F1 25 Xbox – Steering Input Scaling Issue with Logitech RS50 Direct Drive Wheel
Hello Codemasters / EA Support Team,
I would like to report a steering input scaling issue in F1 25 on Xbox Series X when using a Logitech RS50 direct drive wheel.
Issue Description:
When playing F1 25 on Xbox Series X with the Logitech RS50 wheel, steering input is significantly over-amplified.
Even when both the wheel base and the in-game settings are set to 360 degrees rotation, very small physical steering movements result in the in-game steering reaching full lock almost instantly.
Confirmed Settings:
RS50 base rotation set to 360°
In-game Wheel Rotation set to 360°
Steering Deadzone = 0
Steering Saturation = 0
Steering Linearity = 0
No gamepad connected
Local save data cleared and control profiles rebuilt
Same hardware works perfectly in Forza Motorsport 2023 (Xbox)
Same hardware works perfectly in F1 25 on PC
Observation:
This issue appears to be specific to the Xbox version of F1 25.
It suggests that the Xbox version may still be using a legacy steering input handling method that does not correctly support modern high-resolution direct drive wheels, causing incorrect steering angle scaling.
Affected Hardware:
Logitech RS50
Logitech G Pro Wheel (reported by community)
Other Direct Drive wheels (Fanatec DD, etc.)
This issue significantly affects drivability and realism.
I hope the development team can review the steering input handling on Xbox and provide a fix in a future update.
Thank you for your time and support.
Kind regards,
Moss Cheng.