Forum Discussion
11 years ago
Somehow this was missed.
Change the visiting neighbors to 20 hours! That is huge, then players can actually visit about the same time every day!
Another thing they could do is modify the reward system. Currently the quest completion actually gives more coins and xp as the districts go up. Instead of the obligatory $250 cash that TSTO gives for every quest. How about we see a reward worth seeing for time spent?
Another lesson is that even though you completed a character's quest line - they still manage to get new quest lines later on. Instead of relying on Lisa and Homer for nearly every level, how about getting some other characters involved in the story line? We have dozens of characters that don't do anything, and haven't been a part of anything since they unlocked. QFS actually uses a number of characters throughout the quests and not always just Chris and Peter.
Change the visiting neighbors to 20 hours! That is huge, then players can actually visit about the same time every day!
Another thing they could do is modify the reward system. Currently the quest completion actually gives more coins and xp as the districts go up. Instead of the obligatory $250 cash that TSTO gives for every quest. How about we see a reward worth seeing for time spent?
Another lesson is that even though you completed a character's quest line - they still manage to get new quest lines later on. Instead of relying on Lisa and Homer for nearly every level, how about getting some other characters involved in the story line? We have dozens of characters that don't do anything, and haven't been a part of anything since they unlocked. QFS actually uses a number of characters throughout the quests and not always just Chris and Peter.
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