Footsteps aren't playing. Also, the playback position isn't accurate.
I am the administrator of an organization called the Battlefield Japan Community.
After asking players within this community, I found many others facing similar issues, which is why I am posting this.
【Overview】
In a significant number of situations, enemy footsteps are not being played.
I tried every possible combination of sound settings within the game, but the issue where sounds are not playing persists.
Even when footstep sounds are playing, they are not being played at the correct position.
【Issues】
Enemy footsteps are the most crucial element in combat.
Because enemy footsteps cannot be heard, current combat has become nothing but a series of random encounters.
This gets very tedious very quickly.
In fact, I already frequently hear people saying they're “bored” with BF6 combat, citing reasons like it being dull and lacking depth.
There may be other issues that need fixing, but the fact that enemy footsteps aren't audible must be addressed immediately.
Otherwise, it will become boring within about a year, just like XDifiant did.
This problem cannot be avoided even by adding content like maps or weapons.
Because it's a fundamental issue at the core of FPS games.
To ensure BF6 remains enjoyable for many players over the long term, we request these fixes.
Among previous titles, BFV's sound system was outstanding.
That should be the benchmark.
I'm attaching a video, but in previous Battlefield games, you would have heard enemy footsteps from the very start of the clip.
It's abnormal that the sound doesn't start until they get this close.
This makes it impossible to detect them by sound. By the time you notice and turn around, you're already shot and downed.
In the second video, there are no footsteps at all.