Visual Bug: Corrupted Player Names on Locker Room Kits at Halftime
Issue Overview:
There is a recurring text-rendering and font-encoding bug occurring during the halftime loading/pause screen inside the Ultimate Team locker room scene. When a player's kit is displayed hanging on the wall in the background, the game frequently fails to render the player's name properly on the back of the shirt.
In-Game Visual Evidence:
As shown in the attached screenshot, instead of displaying the proper alphabetical letters for the player's name above the number 10, the text is replaced with corrupted placeholder boxes/missing character symbols (e.g., displaying as "B.B[][][][][]").
Impact on Visual Presentation:
- Broken UI Polish: Seeing corrupted placeholder glyphs on centerpiece background assets ruins the visual immersion of the halftime menu scenes.
- Font Glyph Missing Support: The 3D kit texture generator in the locker room menu clearly lacks proper character mapping or Unicode support for certain player names or special characters.
Recommended Fix:
Update the font-mapping and text-rendering pipeline for locker room kit assets so that all player names and special characters render accurately on background jerseys during halftime transitions.