The thing about this topic that I agree with is that the game needs a notification...
in the game! I don't agree with forcing everyone to update as soon as they hit the store. I believe there might be technical reasons that that's not possible (such as those of us who turn off automatic updating). It would also be unfair to those of us who don't have easy access to fast internet and need to download 50 to 90 megabytes plus another 10 or so DLC.
I think the fairest solution is to keep it as it is, but to have a system message announce that there's a new update available in the store. Technically I guess we'd need to download a small DLC (maybe the same one that comes with the app store update) to initiate that. (Usually the DLC doesn't download until you get the update.) And so people don't complain that they didn't get a system message, a bug in the corner of the screen (with an exclamation point) that won't clear until you update the game.
Echo0006 wrote:
I would much prefer an easyish event, where you only had to login, say average 3 times a day
I'd agree with that. One time when you wake, one time when you sleep, and one time during the middle of your day. After that it should just be about playing 1 or 2 more times per day to finish faster and get to the bonut rounds quicker.
Visiting neighbors should be completely optional, too. Just the same thing, to help you finish faster and also to get more crafting currency. That's it.