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8 years ago

What Changed With the Homerpalooza Takedown and County Fair Updates? Update: 9/20 Patch 2

September 20nd Update 2 (County Fair Patch 2)

  • The glitch at the end of County Fair questline, looping the last dialogue over and over, was fixed.

September 20nd Update 1 (County Fair Patch 1)

  • The end of County Fair questline was glitched, looping the last dialogue over and over.
  • Hellfire Pepper Cactus's description was changed from "Improves you Vanity rating." to "Improves your Vanity rating."
  • Sponsored Church was added to the store during the classic mini event sale for "Homer the Heretic" and is now autoconsumed upon buying it.
  • A description for Sponsored Church has been added: "A facade for First Church of Springfield.".
  • Little Miss Springfield's Protest job animation was fixed.
  • Pride and Pageantry Intro no longer requires MyPad to be completed, and now is set as Limited Time quest.
  • Deep Space Homer's Train as an Astronaut is no longer active while Cheap Space Homer Pt. 5 and 6 are active.
  • It's Not the Heat, It's the Humidity Pt. 6 now sparks fireworks on ending and rewards $200 and 20 XP on completion.
  • In Homer the Heretic Pt. 5, Crazy Cat Lady can now Collect Karma too.
  • In Homer the Heretic, Premium Collect Karma jobs now yields 70 XP instead of 45.
  • Jesse Grass was changed from the Adult character group to the Youngsters character group.
  • All youngesters can no longer Get Down at the Anvil instead of selected ones, adding any missing from the list
  • Space Mutant's quest Lights, Camera, Distraction! Pt. 1 now shows the Krustylu Studios in the store menu when completed if the building is not owned.

September 12nd Update (4.28.5; Homerpalooza Takedown and County Fair)

  • The Splash Screen, App Icon and social icon were changed back to normal.
  • The decorations limit was increased to 10.300.
  • Jammers can now perform at Rock Stage, Pop Stage and Hip-Hop Stage with the 4h job "Jam Session". If started from job list or with Unemployment Office the payout is normal or premium. If started from the stages, the payout is much lower.
  • Solomon's Temple and Rockin' Ark's tasks are now premium.
  • Rock Stage, Pop Stage, Hip-Hop Stage and Kwik-E-Merch are now storable and were added to the Buildings inventory group.
  • Brother Faith Van was moved from the Miscellany inventory group to the Decorations inventory group.
  • Guitar Central can now be placed on Pavement and Dirt Pavement too.
  • Guitar Central now has a description "From Season 26, Episode 8 "Covercraft"".
  • Quitters now has a description "From Season 15, Episode 15 "Co-Dependent's Day"".
  • Rockin' Ark now has a description "From Season 12, Episode 19 "I'm Goin' to Praiseland"".
  • Solomon's Temple's description was changed from "Charging People to Look Directly at the Ark" to "Season 12, Episode 19 "I'm Goin' to Praiseland"".
  • Welcome Bob Sign now has a description: "From Season 8, Episode 16 "Brother from Another Series"".
  • Woodstock Casino now has a description: "From Season 5, Episode 10 "$pringfield (Or, How I learned to Stop Worrying and Love Legalized Gambling)"".
  • Flying Santa Homer, Arnie Pie, Fairy Kodos, Norbert and L.T. Smash are no longer tappable.
  • Deep Space Homer, Crook and Ladder, Homer's Chiliad, Homer the Heretic and Rommelwood Academy are set to reactivate as classic mini events for 8 days starting September 28th if the user hasn't completed them. They're activable till October 2nd. After the end of the event, a 8 days sale on the items starts, with all the items sold again in the events present.
  • In the Its Not the Heat, Its the Humidity Pt. 5 start dialogue, Lisa's text was removed.
  • All Dressed Pt. 2 now requires Tuxedo Krusty to be unlocked.
  • All dressed Pt. 2 to 5 now requires Level 7 instead of Level 5.
  • Tuxedo Krusty's 12h and 24h jobs were removed.
  • Deep Space Homer no longer requires Level 20.
  • Police Tank's destroying buildings can now be activated with The Paralyzer too.
  • The Vault's content were shuffled again upon updating.
  • Space Shuttle Simulator bundle w/Astronaut Barney now costs 120 Donuts if Bowlarama hasn't been bough, otherwise it's bundled with Bowlarama w/Barney at 250 Donuts.
  • The "There are no purchases to be restored" bug while purchasing donuts has been fixed.
  • Luke Stetson's questline has been fixed.
  • Old Simpson Farm task now pays out premium.
  • "wiedmannaj;c-1738511" wrote:
    "daved7637397;c-1737934" wrote:
    "wiedmannaj;c-1737812" wrote:
    "daved7637397;c-1737387" wrote:
    "wiedmannaj;c-1737047" wrote:
    "All youngesters can no longer Get Down at the Anvil instead of selected ones, adding any missing from the list"
    Yeah, that kinda sucks. No more premium 4 hr task for Maggie, Fallout Boy, & Gina. Now, can you have all the adults be able to do this, and I'll be happy with it.


    If you have the Cypress Creek School, all kids have a 1hr premium task there "Go on a field trip "


    I have that, but also hike up a mountain to complain, it's just a pain to go through all the characters to find them.


    I only have 10 kids who arent premium or have a premium skin so its not too hard for me


    Yeah, it's something like that for me, too, for characters who have a premium one hour, but a freemium four hour. Database, Dolph, Fallout Boy, Gina, Hugo, Janey, Jay, Michael, Mr. Teeny, Rod, Todd, plus Alaska Nebraska & the two freemium Sungazer members, but I just stored the pop and rock stages so they have no four hour task. And of course, Doggy Smithers & Robo Burns' dual task because Doggy Smithers doesn't have a solo four hour task.

    The pain is finding them, not sending them. If the town hall had an easier way to get to characters, it wouldn't be so bad. I've found it's faster (relatively) to go through all 270 (or however many we have now) characters one by one from the upper left hand corner box. It still takes a while. It was less work when I didn't have to worry about Fallout Boy, Jay, & Gina, and I didn't need to have the town plaza out to give Prairie Maggie a four hour task.


    I hear that! I use the 1hr task a lot so I just kinda know who I need to findb and they're usually in the proximity of the building, having just left there most of the time. I usually clear that one first, then try to catch them as they leave.
  • "2Strange4You;c-1725935" wrote:
    Is anyone else having a start to Rommelwood mini-event?
    I play 4 games, 2 of my wife's (is often short on time these days but has played since near the creation of the game, 1 she dumped on me and is how I ended up playing it at all, and 2 of my own creation, a main, and one I recently began ), long point shortened.

    I would love to have,The Eliminator, in my new game. After reading @Dougie_Powers_17 's post I logged out, and back in to my new game but no sign of Rommelwood mini or the dialogue pop up.

    New game is at level 166 ( thanks to KEMing).Also it is on iPhone, anyone know anymore about this one or the other older mini-events, besides the information mentioned in previous folks posts?

    Thanks so much!


    Someone has reported here that the insanity peppers have started in their game, but I haven't seen them in either of mine, so there must be a few glitches somewhere...
  • "Dougie_Powers_17;c-1847623" wrote:
    Oh Lord... sorry guys, looks like all my inane ramblings have been fished out the spam filter for Christmas.... :lol:

    Are you sure you're not crazy? ;)