Modern Technologie?
UE5?
Why is there no upgrade from a technical point of view?
PS4 and Xbox of the same generation is now how old? Over twelve years? Why are they still developing for it and modern hardware has to live with it?
UE5 is in a release-ready status, 4.3 is now over 11 years old. Why is such an old donkey still being ridden? So, PS4 and UE4 are the same age.
However, WRC came out at a time when PS5 and GF40 had been around a bit longer, and global illumination, AO and ray tracing were all the rage.
Why is everyone still using this old technology now with the WRC24 DLC? You can port it with a few simple steps, have World Partition and Lumen on the pointer and ray tracing also ensures correct lighting if you want.
WRC would be really fun if it weren't for these quirks. Night driving is lousy, there's no feeling of cars starting in front of you or cars lying on the ground with a breakdown during a stage, and the big faux pas is the ghost cars that can't be switched off on a global level. I don't want to mention the weather here, that would be a separate topic.