2 years ago
No dynamics in grappling
Hello. First of all I want to say thanks for the changes to the striking it looks a lot better. We have the problem of a non-dynamic ground game interferes too much and slows down the game. Takedo...
Folks, the thread is getting pretty off track at this point.
Locking it down here to avoid further derailing this into additional side arguments, thanks to those who had provided feedback to the issue at hand.
Feel free to create a new thread for this discussion if it can be kept to discussing the game, thanks.