killall-q
22 days agoSeasoned Observer
Spawn screen and other UI are frustrating with analog stick drift
I have very worn out analog sticks, and even though I set the deadzone settings accordingly, the UI seems to ignore those settings and reacts very sensitively to stick drift.
- Spawn screen is frustrating: The cursor apparently starts moving while you are bleeding out, so when you get to the spawn screen, it's already pinned into a corner so you have to scroll all the way back to the map. Selecting a spawn location is very annoying with stick drift as it is hard to keep anything selected (selection is very spazzy). The spawn screen cursor needs to obey the joystick deadzone settings, have a smoother input curve to make small adjustments easier (small inputs should move the cursor slower), and selections need greater magnetism to improve ease and speed of selecting.
- Challenges -> Assignments: The UI here allows switching tabs left/right using the right analog stick, even with the slightest input. This means that, if your right analog stick drifts, then staying in one tab becomes difficult as you will randomly switch tabs while trying to view challenges. This UI needs to require much larger input from the right stick before switching tabs.