Recent Discussions
Please bring back Co-Driver mode with Career mode integration
Hello EA & Codemasters team, First of all, thank you for your great work on EA Sports WRC – it's exciting to see a fresh take on the official rally experience. However, one feature that many of us deeply miss from previous WRC titles like WRC Generations is the Co-Driver multiplayer mode. This feature allowed two players to collaborate as driver and co-driver, creating a uniquely immersive rally experience that emphasized teamwork, communication, and precision. It added a whole new level of realism and was especially fun in online play with friends. My suggestion: Please consider bringing back the Co-Driver mode – and this time, take it a step further by integrating it into Career Mode. It would be amazing to progress through a full rally career with a friend as your co-driver, managing events, teams, and challenges together over time. This addition would: Encourage cooperative long-term gameplay Deepen immersion in the WRC world Appeal to both casual and simulation players Offer something no other racing game currently does I believe many players would love to see this functionality return and evolve. Thanks for listening, and keep up the great work!m53dn26cwsq07 days agoSeasoned Newcomer32Views0likes0CommentsWheel calibration issue
Petty issue but rather annoying. When calibrating your wheel and you are prompted to turn 90 degrees it gives you percentages instead of degrees. It makes it very hard to calibrate for an exact value like 540/720/1080 and you end up with 519 or 529 and the likes. Previous games were always degrees like they should.bogani10 days agoRising Rookie44Views2likes0CommentsIs EA tracking these windshield reflection issues? Makes driving impossible
These reflections make it impossible to see the next element. I forget if this was on ultra low or low, but I have reflections low intentionally because it impacts the framerate so much. Here is a very short video https://www.youtube.com/watch?v=Zc3pBOwhgtI377Views2likes1CommentFixing the things. Mostly intended for VR users and lower end systems.
As posted at https://steamcommunity.com/sharedfiles/filedetails/?id=3464974427 Hardware Accelerated Graphics Scheduling (HAGS) If anyone is having issues with performance like lags every 5-10 secs What fixed it for me was Disabling Hardware Accelerated Graphics Scheduling (HAGS) in windows 11 advanced graphics settings. that removes the annoying pauses/lag every few seconds. How you do it is you click the start menu, type graphics, open the system options to System > Display > Graphics Now click "change default graphics settings". The first option within that sub-menu will be the one you are looking for. I know it says it improves performance and reduces latency but trust me it will fix the frame time pacing issue with this game. After disabling it Reboot your PC. nVidia users DLSS profile configuration Edit Download nVidia profile inspector. Make a profile for WRC 23, select the wrc.exe program. Within the option list, in section 3.1 presets use Preset J. The engine.ini tweak below will force DLAA not DLSS so quality will not be affected as the internal resolution is not lowered. (Note to AMD users. i dont own an AMD GPU but tell me what you're running and i'll include in the guide) the dlss_ngx file in the game needs to be updated to 310.1 to support profile J Get it from techpowerup https://www.techpowerup.com/download/nvidia-dlss-dll/ Do not use 310.2 put in \steamapps\common\EA SPORTS WRC\Engine\Plugins\Runtime\Nvidia\DLSS\Binaries\ThirdParty\Win64 Ingame Graphics options This is a baseline setting. Increase textures, track, trees ground cover as you please. Do not increase reflexions or post-processing. Every option is set to Ultra low or off when it allows. Except for: Ground cover ultra low Track medium Textures low Engine.ini modifications Edit Add this to your engine.ini file located at %localappdata%\WRC\Saved\Config\WindowsNoEditor [TextureStreaming] PoolSizeVRAMPercentage=128 ; yes i know i am over committing vram percentage. Deal with it. [/script/engine.renderersettings] r.AntialiasingMethod=2 r.BloomQuality=0 r.Color.Max=0.94 r.Color.Mid=0.49 r.DefaultFeature.AntiAliasing=1 r.DefaultFeatureMotionBlur=False r.EyeAdaptation.LensAttenuation=0.70 r.FastBlurThreshold=0 r.FilmGrain=0 r.LensFlareQuality=0 r.NGX.DLAA.Enable=true r.NGX.DLSS.Enable=1 r.NGX.DLSS.EnableAutoExposure=1 r.NGX.DLSS.PreferNISSharpen=1 r.NGX.DLSS.Preset=10 r.NGX.DLSS.Reflections.TemporalAA=0 r.NGX.DLSS.Sharpness=0.25 r.NGX.DLSS.WaterReflections.TemporalAA=0 r.NGX.Enable=1 r.ReflectionCaptureResolution=256 r.Reflections.Denoiser.TemporalAccumulation=0 r.Reflections.Denoiser=0 r.Streaming.FullyLoadUsedTextures=1 r.Streaming.FullyLoadUsedTextures=True r.Streaming.LimitPoolSizeToVRAM=0 r.Streaming.PoolSize=0 s.AsyncLoadingThreadEnabled=1 s.AsyncLoadingTimeLimit=4 s.LevelStreamingActorsUpdateTimeLimit=4 s.UnregisterComponentsTimeLimit=4 s.AsyncLoadingUseFullTimeLimit=0 s.IoDispatcherCacheSizeMB=2048 [/Script/WRC.OptionsAdvancedGraphicsSettings] NightLighting=3 bAdvancedFog=False Weather=1 Crowd=0 Cloth=0 GroundCover=2 Trees=1 Objects=1 CarReflection=0 Water=0 Mirrors=0 bSkidmarks=False Track=1 Preset=0 ParticleQuality=0 ShaderQuality=0 bMotionBlur=False DistanceQuality=0 PostProcessQuality=0 TextureQuality=2 ShadowQuality=0 HDRNits=1000 VRPreset=0 VRNightLighting=3 bVRAdvancedFog=False VRWeather=1 VRCrowd=0 VRCloth=0 VRGroundCover=2 VRTrees=1 VRObjects=0 VRCarReflection=0 VRWater=0 VRMirrors=0 bVRSkidmarks=False VRTrack=1 VRParticleQuality=0 VRShaderQuality=0 VRDistanceQuality=1 VRPostProcessQuality=0 VRTextureQuality=1 VRShadowQuality=0 VRHDRNits=1000 [ViewDistanceQuality@2] r.ViewDistanceScale.FieldOfViewAffectsHLOD=0 foliage.LODDistanceScale=1.0 foliage.MinimumScreenSize=.0007 r.Shadow.DistanceScale=1.0 r.Shadow.CSM.TransitionScale=1.0 [ViewDistanceQuality@3] r.ViewDistanceScale.FieldOfViewAffectsHLOD=1 foliage.LODDistanceScale=1.0 foliage.MinimumScreenSize=.0005 r.Shadow.DistanceScale=1.0 r.Shadow.CSM.TransitionScale=1.0 [ShadowQuality@1] r.Shadow.MaxResolution=512 r.Shadow.MinResolution=512 grass.DisableDynamicShadows=1 r.DFShadowQuality=0 r.HFShadowQuality=0 [ShadowQuality@2] r.ShadowQuality=3 r.Shadow.CSM.MaxCascades=2 r.Shadow.MinResolution=256 grass.DisableDynamicShadows=0 r.DFShadowQuality=1 r.HFShadowQuality=1 [ShadowQuality@3] r.ShadowQuality=4 r.Shadow.CSM.MaxCascades=3 r.Shadow.MaxResolution=1024 r.Shadow.MinResolution=256 r.Shadow.RadiusThreshold=0.04 grass.DisableDynamicShadows=0 r.DFShadowQuality=2 r.HFShadowQuality=1 [ShadowQuality@4] r.ShadowQuality=5 r.Shadow.CSM.MaxCascades=3 r.Shadow.MaxResolution=1024 r.Shadow.MinResolution=256 r.Shadow.RadiusThreshold=0.03 grass.DisableDynamicShadows=0 r.DFShadowQuality=2 r.HFShadowQuality=2 [PostProcessQuality@0] r.ToneMapperGamma=0 r.AmbientOcclusion.Method=0 [PostProcessQuality@1] r.DepthOfFieldQuality=0 r.BloomQuality=0 r.SSR.Quality=0 r.SSR.MaxRoughness=0.0 r.AmbientOcclusion.Method=1 r.AmbientOcclusionLevels=1 r.GTAO.Combined=0 r.GTAO.Downsample=1 r.GTAO.FalloffEnd=500 r.GTAO.FalloffStartRatio=0 r.GTAO.FilterWidth=5 r.GTAO.Numangles=2 r.GTAO.SpatialFilter=0 r.GTAO.TemporalFilter=1 r.GTAO.ThicknessBlend=.5 r.GTAO.Upsample=1 r.GTAO.UseNormals=1 r.Fog=0 r.VolumetricFog=0 r.FilmGrain=0 r.RefractionQuality=0 r.ReflectionEnvironment=0 r.EyeAdaptation.MethodOverride=2 r.EyeAdaptationQuality=1 r.FastBlurThreshold=20 r.ToneMapperGamma=1.3 r.Tonemapper.Quality=1 r.ToneMapperFilm=0 r.Tonemapper.Sharpen=0 r.MotionBlur.TargetFPS=60 r.MotionBlur.Amount=.001 r.MotionBlur.Max=.0005 [PostProcessQuality@2] r.BloomQuality=0 r.LensFlareQuality=0 r.SceneColorFringeQuality=0 r.SSR.Quality=0 r.SSR.MaxRoughness=0.0 r.AmbientOcclusion.Method=1 r.AmbientOcclusionLevels=1 r.GTAO.Combined=1 r.GTAO.Downsample=1 r.GTAO.FalloffEnd=500 r.GTAO.FalloffStartRatio=0 r.GTAO.FilterWidth=5 r.GTAO.Numangles=2 r.GTAO.SpatialFilter=0 r.GTAO.TemporalFilter=1 r.GTAO.ThicknessBlend=0.5 r.GTAO.Upsample=1 r.GTAO.UseNormals=1 r.Fog=1 r.VolumetricFog=1 r.FilmGrain=0 r.RefractionQuality=0 r.ReflectionEnvironment=0 r.EyeAdaptation.MethodOverride=1 r.FastBlurThreshold=50 r.ToneMapperGamma=1.3 r.Tonemapper.Quality=3 r.ToneMapperFilm=1 r.Tonemapper.Sharpen=0 r.MotionBlur.TargetFPS=60 r.MotionBlur.Amount=.0004 r.MotionBlur.Max=.0004 [PostProcessQuality@3] r.Bloom.Cross=-1 r.LensFlareQuality=0 r.SceneColorFringeQuality=0 r.SSR.Quality=0 r.SSR.MaxRoughness=0.0 r.AmbientOcclusion.Method=1 r.AmbientOcclusionLevels=1 r.GTAO.Combined=1 r.GTAO.Downsample=1 r.GTAO.FalloffEnd=1500 r.GTAO.FalloffStartRatio=0 r.GTAO.FilterWidth=5 r.GTAO.Numangles=4 r.GTAO.SpatialFilter=0 r.GTAO.TemporalFilter=1 r.GTAO.ThicknessBlend=.7 r.GTAO.Upsample=1 r.GTAO.UseNormals=1 r.Fog=1 r.VolumetricFog=1 r.FilmGrain=0 r.RefractionQuality=0 r.ReflectionEnvironment=0 r.EyeAdaptation.MethodOverride=1 r.FastBlurThreshold=50 r.ToneMapperGamma=1.3 r.Tonemapper.Quality=3 r.ToneMapperFilm=1 r.Tonemapper.Sharpen=1 r.MotionBlur.TargetFPS=60 r.MotionBlur.Amount=.0004 r.MotionBlur.Max=.0004 [PostProcessQuality@4] r.Bloom.Cross=-1 r.BloomQuality=6 r.DepthOfFieldQuality=3 r.LensFlareQuality=0 r.SceneColorFringeQuality=0 r.SSR.Quality=0 r.SSR.MaxRoughness=0.0 r.AmbientOcclusion.Method=1 r.AmbientOcclusionLevels=2 r.GTAO.Combined=1 r.GTAO.Downsample=0 r.GTAO.FalloffEnd=2000 r.GTAO.FalloffStartRatio=0 r.GTAO.FilterWidth=5 r.GTAO.Numangles=8 r.GTAO.SpatialFilter=0 r.GTAO.TemporalFilter=1 r.GTAO.ThicknessBlend=.9 r.GTAO.Upsample=1 r.GTAO.UseNormals=1 r.Fog=1 r.VolumetricFog=1 r.FilmGrain=0 r.RefractionQuality=0 r.ReflectionEnvironment=0 r.EyeAdaptation.MethodOverride=1 r.EyeAdaptationQuality=2 r.FastBlurThreshold=50 r.ToneMapperGamma=1.3 r.Tonemapper.Quality=3 r.ToneMapperFilm=1 r.Tonemapper.Sharpen=1 r.MotionBlur.TargetFPS=60 r.MotionBlur.Amount=.0004 r.MotionBlur.Max=.0004 [TextureQuality@3] r.Streaming.PoolSize=0 r.Streaming.LimitPoolSizeToVRAM=1 [EffectsQuality@1] r.SSGI.Enable=0 r.SSGI.HalfRes=0 r.SSGI.Quality=0 r.SSR=0 r.SSR.MaxRoughness=0.0 r.ReflectionEnvironmentBeginMixingRoughness=1.0 r.ReflectionCaptureUpdateEveryFrame=0 r.ReflectionEnvironment=0 r.MaterialQualityLevel=1 [EffectsQuality@2] r.SSGI.Enable=1 r.SSGI.HalfRes=1 r.SSR=0 r.SSR.Quality=0 r.SSR.MaxRoughness=0.0 r.ReflectionEnvironmentBeginMixingRoughness=1.0 r.ReflectionCaptureUpdateEveryFrame=0 r.RefractionQuality=0 r.ReflectionEnvironment=0 r.MaterialQualityLevel=1 [EffectsQuality@3] r.SSGI.Enable=1 r.SSGI.HalfRes=1 r.SSGI.Quality=4 r.SSR=0 r.SSR.MaxRoughness=0.0 r.ReflectionEnvironmentBeginMixingRoughness=1.0 r.ReflectionCaptureUpdateEveryFrame=0 r.RefractionQuality=0 r.ReflectionEnvironment=0 r.MaterialQualityLevel=1 [FoliageQuality@1] foliage.LODDistanceScale=0.8 foliage.MinimumScreenSize=.0008 grass.DisableDynamicShadows=1 [FoliageQuality@2] foliage.LODDistanceScale=1.00 foliage.MinimumScreenSize=.0005 grass.DisableDynamicShadows=0 [FoliageQuality@3] foliage.LODDistanceScale=1.05 foliage.MinimumScreenSize=.0004 grass.DisableDynamicShadows=0 [ShadingQuality@2] r.SSGI.Enable=0 r.SSGI.HalfRes=0 r.SSGI.Quality=0 r.SSR=0 r.SSR.Quality=0 r.SSR.MaxRoughness=0.0 r.ReflectionEnvironmentBeginMixingRoughness=1.0 r.ReflectionCaptureUpdateEveryFrame=0 r.RefractionQuality=0 r.ReflectionEnvironment=0 r.MaterialQualityLevel=0 [ShadingQuality@3] r.SSGI.Enable=1 r.SSGI.HalfRes=1 r.SSGI.Quality=2 r.SSR=0 r.SSR.Quality=0 r.SSR.MaxRoughness=0.0 r.ReflectionEnvironmentBeginMixingRoughness=1.0 r.ReflectionCaptureUpdateEveryFrame=0 r.RefractionQuality=0 r.ReflectionEnvironment=0 r.MaterialQualityLevel=1 [ShadingQuality@4] r.SSGI.Enable=1 r.SSGI.HalfRes=1 r.SSGI.Quality=4 r.SSR=0 r.SSR.Quality=0 r.SSR.MaxRoughness=0.0 r.ReflectionEnvironmentBeginMixingRoughness=1.0 r.ReflectionCaptureUpdateEveryFrame=0 r.RefractionQuality=0 r.ReflectionEnvironment=0 r.MaterialQualityLevel=1QuebecTech11 days agoSeasoned Traveler29Views0likes0CommentsLanguage pack
Hi! Im new in this forum, but i would really like to see new Co-Pilot language packs update soon. I would like to see more options in there, like estonian language, because Estonian drivers have been in this sport for so many years and even have held the WRC event many times. In Richard Burns Rally, there is, but i would really like to play EA WRC with estonian co-pilot. What do you think, is it possible?17Views0likes0CommentsHow to get T300 to work with WRC+PS5?
Hey, what's the proper way to get T300 working with WRC and PS5? Front/Back USB? I have the rig in PS5 mode (red light), but the wheel doesn't show up in the game. Should it show up in PS5 system devices? I've only used this wheel before with PS4 Pro (GT Sport) and PC (iRacing). All help appreciated! (PS. Loving the game even better than Dirt 2, even on a controller!) (Bonus question: Does the TH8A shifter (USB) work with WRC+PS5 either as a shifter or just even as a dumb handbrake)?s1ckd0nk13 days agoNew Novice995Views0likes5CommentsCan't run Solo Rally3 in Quickplay because of content missing
Been trying to run multi event rally with Rally3 class. Just me by myself and AI. I choose my car and am able to play the first session fine. When I close the game and reload, it advises me that content is missing and I am unable to continue my save of the Rally3 class in Quickplay. I'm guessing this is due to the AI choosing a DLC car, which I do not own. Can this please be addressed so I can do a Rally3 rally over multiple sessions? ThanksCornhusqer13 days agoNewcomer7Views0likes0CommentsI genuinely adore this game.
Firstly need to point out I have always and only ever played racing games that are on circuits racing other cars. Never been a rally fan and never had any interest in Rally games. Infact only reason I've got this game is because EA liked me once and gifted me a copy( no I'm not a EA shill. If I'm honest I believe they did me very wrong) So I'm completely ignorant whether RBR and Dirt Rally are infact better. And I'm glad because i play this game without any preconceptions. And don't play it constantly comparing it to other Rally games. Which is a great position to be in. Fanboys will always be negative and find reason to hate on anything that threatens their 100% rock solid belief that their favourite game can't be better. Especially if it comes from EA. We all do it. I do it. I still think F1 Championship edition or the Grand Prix games are better than current ones. im on PS5 so had the screen tearing hell. Plus first rally game. Having to drive the complete opposite to everything my muscles know. I had a serious skill issue and time and time again I'd find myself flying of a mountain or nose planting into a tree. I was adding clicks to the assists in a effort just to stay on track. But I felt the cars handled worse. So to get a baseline i turned all assists of. This is the only racing game is harder when using assists. Instantly started shifting the cars weight around when and where i needed it (I'm a trained driver irl. So i understand the concepts. But if I was seen driving like it at work I'd be fired. ) Before i knew it I was constantly dancing on the brakes and throttle and making less steering inputs than im used to. And to not worry about being smooth and precise. But just quick aggressive inputs and then feel the car drift through the corner. I wss still crashing more than i wasn't. But now I felt how awesome it was to nail a corner. And that I was nailing corners more and more frequently. Scandi flicking and left foot braking being my favourite weapons. And the cars handling fools you into believing your a rally god. I don't care if the physics are more arcade, SimCade of hardcore sim. I care about just how awesome the cars feel to drive. Was surprised to see Jimmy Broadbent had similar take. I warned him the RBR and Dirt fan boys would be coming for him. Sure enough they did 😂 What I find interesting is when I drive a perfect stage and mess it up with the finish line insight. Do I get angry and rage quit. Cursing the game and EA. Nope it's weird I'm annoyed yes but I cant help but smile and laugh. Because me crashing out was all on me. I watch YTers that post WRC and for the most part they do the same. The stages are there to destroy you and will punish the slightest mistakes But you this. So do Codies. So the cars we got are perfectly designed to give us best chance and build up your confidence. Except the RWD beasts. Still a skill issue for me. For me when I not only finished a stage leading but without so much as a single scratch. Genuinely like no other game has I'm shouting and punching the air. Even though I now instantly know if I've ran a good stage or not. I still get excited and wet myself. I still find myself nose planting posts and trees or rolling the cars for days but not as much. But the beauty of this game is when you watch the better YTers who have skills they still are prone to getting it wrong on occasions. It's good for the soul and also shows no one is infallible. Whereas you watch those who Race against overs on circuits be it F1 to Iracing if they make mistakes it's always someone else fault. With WRC it's all on you. My biggest tip for anyone new to rallying. Don't worry about making mistakes, don't worry about difficulty of Ai or worried you'll be humiliated in multiplayer. All irrelevant. Just focus on beating yourself. Firstly understand the technique you need. Learn how to use them and when. Then you'll slowly but surely nail one corner then how to transition into the next. You will quickly improve. Especially if you keep to the same stage. It's more about knowing and learning the car and not what's infront of you. I leave all that to co pilot Once your completing stages without to many incidents then I'd recommend racing Ai in career or single player. Then multiplayer. I say this cause the skill curve is extreme. I know so many people that just gave up and don't play anymore. I thought I'd be one of them at first. But it's first game I've had in decades I truly love. A lot of it is because seeing the pros fly of mountains makes you feel better about your own mistakes PJTierneyCM Thankyou for this game. I'd be pleased and appreciate it if you could pass my thanks to the rest of the team. I'll be honest this game gives me the same excitement and joy when I was a kid and first played TOCA. I live in hope that will one day Happen with F1 games but it's not looking good 😔Solved82Views2likes1CommentA couple of thing I hope to see in the future
First let me just say that this game is amazing. Im loving it so much. But Id like to share some things Id love to see in the future. ○ Livery sharing. So many amazing creations Id love to download; ○ Real sponsors and brands for livery editor; ○ Text for livery editor; ○ Wind accurate flags, banners, electric lines, etc; ○ Moving mud flaps; ○ Safari rally snorkls and iron guards, lights, etc; ○ Helicopters, drones, and camera men during the stage; ○ More "lively crowds". Taking photos (flashes - in night stages would look awesome), cheering lively, covering themselves from rocks etc, avoiding your car when you come too close, umbrellas and jackets in the rain, etc; ○ Service areas with mechanica and engineers working around your car and viewing other teams. ○ Fixing the cars with mechanic atually fixing the damaged parts (doesnt need to appear complete before advancing imo); ○ Podiums with cars, crowds and drivers; ○ Other cars behind you at the start and possibly crashed on stage/slower; ○ If you puncture or crash with penaltu or too slow, possibiltey for other cars to catch up; ○ More eviormental destruction. Fences, trees breaking, hitting cars on the side of roads also damages them, weaker stone wall crumble, etc. ○ puddles and road side accumulation; ○ Dynamic weather; I know its alot but do you all agree? Any suggestions youd like to add? Thanks for reading! CheersDj_Soulsky14 days agoSeasoned Newcomer46Views1like1CommentRequest regarding spare tyres
Hi, just a suggestion here that'd be much, much appreciate by those of us with terrible memory. If you get a puncture the game defaults to zero spare tyres at the next service. It is very easy to forget to fit a spare tyre and have your rally ruined (like mine just was). This isn't something that ever really happens at IRL rallies... Like this game is simulating high level rally with service crews. They're gonna check that sort of thing and replace them as necessary. Even at club level events when it's been myself, my nav, and maybe one or two other people helping it's just something that's done every service (plus you're not going to forget a flat IRL like you do in the sim lol). It'd be really nice if the game defaulted to what the driver had selected previously (or, if left on default, it stays default), not to what is currently in the car. Getting a flat is not going to make you decide to carry no spare for the next stage, you're going to put a new one in. I know it's been said a zillion times, but while I'm here, it'd also be really nice to get individual tyre management. Like FWD cars wear the front tyres a lot more, it'd be nice to be able to rotate them on the roadside between stages. Or it'd be nice to be able to put wets on the rear & say softs on the front if you have a dry stage followed by a wet stage - then rotate them on the road section. Or if we could carry 2 spares and swap them on in place of worn tyres, that'd help a lot with the limited tyre allocation on long rallies.natj91014 days agoNew Traveler25Views1like1CommentSoft Lock still does not work with Classic Cars
With classic vehicles in particular, you can still steer at least half a turn further than the virtual counterpart. This is particularly annoying if you have spun around on the track and have to reset the car. Do you still repair the old content? In Monaco, for example, a carpet of grass still grows out of the asphalt, and Sweden still has no snow banks on the old tracks. There are no puddles when it rains, no matter where. Tire management zero. And you still can't switch off the annoying ghost cars globally. Why do you do that? All of this worked before. In DR 1/2 it was dark at night, and the headlights went out during a crash. Apart from the fact that they cast shadows. The current lighting model is simply at least two steps backwards and corresponds to the technology of 15 years ago. Can we expect better ones any time soon or is your Up2Date model just out to provide new ones based on completely old ones for download for a fee?c62a35f65d81694f16 days agoNew Vanguard54Views0likes1CommentSOME THINGS ABOUT THE NEW dlc
Good morning I was able to test the new DLC today. The new stages and all the added cars are spectacular. I love the game and it's amazing. However, I have experienced some problems with the new content pack and since the last update. The AI performance on the UMEA and Harvati stages is not consistent. I play on difficulty level 93. In sweden I am usually very fast but at that level it is very even with the AI. However, in the WRC category with the Hyundai i20 N Rally1 HYBRID I won the new UMEA stage with a gap of 13 seconds without training and after spinning at a junction. In Harvati in the new Rally 3 category, on the same level of difficulty (night, heavy snow) I came last by 45 seconds. I think this should be reviewed. In the main menu, when I want to set a libery, the game crashes for a few seconds and takes a long time to load. In Croatia (Hartje stage, time trial), I beat my record (made with the Fiat 131Abarth) with the new Ford Escort RS 1600 MK1 by 13 seconds. I tried to improve again with the Fiat and was surprised to see the ghost of my record leave me behind on the straights and in the corners. The performance of this new car. I think the performance of this new car should be reviewed. Finally, now I can't load or save set up in the Hyundai i20 N RALLY1 HYBRID (2024). I can't do it neither in created events nor in time trials. Has anyone had this happen to them? Thanks7ea1745b34da66e617 days agoSeasoned Traveler77Views0likes1CommentFanatec DD not detected
Hi everyone, I'd really like to play WRC with my fanatec DD, however whenever I try and play the game, I can't even get into the menu, it's like my wheel doesn't even exist. Works fine with the controller, then when I look at controls, it never picks up my wheel. I've only been trying off cloud gaming, could that be why?Dreamliner19624 days agoNewcomer31Views0likes0CommentsEtapas más vivas
Creo que estaría bien la inclusión de momentos dinámicos en las etapas,es decir,encontrar pilotos que han volcado,o que van más lentos por un pinchazo…animales en pista que se cruzan como en la realidad,también la inclusión del helicóptero siguiendo al coche…creo que son detalles que marcarían la diferenciaTano_del_Norte26 days agoSeasoned Newcomer44Views4likes2CommentsCareer Mode Overhaul
I really like the potential of Career mode. There are some solid ideas that could serve as the foundation of an excellent and endlessly replayable career mode. But the mode is currently bogged down by too many issues and needs to be overhauled, either as an update or for the next game. I want to lay out the issues and potential solutions below. 1. More Stage Variety I was flabbergasted once I started playing quickplay and realized how much of the game I was missing out on because Career mode never presented those stages or conditions. It was so frustrating to ALWAYS end on a night stage as well (which is very unrealistic). More stage variety would go a long way to elevating the mode. 2. Better AI This would help more than Career mode. The AI is both too inconsistent and also not inconsistent enough. They are inconsistent as a group from stage to stage and rally to rally, sometimes not being a challenge at all even when I crash, other times beating me by a wide margin and competing with world record times even though I nailed the stage. But it's always the one guy who's top of the AI, especially in non-WRC events. They never crash out or just have a bad rally. Individuals are FAR too consistent. It's practically impossible to win a championship without coming in first the majority of events AND making podium on all but one or two at most. 3. Tire System Overhaul The tire system in this game is less than barebones. I'd consider it THE biggest pain-point that impacts the entire game and every mode in it, and Career is certainly no exception. Being able to select the tires you bring, per tire degradation and selection, tire rotation between stages, and reusing tires are required for the game and this franchise moving forward. 4. Get rid of the Benefactor System I liked the idea of a benefactor when I first heard of it, but getting hands on with it has been a terrible experience and I can't think of a way to solve the issue in a satisfying way other than getting rid of it. His demands are ridiculous and make career feel so suffocating. Let us be our own benefactors and own cars. Engineers and Teammates should still be salaried (maybe co-driver too), and maybe make us pay to upgrade the Chief Engineer, but I far prefer having to pay for my own repairs and having a sense of ownership over my car collection, plus what is the point to having all of these choices for events throughout career if our choices are practically being dictated to us by a lunatic who NEEDS me to come in first in every event in a championship? Heck even car upkeep can still be a thing (though not as expensive as current) since getting new tires and keeping the car race ready does have a cost. Just have a restriction be the "free" restriction like the Fulvia was in DR2.0 to prevent a fail state, or make regularity rally the event you can still do while "in the red". If you want to motivate people to try new things and get out of their comfort zone a little, have certain events highlighted as having bonus prize money. 5. Change the Schedule between Seasons Having one schedule for a season or three is fine, but playing that same schedule 5 or 8 seasons in is really killing the longevity of career mode. 6. Multiple Careers and Career options I want to make it clear that having a modern career with historical side events should be the focus and the primary mode. But maybe let us start a new career without deleting the old one. I'd like to be able to run both a more forgiving career with shorter events and an ultra-hardcore full length events with no restarts career at the same time. Also, having the option to do a historical career, where you can choose your own restrictions as the tier 3, 2 and 1 options for the WRC events would really make running multiple careers appealing. Speaking of the tier levels... 7. Let Us Select our Tier level per WRC event This ties into multiple points above, but without a benefactor we are free to decide what tier to enter into per event, as opposed to per season. This could allow for situations where we might be struggling financially to keep up with the repairs on our Rally 1 car while performing poorly (and therefor not getting the prize money to keep in the black), so we "demote" ourselves mid-season to Rally 2 in order to stabilize. It might kill our chances at championship prize money but it will stop the bleeding so to speak. Even cooler if we get to choose this for our teammates as well, where one is struggling so the pair gets sent down a level but another gets "called up" to take their place in the car. I'm sure there is more that can be done to improve the mode, but I really do think the foundation of a flexible schedule with potential choices about conflicts is a good basis for a strong and highly replayable career mode. Thank you for reading and your consideration.TheWarmWind26 days agoRising Novice342Views1like4Comments