Forum Discussion
1-Graham-S
4 years agoHero+
@TheRealTiminator - turning of that mess of floating XP and $$ icons would help speed it up but if it owes you more than 2 million XP including whatever is showing on the counter display and Bart pops up then you end up with a counter reset to zero and a singe apology bonut round.
If I tap SkyFinger in my main town that alone earns me 32 million XP and if I manage to claim more than 6 bonut rounds before it goes pop and rips me off it's a good day.
It's easy solved with a variable that remembers ALL earned XP and a While Loop to deal with paying rewards and depleting the total when that reward is added successfully.
Meanwhile I'll add, code a toggle variable and an If Statement on the animations and add the control option on a fully upgraded IRS so any player who has tapped enough to finish that and knows what's what when they collect only has to worry about event currency and visitor alerts as they tap. Do that and I might be able to collect in my main town in under 45 minutes and I'd tap happy.
If I tap SkyFinger in my main town that alone earns me 32 million XP and if I manage to claim more than 6 bonut rounds before it goes pop and rips me off it's a good day.
It's easy solved with a variable that remembers ALL earned XP and a While Loop to deal with paying rewards and depleting the total when that reward is added successfully.
Meanwhile I'll add, code a toggle variable and an If Statement on the animations and add the control option on a fully upgraded IRS so any player who has tapped enough to finish that and knows what's what when they collect only has to worry about event currency and visitor alerts as they tap. Do that and I might be able to collect in my main town in under 45 minutes and I'd tap happy.
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