Ideas

zSTUDDMUFFINz's avatar
zSTUDDMUFFINz
New Spectator
2 months ago

Combined Solution for Portal XP Progression

Removing XP from all servers that use bots is not the right solution. It punishes normal players instead of just targeting exploiters. Limiting XP for verified modes should not remove XP even if they include bots. XP restriction should only apply when players use the Rules Editor to create custom setups that break progression balance. Challenges may still track, but there are no weapon or mastery unlocks, which makes Portal feel empty and unrewarding. The community told you that a proper server browser was the best way forward. That way EA still earns money, while players and communities can build servers, gather, and have fun. Right now, Portal does not support that vision. It restricts progression and makes the mode feel disconnected. In fact, this approach likely costs EA more money to maintain empty servers instead of letting the community help keep the game alive. Many of us were not exploiting, we were playing on verified modes with friends mixed with some bots. Solution: XP should be allowed in solo or co-op with bots on normal or higher difficulty, and in curated community servers that pass verification. XP should only be restricted when the Rules Editor is used to alter core gameplay balance, for example with one hit enemies, infinite ammo, or instant respawn farming. Anti-farm guardrails could include minimum difficulty settings, AFK or loop detection to prevent idle farming, mixed targets with both bots and players where applicable, and XP per minute caps. Servers that trigger exploit detection should automatically lose progression until reviewed. All servers should be clearly tagged in the browser as progression eligible or progression restricted with a short explanation why. K/D ratio, leaderboards, and certain mastery stats can remain locked in bot heavy modes to avoid stat abuse, but weapon unlocks, attachments, and mastery progression should still function in legitimate verified modes so time spent playing always feels rewarding. A proper server browser encourages communities to thrive, keeps players engaged, and reduces EA’s server costs since players keep servers alive. Players should be able to flag exploit servers by providing code and details. EA can then use community reports and telemetry to filter exploit servers without punishing everyone. Why this is better: Players get reliable progression in solo and verified community servers. Exploiters are filtered out by smart rules instead of blanket XP removal. EA saves money by letting communities sustain themselves while protecting brand integrity. Clear labeling avoids confusion and rebuilds trust.

5 Comments

  • I absolutely agree with this statement.  It seems that normal official servers are laden with people who are attempting to 'cheat' with that **bleep** Arctic cheat that is found online.  I am not one of them and am very frustrated when I HAVE to jump into a server where they reside.  I can barely get a kill off because their cheat software/hardware finds me and fires up before I can get a shot off.  This isn't cause I am slow or have slow internet.  I have gigabit ethernet and I am no slouch.  But, even when i am the first to fire, they still get the kill after only 3 hits while mine take 5 or more.  Is this because they have utilized the 'farming' method and unlocked EVERYTHING before I could.  I work, a lot, and I don't have a lot of time to sit down and enjoy a game I spent $80 on because every time I try to get some XP, it is nerfed immediately when I enter the game.  I used to play Battlefield 2 and Spec-Ops back in the day, we had a running world team called [DRS] and actually placed 1st in the world, for one week.  An accomplishment I cherish to this day, because of PunkBuster which removed cheaters.  Now they are prominent everywhere, so I try to make a weapon XP server for me an a few close friends, but now that is Nerfed from BF 6 because of lobbyists, or CoD players.  Streamers have all day to play and get their weapons and stuff unlocked, some of us don't and is rather unfair.  

    I would say take a page from your greatest failures in Battlefield, I am talking about Battlefield 2042, and allow, first off, Bot servers that still allow full XP for weapons, camos, vehicles, etc. so long as they fall within a particular set of guidelines (as described by Studdmuffins above).  We should also be able to choose whether to have co-op bot servers or whatever, as was intended originally by Battlefield, but that is now lost.  Don't punish those that try to still play the game legally, even if it is a bot server, because we know they dont' have wall hacks, or aimbots...(thats funny, cause they do, lol).  We are still playing the game, and when EA decides to fix the cheat issue a lot better, then we might come back and play with actual people.  How we decide to play that game that was originally meant is up to us...

    The real issue was that people were making more XP farms than you (EA/DICE) could handle.  That's on you for telling everyone that they could have a server of their own to run as they please; which by the way must pass a Verification process, and if it does...then allow them to have full XP progression.  The problem was not being able to control ALL of the zero (0) filled servers and that took up too much space.  What you should have done is, if someone copies an original server, it is immediately taken down after no one is in the match.  The original is still viable for perpetual server mode.  Only copies are immediately taken down after the last person leaves, and then, if someone tries to leave an individual in the game to keep it from shutting down, an algorithm can be made to see if the person is just there or actually playing, and if not, shut it down after 2 hours or so (just to make sure people still want to join).

    Fix this, please.  I know you already have our money in this, but make it for the masses and try to come up with better solutions than just taking away what people feel is comfortable for them.  Thank you.

  • So ive been away for 2 days...has it been officially announced that XP and progression will be restricted for the pre-approved default game modes in Portal using bot fill?

    Can someone please post a link to the official announcement regarding the progression limits being placed on Portal? I'm going to request a charge-back if this is truly going to be their official policy now.

    Another bait & switch just as they pulled on us in 2042 will not be something I let go this time around. For me, it would mean instant refund, regardless of Steam/EA actions on my account. 

    Nope, they're not getting to keep MY money, this time, after screwing/tricking me once again.

    Please post a link to the official announcement, unless this is not real yet and just nervous postings.

  • Here is a statement by PC Gamer:

    https://www.pcgamer.com/games/fps/battlefield-6-officially-nerfs-xp-farming-servers-into-the-ground-draining-them-of-nearly-all-xp/

    I trust them cause they have always been great about news articles about gaming, they have been around for a long time.

    Here is another:

    https://www.thegamer.com/battlefield-6-bot-farming-lobbies-nerfed/

    I too, have been thinking about asking for a refund, since I bought both the Steam and PS5 versions

     

  • ProBe44's avatar
    ProBe44
    Seasoned Rookie
    2 months ago

    They should add a coop mode where bot games with friends should have no xp but all is unlocked weapons attachments etc

  • BigShottt's avatar
    BigShottt
    Seasoned Ace
    2 months ago

    Thanks but neither of those was an official statement, but merely current observations by 3rd parties...which is interesting to see nonetheless, however, they also state this:

    "While some panicked responses online are claiming all Portal servers are being denied XP legitimacy after today's update, that's not the case so far. The majority of servers I'm seeing (NA West) still have full XP enabled, including a Hardcore Breakthrough playlist, a Conquest server with modified health and speed, and my Closed Weapons server that's mostly bots.

    We're seeing BF Studios attempt to thread a tricky needle here. The goal of letting players progress normally in modified Portal matches remains intact, but servers it considers to be exploiting XP are being flagged seemingly by hand."

    So it seems as long as you keep your server running default game modes and not creating some overly bot-centric cheat house where its easy to just line up bots and get endless xp per hour, that they're still going to let you play in Portal with bots for full progression as planned...and if this is true then its great news.

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