Madden 26 Teambuilder issue
small issue but it's infuriating considering we paid money for the game and some of us only play Franchise and use Teambuilder as a way to have a custom franchise. The helmet banners and chinstraps are appearing chrome/black in game instead of white (or any other color you choose) that it shows in Teambuilder. It even shows correctly in the preview in Download Center in game, but when you download the team and start a franchise, then play a game or view players in Adjust Lineup, the chinstraps and banners are chrome/black. It takes away from what our team is supposed to be. In Madden 25, the chinstraps and banners would automatically default to the color of your helmet. Initially in M26, it was working fine and no issues, but just in the past week this glitch has surfaced, PLEASE FIX OR I WILL NEVER PURCHASE MADDEN AGAIN UNTIL EA Loses the rights. It's ridiculous, .I'm so tired of being patient with this nonsense. Get TEAMbuilder right or remove it altogether. It's not fair to your customers and we're tired of the constant glitches. You also need to add more features like shoulder stripes (think NE Patriots, LSU tigers, etc.), sock stripes (Think Browns, etc.), and fix the sock issue (I make the undersocks blue and base white, ONLY one color shows up). What's the point of having the sock option in customization with no sock, low, med, high when it ALWAYS defaults to one style for the WHOLE TEAM. It's ridiculous. GET IT RIGHT EA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I WOULD GET A REFUND BUT ITS TOO LATE. PLEASE FIX AND MAKE THESE IMPROVEMENTS.924Views1like17CommentsMadden deserves better
me and my friend finally get to the conference championship, we’re up 14-10 in the 4th and out of no where, I get a message saying i lost connection, and it kicks me to mut menu. A few seconds later my friend gets the same message and sends him completely out the game. There’s nothing that kills a persons motivation to play this game, let alone pay you, like some bs like that. Up all night just for our run to end like that. I pray for the day madden is took away from ea.Accessibility Filters Not Applying Online + Limited HUD Color Customization
Platform: PC Modes affected: Ranked, Franchise (online) Issue type: Accessibility / Visual Settings Not Applying There are two separate technical problems with the current accessibility implementation. 1) Accessibility filters do not consistently apply in online modes. Colorblind filters function in offline play, but in online modes (Ranked and Franchise), the filters either: - Do not apply at all, or - Apply inconsistently between sessions If an accessibility setting exists in the global menu, it should apply at the engine level across all modes. There should not be a separate rendering path that bypasses accessibility filters during online play. This appears to be a mode-specific rendering override rather than a user configuration issue. 2) The current accessibility implementation lacks targeted control. The existing presets apply a global color shift to the entire rendered frame. This does not address the specific UI and gameplay elements that create visibility conflicts. There is currently no way to independently adjust: - Passing reticle color - Route colors - User indicator color - Catch indicator color - HUD highlight colors - Contrast levels for gameplay-critical UI The visibility problems are element-specific, not global color issues. Examples: - Yellow landing reticle blending into green turf - Red uniforms blending into stadium lighting - Blue-on-blue matchups lacking separation - White UI text becoming unreadable depending on background These are contrast mapping problems that require UI-layer color control, not full-frame hue adjustments. Suggested technical improvements: - Move accessibility filters to apply at a universal rendering stage so they function in all modes. - Add per-element HUD color customization similar to Battlefield’s system (reticle, indicators, UI highlights). - Implement adjustable high-contrast mode for UI elements only. - Allow local uniform overrides for visibility (display-side only, not gameplay-affecting). Other EA titles already support more advanced accessibility systems. Madden should not rely solely on global preset filters. Accessibility settings should function consistently across all modes and provide element-level control rather than full-screen color shifts.