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perfectioncat's avatar
perfectioncat
Seasoned Veteran
1 day ago

Possible new bug related to “Reset Attributes.”

[FC26][Player Career]

EA_Vendcera​ 

To avoid bugs caused by adjustments when setting weight and height, I created a player with those values set at the origin point on the settings screen.
I then recorded the initial values for each skill at an OVR71 at the time of creation.
After the OVR increased several times, I performed “Reset Attributes”
Naturally, I saved the data multiple times during that period.
When I used “Reset Attributes” the values for each skill should have reverted to those from when the player was created, but several skills had values different from the original ones.
It is unclear whether this is a bug related to the adjustment process for values that should not be adjusted, or a bug that occurs during data saving.
However, once this happens, it is nearly impossible to continue playing with that save file.

I’ve also experienced instances where, upon loading a save file, the OVR differs from what it was before saving.
This has become a critical bug.
Can a product really be sold at full price with bugs like this still present?

If the “Reset Attributes” process works the same way in FC27, there’s a high likelihood that the issue will recur in FC27 as well.

Fixing this issue should take priority over adding new features or making improvements.

This is because the attribute values displayed on the screen may differ from the values managed internally.
There was a similar bug reported previously.
Even though skill points were being added, the points for that skill did not increase on the screen, yet the points were still being consumed.
The phenomenon that occurred at that time was that when 8 points were consumed, the display showed an increase of only 1 point.
Could it be that the internally managed value was too low, and unless 7 points were made up, the display wouldn’t show a +1?
Normally, consuming 8 points should result in a +8, but that wasn’t happening.

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