Ideas

4293aa85adaa4e51's avatar
4293aa85adaa4e51
New Traveler
3 days ago

Career Mode - Player contracts + playtime

With the new dynamic OVR, seemingly bench players having a good spell are requesting squad roles above their grade and wanting more gametime than possible. 

Its hard to balance rotation as crucial players complain after missing 2 games either through rotation, being subbed or being rested because they're tired.

We need more control over players ready to submit transfer requests - one message then playing then in 4 games and resting them in the 4th and with that they submit a request is frustrating - also, if they then get more playing time they never rescind their request to leave and you can't offer better contract terms either.

It would also be good if, with contracts, you can lower the squad role the player wants by offering more money. At the minute the contracts can only be based around what squad role the player wants or above, never a step down (this would be ideal for squad players, not crucial).

1 Comment

  • Spaced81's avatar
    Spaced81
    Seasoned Vanguard
    3 days ago

    This is a massive problem for me in career mode. Makes it almost unplayable as half my squad on important and crucial contracts have requested transfers by December. 

    The problem is rotating players in the squad, I need to rest them, drop them for form, and change the tactics for different opponents. But when you do this over a season the important and crucial contracts request transfers.

    It isn’t realistic and ruins the career save. 

    Do we know if they are looking at this problem? 

    EA_Hux​