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10 years ago
EvaMohlin wrote:AJtheboss1 wrote:EvaMohlin wrote:
So it doesn't matter if I have 10 towns, or 10 people have one each, when it comes to the server part. As I see it.
The server doesn't know who owns what town. 10 towns is 10 towns on a server. If it's asked to bring it up, it will.
Yeah, exactly. I just don't get OP's concern about feeder towns killing the game? How could it?
Because my reasoning was, more towns = more server space? I readily admit I know nothing about how this sorcery works.
I thought if everyone has ten towns each instead of just one like they should, surely this could cause some sort of strain? I asked to get clarification from more technically minded people about how this works, that's all.
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