Ideas

barneycotton233's avatar
barneycotton233
Seasoned Rookie
5 months ago

Time to death, dying behind corners

Two issues I've noticed consistently across matches and modes:

1. Time to kill (TTK) seeming very different than time to death (TTD). I shoot enemies and they die in what appears to be a normal time. I then perceive that I am taking deaths in like 1-2 frames of gameplay at times. And not from snipers but from SMGs, LMGs, and ARs. This was an issue in the beta as well.

2. Dying around corners. I noticed that I'll often be behind cover but an enemy is killing me despite this. Or I'll take some damage out of cover but then retreat to cover and still be shot at, damaged, and ultimately die. It's a FPS. We all die sometimes and sometimes I do dumb things and the enemy should absolutely kill me. But on my screen if I retreat behind a wall then it's obviously bugged if someone can shoot at me and hit me behind that cover despite my screen showing that as an impossibility.

1 Comment

  • So 

    How  does this get fixed and when,  this is far from unique to BF6. There really are many more issues as well, same objects or same hight objects on different maps don't allow climbing on, it's a real hit and miss usable game, like there is no common sense, destruction is really good to a point but access to obstacles and buildings is garbage, no seriously, COMPLETE GARBAGE,  the game is good but far from really good, it's like it's all about control by the DEV's and limited imagination or maybe better said lack of supervised consistency in development. 

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