2 years ago
Necessary gameplay changes
1)Counter-attacks in clinch entries lack significant damage, which allows for attempting clinch entries without fear of making mistakes. 2)Transitions on the ground are very slow, as I have mentione...
@MaDCaT22813not trying to start beef, but on 5 do you think you should be able to defend when you're tired? Most sub animations have one direction that will let you escape with proper timing when they go for the sub. I.E. the full guard escape from guillotine, the foot escape from RNC if timed properly, the back side escape from kimura and the get up from heel hook. If anything blowing your stamina should punish you significantly on the ground and feet. Nothing worse than being exhausted while someone is trying to maul you.