Snakeyees wrote:
So far I can't place dirt under cletus's Farm, a campfire, Springfield lake, Uncle Moe's petting zoo, pumpkin patches, the windmill from Clash of Clans event, junk car that Nelson shoots his BB's at, spooky grove of trees. it's ridiculous and that's just a short list let's not even mention the green little piece of land that is right next to the sidewalk because the dirt doesn't even fill it in and it looks so tacky.
I think it depends on the design of the item (in some cases - I know there are exceptions). But if the object includes lots of grass with it - then typically it ONLY goes on grass - i.e. that car Nelson shoots bbs at. Some of the buildings that have large portions of grass behave this way too.
The real way to do it is to not hardcode any of that into the objects so they can be placed on pavement, dirt or grass. Even onto the boardwalk tiles. I think it looks tacky when Krusty Burger has the grass built in, but typically goes on pavement. Same thing with the church, it gets hard to align the grass and pavement.