When DLSS Frame Generation is on, there is ghosting, most noticeably around the front wheels and the front of the Halo. Tried with both Path Tracing enabled and disabled, and Ray Reconstruction disabled.
Report Code: KXVR-XSXQQ-PSJC-CRRG
When DLSS Frame Generation is on, there is ghosting, most noticeably around the front wheels and the front of the Halo. Tried with both Path Tracing enabled and disabled, and Ray Reconstruction disabled.
Report Code: KXVR-XSXQQ-PSJC-CRRG
1.10, still ghosting. Still marked as solved.
With 1.07 still ghosting with Frame Generation. Do you guys even try?
Same here, FSR is better right now but DLSS is still borderline unusable
Report Code: CVHJ-TBXS-TLHJ-KLTD
Hard to get a screenshot of the ghosting but it's clearly visible around the tyres and the halo.
Same issue here 4070 Ti S 576.80
The ghosting problem for FSR and Frame Generation is now listed as "solved" in the official issues thread. But the Frame Generation ghosting is still there.
Did you even try to read this thread? No one is talking about FSR3 here. It's about DLSS Frame Generation Ghosting. And it's bad at 2x, but even worse at 3x and 4x.
Also...Why should Nvidia help you with FSR problems? It's an AMD technology.
pixlKeks wrote:Unfortunately, I have massive ghosting effects at the fenders and the side mirrors, while activating Multi Frame Generation - no matter wheter 2x, 3x or 4x.
Hey there,
Thank you for all your reports.
Is it worse on one than the others? (i.e.: 2x, 3x, or 4x)
Also, please take into account that something similar has already been added to our Community-Raised issues thread, and our team is supported by our partners at NVIDIA to make improvements in the future.
- Graphics | Ghosting when using FSR/Frame Generation (PC Only)
- ❗Note from Dev: An update to the FSR 3 version used in-game will be made in a future patch, aiming to improve ghosting. To avoid ghosting, please use a different Frame Generation technique for the time being
This bug still hasn't made it into the official list. They are still talking about FSR3 ghosting not about DLSS FG Ghosting.