When will you abandon playing The Sims?
It was suggested to me that people over the age of 30 should not be playing The Sims. At what age will you be when you decide you are too old to play The Sims? For reference, I am over 50, and love the game, and have no intention of abandoning playing :)212Views3likes13CommentsBring in the Sims legacy collection over to consoles re-release of the Sims 3
It seems annoying for people that don’t have PCs and prefer games consoles cannot play this release of the Sims one and two you can even have on the store requires keyboard and mouse support for console also for the Sims three which requires a very high specification requirement on older Pacific operating systems And I played it on my Windows 10 PC a few years ago it run perfectly with all the add-ons for one day when I played it again it kept crashing into the desktop. It didn’t tell me why it just didn’t wanna run afterwards so I thought it would be easier for you to release a patch for the game and bring it over to console the Sims three I think it would be a good opportunity to release the game for consoles and the legacy collection for it as well Sims three is one of my favourites but not being able to play it because of this problem is really annoying21Views0likes0CommentsRequest: Bring back The Sims Stories games!
I think this would be a really good opportunity to re-release all three of the Sims Stories series of games (Life Stories / Pet Stories / Castaway Stories). The only possible issue is, IIRC, Life Stories wasn't developed by EA, but rather was something that Aspyr made by themselves and EA simply published the PC version (and Aspyr published the Mac version of course) so maybe there'd be a bit of licensing weirdness. Otherwise? It'd be amazing to see these three re-released on Steam, maybe as a bundle. $30 for the three, or $10 each. The one fix I'd hope to see, at least in Life Stories, is the carpool driver endlessly generates in Free Play mode (and maybe Story Mode too - haven't checked). It never stops generating carpool / bus driver NPCs, when it's supposed to use the same three pre-generated ones which are already in all three neighborhoods. There's also a few minor inconsistencies in some of the art assets and a ton of unused content in all 3 of them. In the odd event a person at EA sees this and can at least jot this down: All 3 of the games have a completely unused "SimScript" directory in the game's TSData directory. This folder is about 200 MB in Pet Stories I think, which is a lot of data for something that's not even used in the game, so obviously remove that directory in the event you were to revisit this game. There's a lot more I could say, the various quirks, etc, but I'll hold off now.139Views4likes3Comments