UDP telemetry - Game year is reported as 0 before race start
Description:
In a race before "start race" button is pressed (A on my xbox controller) (in the menu where we select tyre strategy and fuel load), button event packets are sent (as expected). However, all button press event packets before the race is started contain game year, frame ID and overall frame ID as 0
Platform:
PC, EA play
Steps to reproduce:
- start a GP from F1 world. I used 5 laps and australia. (Also observed this issue when i tried 100% gp at monaco, so might be irrespective of track/race length combo)
- Skip past cutscenes
- Press any button on your input device so that the Button press event packet is sent.
Expected Behaviour:
Valid game year (not sure if 0 for frame ID and overall frame ID are expected). 25 in this case.
Actual Behaviour:
JSON dump of the header object
{
"packet-format": 2025,
"game-year": 0,
"game-major-version": 1,
"game-minor-version": 2,
"packet-version": 1,
"packet-id": "EVENT",
"session-uid": 0,
"session-time": 0.0,
"frame-identifier": 0,
"overall-frame-identifier": 0,
"player-car-index": 0,
"secondary-player-car-index": 0
}
Saved the header alone to a file and below is the dump