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10 years ago
4junk3000 wrote:
The Event Which Shall Not Be Mentioned had TERRIBLE game mechanics, too heavily based on CHANCE.
And I've said this before, but it wasn't even good game of chance. A well-designed game of chance makes players feel like they can "crack" the game, like they can win big by having a "lucky number," or like they're just one lever-pull away from that jackpot. Too many players felt ground to dust by repeated booby prizes.
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