Forum Discussion

thatpaulholm's avatar
11 years ago

Open letter to EA regarding game theory and Clash of the Clones

Part 2

What is my incentive to attack a target with more than 1 nerd? If both the attacker and attacked get paid out on defending a target, what difference does it make if I use 1 or 20 nerds? It takes a lot more time to completely destroy a target with 1 nerd. But since most encounters end in a defense, you might as well attack more targets with the same number of nerds.

I realize the makers of Tapped Out were not planning on designing an RTS game. And this expansion is just a fun extra. I just thought I'd point a few holes that I found.
  • Adding to these thoughts, should I attack friends or random people? Is it beneficial for my friends to completely destroy my buildings or do I get more for stopping it early before total destruction? More details would have been nice with this update, especially since I don't play Clash of Clans.
  • What we need is a Clash of the Clones Strategy Guide.

    Attack RANDOM people - always. The payout for RANDOM attacks is 140exilir for castles, and 70 for buildings.
    (Attacking targeted friends pays out less than half that amount.)
    Attacks are good for both - even if you don't log on, if your house / castle is lost, you still get points.
    Attack as many buildings as possible - I apply 2 nerds per house.

    Once you have the full compliment of buildings, upgrades, etc, leave it - let people attack, and give them the points.
    (at least that's my plan once I've got all the rewards)

    And if people on your friends list aren't active / don't have castles, remove them, and add people from the current 'add me' list.