Ideas

Korpimetso86's avatar
Korpimetso86
New Spectator
5 months ago

*Bug report* (PC) Redsec and multiplayer

REDSEC

-When picking up weapon upgrade kit it doesn't end up in your inventory but disappears entirely

-Big map ping doesn't work. Mouse ping doesn't work at all and keyboard ping sometimes

-When entering  a partially collapsed/burning building, doors wont open, cannot pick up anything from open chests and you sink trough floors 

-If you throw items to the ground they sometimes disappear, especially on rough terrain 

-Cannot re-pickup planted gadgets example mines, mortar etc. 

-When in launch chinook, freelook sensitivity seems to be very low, and if you adjust a  bit its suddenly very very high. Also in jumping formation you cannot really look around much, dont know if this is intentional?

-Friendly footsteps are extremly loud and all over the place, sounds like a full enemy squad is pushing me when a single friendly is walking behind me. 

-parachutes feels pretty clonky. 

-Drone bomb direct hit only damages 1 plate, i mean its just as same to throw bananas at enemies. Drones are pretty easy to shoot down and you can hear them at far distance so 1 plate? come on :D. 

-Sniping bullets dont seem to register all the time? But its possible that im just a bad shot. 

-What's the purpose of engineer in redsec? Just now it feels like the only benefit from engineer is that you can open those safes.  All other classes can also arm mines and bazookas. Smg isn't really that good in redsec because of the distances(engineer proficiency).  I get that you can fix vehicles and do extra damage with bazookas but there's not whole lot of them anyways. i would really hope more complexity to engineer so that it would be a viable option again. Example how about building? Bunkers, trenches, more advanced traps, mine field sections. i dont know. something.

 

MULTIPLAYER

-Big map doesn't allow you to re-bind class change buttons Q and E. If you play ESDF for movement like i do, everytime you die it starts registering that E button for class change even before the Big map screen shows up. And in the heat of a battle when you are eager to get back out there you notice little too late that your class has changed. It's pretty annoying 

-Again with engineer, they are very viable option in multi but can we have that building aspect like we did in bf V

-Breaktrough feels odd and maybe little shallow in bf6. Quite narrow maps and some of them are way too defence friendly. Again i would hope more BF V like breakthrough maps, not world war 2 obviosly but same kind of mentality to breaktrough maps. maybe Breaktrough needs its own larger maps perhaps? 

Other than that, Great and fun game!  

 

 

 

1 Comment

  • Fi0naJo's avatar
    Fi0naJo
    New Spectator
    4 months ago

    Most of the time when I pick up a weapon kit. I can't find it in my inventory. But some times it's there. Its utterly frustrating when i want to keep some marksman kits for when i find a sniper. Only to not have them when i do. 

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