Force feedback on wheel is less detailed after patch 1.25
Platform: Steam
Input Device: Fanatec CSL DD 5nm + formula carbon wheel rim and csl pedals (non-loadcell)
After patch 1.25, force feedback is noticeably more muddy, less sharp, less detailed, and less precise than before the patch. I suspect it is an unintended knock-on effect from one of the following two changes from the patch notes:
- Slight adjustment for Wheel users, ensuring a better match of control inputs to physics output during rapid input range changes.
- Fixed an issue affecting certain hardware where Force Feedback calls could prevent players from achieving higher frame rates.
If the issue was introduced via one of these changes (I suspect number 2), then it would be better to have an option to toggle on or off this new change. I personally was having no issues with framerate before patch 1.25, and the force feedback was better. Post-patch, I still have no issues with framerate, and force feedback is worse. Please consider rolling back whichever change caused this or adding the toggle feature as suggested if that change is the cause. Thank you!