The guild Solaris has recently found some weird battle results during TW. In fact, 2 hours in, most of our territories are gone, including high relic ones. (R10 Khondo, R8-9 Reys).
All battles apparently took less than a minute, and without a single loss. We believe there might be a new bug, enabling them to nuke high relic teams.
There is also a chance they might be cheating. I'll put some screens we took in-game, showing that all battles were done under a minute.
I will answer you and try to answer to my question too ) how already you saw that we have better defence and better attack tactics. my question, what is the difference between your defence and our defence ? 90% defence team do not use datacrons, and really GK leader but not MJK. other stuff do you think that kill squad without datacron took less than minute or 2 with datacron with huge crit or defense penetration ?
delete this post, do not disgrace yourself. Sincerely
Well, I don't think they're disgracing themselves. However, they can't post pictures that 'name and shame' (potentially).
I looked at the pictures and I found them quite astonishing. Do 10/11 million GP players usually have a couple of Rey or Hondo counters they can clear both in a minute? Even with much superior datacrons.
I guess most likely you guys are playing the TW min-max game very well. I don't like it, but it's not against the rules. I guess though, we all have different views on who is disgracing themselves.
it`s true, our main WT and raid, we always attack on same time ( when it`s beggins ) but also we know that bug it`s bug ( CG fix your game ) ))) but stranger pack now is great with datacron, and it`s took almost 2 minutes to defeat hondo )
I notice that where some of those say that the same person did two battles "less than a minute" ago, one has a banner count and one does not, so it may just be a visual thing of the same battle (Because that is just saying how long ago it was, not how long the battle took).
The 100% win rate is impressive, maybe even questionable, but it looks like a guild conglomerate and many players have MΔΛR in their name, so they may just be that well organized. I didn't see any GAC cheating in a cursory glance (obviously did not look at every player, and didn't go too deep in, but I did look at at least one of the accounts in your pic).
one thing that sucks about tw you don't get a battle log so cheating is far harder to catch. if there smart they avoid cheating in gac which is easier to detect. Your not showing us enough and personally come off as not uderstanding the data thats being shown. in certtain language sets they show the combat data like this it will indicate when someone went into battle and I don't see this as using french hasnt been neccessary since they implimented the forfit button and I found out how I could see who was preloading. One of the battles you show has the person going into battle and then beating it 4 minutes later that is very reasonable.
I got curious and found the guild the player was complaining about. https://swgoh.gg/g/OwKdDi5bQ6uReLfiPP5HkA/
This guild only has four Hondo. I doubt the screenshots were taken during fights against Hondo and Rey. Based on by the zone descriptions, I suspect there were weaker teams there, besides the Legends.
I think these complaints are unfounded and unsubstantiated.
For example, in the screenshot IMG_0436.png, the fight with NeuralNet lasted four minutes. (I think it's no secret that the TW log shows three or four entries for each fight, like entry-exit-result.)
At the same time, I see that, despite the equal number of GPs, MDLR has almost twice as many modules, datacrons, and TW OMI. I think this means that the two guilds have very different understandings of the game and how actively they play it.
Perhaps I've been playing in guilds with high galactic power for too long, but I can't remember how many years ago it was the last time I saw an order to "put any team with a certain galactic power on defense," rather than a specific team...