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MackTKau's avatar
MackTKau
Seasoned Ace
5 months ago

Broken Glass Windows Cause Massive FPS Drop

My PC (5080 & 14900k) normally gets around 150 FPS on average, 110fps 1% lows and 100fps 0.1% lows.

I was playing the Empire State breakthrough map and was up in the window near the first cap.

After the glass smashed I went down to go prone and perhaps deploy the bipod when I noticed my frames absolutely tank, dropping down into the 50's.

I quickly realised it was because of the broken glass. It seems to be worse when a gun clips into the texture.

I've attached a few screenshots. Two showing the FPS drop, one showing my normal FPS and then an example location. I've checked this in three different glass windows on this map, I'm guessing it exists on other maps as well where glass exists like this.

2 Comments

  • This bug is still in the game.

    Going from ~150fps normally it will crater down to 20fps and stay there as long as I keep shooting the glass.

  • Captured some benchmarks that show this.

    normal.jpg shows a normal result in this bench mark map (I use the same map, stand in the same place, with all the same graphics settings, nothing has changed between the runs which are 3 minutes).

    spikes.jpg shows a 3 minute run where I do a few examples of the glass bug, that's what the three spikes are, followed by the final section where the problem is even worse than the previous examples as I also move the guns & fire them while inside the glass. I have seen that sometimes the glass has to continue to be shot so the "cracked glass" effect is all over the piece, and it really kills the FPS when you point the gun inside and/or shoot with that cracked effect there. Not that glass never goes away unless the entire building piece is destroyed so I don't know if windows and broken pieces are a local physics effect, or if this might impact the entire server.

    worst.jpg is a cut of that final extreme drop, showing that the FPS has dropped down as far as 33 fps, which is around 5 times lower than it normally is.

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