Forum Discussion
12 years ago
I'm actually a bit sad that people on a forum comment in a thread without even bothering to read the OP's posts. It's very clear that alot of people on this forum doesn't bother reading too much it seems. I'll try to sum up my long posts in three paragraphs:
What I am trying to argue for in this thread is the actual importance for jacking up the in-game value of the lowest prizes from the mystery boxes. And I discuss that this is important because new players, which one could arguably say is the user which mystery boxes are intended for, should get something useful that feels valuable almost every time (ideally). This effect could also be attained without the need of giving out premium items (which is almost guaranteed that EA won't do).
You will get closer to this ideal, if the lowest prizes from a mystery box is atleast worth more than what you get in in-game money rewards for playing the other four days in a row. If EA are going to keep parking lots, hedges and fences as the lowest prizes, give us atleast 10 of each or something. This way the in-game value will be alot better.
I'd like to see that EA gets rid of those very small cash pay outs, and make it possible that to get either in-game cash, or items worth up towards $10.000 from a mystery box. And furthermore I have tried to discuss that what would have been a good idea, to make a mystery box feel unique more often, would be to also give away former limited only items, for instance like the vending machine and the devil donut cart. Newer players that missed out on these items would even perhaps treasure them, as they would real premium items. And older players would perhaps like getting something like this better than the usual parking lot, hedges and fences.
What I am trying to argue for in this thread is the actual importance for jacking up the in-game value of the lowest prizes from the mystery boxes. And I discuss that this is important because new players, which one could arguably say is the user which mystery boxes are intended for, should get something useful that feels valuable almost every time (ideally). This effect could also be attained without the need of giving out premium items (which is almost guaranteed that EA won't do).
You will get closer to this ideal, if the lowest prizes from a mystery box is atleast worth more than what you get in in-game money rewards for playing the other four days in a row. If EA are going to keep parking lots, hedges and fences as the lowest prizes, give us atleast 10 of each or something. This way the in-game value will be alot better.
I'd like to see that EA gets rid of those very small cash pay outs, and make it possible that to get either in-game cash, or items worth up towards $10.000 from a mystery box. And furthermore I have tried to discuss that what would have been a good idea, to make a mystery box feel unique more often, would be to also give away former limited only items, for instance like the vending machine and the devil donut cart. Newer players that missed out on these items would even perhaps treasure them, as they would real premium items. And older players would perhaps like getting something like this better than the usual parking lot, hedges and fences.
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