacting with both the game and the hardware. It's possible, for example, that iOS 11 is using more space as virtual memory, essentially hiding how much space is actually taken up by the operating system. My iPhone 6S has no problem with TSTO on iOS 11, but I've got tons of free space.
The fact that more memory is required as the app is updated is not unique to EA or to Apple. It's also a trend that is not going to be reversed. It may very well turn out that there is a change that EA can make to work better with the new iOS, but that change may be a long time coming, if ever. In the meantime, if clearing space works, then great. If it's not an option for you then I guess I don't have much to add that can be helpful.
The fact that more memory is required as the app is updated is not unique to EA or to Apple. It's also a trend that is not going to be reversed. It may very well turn out that there is a change that EA can make to work better with the new iOS, but that change may be a long time coming, if ever. In the meantime, if clearing space works, then great. If it's not an option for you then I guess I don't have much to add that can be helpful.
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