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7 years ago
"surefirein93;c-1937605" wrote:
I can't say that I have ever given the OP's concept much thought. However here lately, I HAVE wished for an "employ all" selection during these special events so that (for example) when you have multiple characters that can plan heists in one building, you simply click "Employ All" and those 20 (or however many are available) will jump to the task instead of having to click each one individually. These long events can seem tedious enough without further delays in tapping, seems to me.
Hmm! I've never thought of that one for events myself either!! It would make it easier to stop possible missclicks too when your just tapping them individually.
I guess when it comes to my initial idea, I came up with another idea after posting this thread too!
Instead of it being a pick up all button, maybe an update to the way the inventory works, so instead of when items are out of the inventory they don't show up at all, but instead when items are out, you can look in your inventory at ghost versions of the item so you can still see it's perks it gives or xyz. I feel like this would only work though if the inventory orgonisation system was heavily updated too, otherwise imagine the clutter of having not only items you can't put out yet because of space or design, but then ghost versions of items that are already out. I wouldn't be able to deal with it!
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