PS5 - Remapping Sprint to R1 breaks Knock On, Player Lock and First Touch
Platform: PlayStation 5
Game Mode: Seasons (also affects general gameplay)
Controller: DualSense
Description:
I have been using Sprint on R1 since FC 24 without any issues. In FC 26, from the very first day, remapping Sprint from R2 to R1 causes several gameplay mechanics to break.
Issues:
- Knock On no longer works correctly while sprinting.
- Player Lock behaves inconsistently or activates unexpectedly.
- First touch becomes very heavy and the player often pushes the ball too far forward immediately after receiving it.
- Gameplay feels normal again as soon as Sprint is set back to R2.
Steps to reproduce:
- Go to Controller Settings.
- Remap Sprint from R2 to R1 (Custom Controls).
- Start a Seasons match.
- Try using Knock On while sprinting and Player Lock.
- Notice that first touch and ball control are also affected.
- Change Sprint back to R2.
- All issues disappear immediately.
Expected result:
All gameplay mechanics should work exactly the same regardless of whether Sprint is assigned to R1 or R2.
Actual result:
Remapping Sprint to R1 breaks Knock On, affects Player Lock, and changes first-touch behavior. Returning Sprint to R2 immediately fixes the problem.
This issue did not exist in FC 24 using the exact same controller layout. It appears to be a regression introduced in FC 26.
This issue is 100% reproducible. Switching Sprint from R1 back to R2 immediately fixes the problem without restarting the game.
I have used Sprint on R1 since FIFA/FC 24 and won approximately 50 Division 1 Seasons titles with this control setup. The problem only started in FC 26.