Forum Discussion
- Why can't you just sell unwanted items, or leave them in your inventory? Or put them somewhere in your existing Springfield? Pretend it's Crackton, or something. Why would you ask them to create a whole new area just so you can dump your junk there? That doesn't make much sense. If they make a new area, it should be nice and useful.
Frankly, I don't see why they'd make Shelbyville. I signed on to make a Springfield, not a Shelbyville. urlaub694 wrote:
Deadshot_DCU wrote:
We don't need anymore separate maps. All we need is more land. That is all.
With that said, we could use some Shelbyville characters, buildings & decorations in our Springfields.
There really is only like.. 6 characters feom Shelbyville ever mentioned by name XD
1. Shelbyville Manhattan
2. Shelby
3. Aristotle Amadopolis
These are the only 3 characters that mean anything & should be introduced at one point or another.- I'd like to be able to put more items in KL for sure, specially the castles they would be so much more suited there
larsyuipo wrote:
efin98 wrote:
...what did Shelbyville ever do to you? :lol: :mrgreen:
They stole Springfields lemon tree
:lol: NeoSEC28 wrote:
I'd like to be able to put more items in KL for sure, specially the castles they would be so much more suited therelarsyuipo wrote:
efin98 wrote:
...what did Shelbyville ever do to you? :lol: :mrgreen:
They stole Springfields lemon tree
:lol:
:thumbup: definitely, because it would give me more room in SF. I've had to dismantle a lot of castle walls!theslayer369 wrote:
NeoSEC28 wrote:
I'd like to be able to put more items in KL for sure, specially the castles they would be so much more suited there
:thumbup: definitely, because it would give me more room in SF. I've had to dismantle a lot of castle walls!
I would love for the castles to go in KL, personally i think they are far more suited there than in our normal towns, plus i really need the space :roll:- I see two problems. First and foremost is we have seen very little of Shelbyville and what we have seen can easily be rewritten to make it part of Springfield itself. And of what we have seen only the impound lot is worth bringing to the game as that is the only thing that had any impact in the show for more than one quick line. Include the Shelbyville Homer and Bart with it and have a questline centered around the Lemon Tree theft...
The second problem is one that I know will happen: as soon as people are done building the expansion's buildings and all they have left is to move around decorations people will just start complaining about the place. Just like they did with the Squidport and Krustyland they will complain about the "lack of buildings" and "nothing to do there" so what's the point of introducing a new expansion that people will just whine about after they are done with all of the related tasks? :roll:
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