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@GOA__Racing wrote:
@Kona_ukThe game only sucks if you only look at the graphics of a racing game. The change of graphics engine was necessary and the improvements will be seen over time. The game is great, they just need to fix some bugs.
First up, we aren't "Just looking at the graphics", and if that's your takeaway from this then I strongly suggest you get someone else to read the threads to you, because you appear to have missed 99% of the actual issues we're discussing. Secondly, Unreal isn't just a graphics engine, it's a physics engine, and it's the physics that seem to be the cause of the problems. Whenever there's a stutter, it seems to be because the physics engine is trying to process something, be it a collision, or just something as simple as going round a hairpin.
Those stutters don't just affect how things LOOK, they affect how things HANDLE. I've been kind to Codies about the flaws in this game, because it is their first attempt at using something other than the Ego Engine, but it is not my place, nor yours, to handwave and excuse the frankly poor condition they CHOSE to release their game in.
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