1 year ago
OpenXR motion compensation not working
I'm using a motion platform controlled by SimHub, which incorporates motion compensation from an OpenXR API layer. Enabling this layer crashes the game to desktop before it starts.
Everything else works, only the OpenXR motion compensation layer doesn't. It's an OpenXR API layer, which works flawlessly in all other titles I've tried it in, so this could likely be an issue with the OpenXR-implementation of WRC.
Is the game compatible with OpenXR API layers?
Using a Meta Quest 2.