Game-breaking stutter and lag in fleet missions
Every action by any ship causes lag and stutter. It took over 4 minutes to get to the 2nd reinforcement slot on a standard Levi v Levi battle, and it lagged for 12 seconds trying to bring out the MK 2 interceptor. A fleet battle is basically unwinnable for me at the moment as I cannot get through the battle with every move of every ship causing lag. I've confirmed with at least two other guildies that they've had the same problem, and neither restarting the game, nor uninstalling and reinstalling is helping. please fix this fast, this has already cost me the best part of 400 crystals in my fleet climb today and will cause me to lose more every day. My ally code is 188361625653Views40likes33CommentsSevere Game Lag After 10-Year Anniversary Update
Hello Support Team, Since the release of the 10-year anniversary update, I’ve been experiencing significant lag throughout Star Wars: Galaxy of Heroes. The issue affects multiple areas of gameplay, including: Every game mode! Combat animations and ability usage becoming sluggish or freezing after relic delta was introduced. GAC is a total mess. Took over 1.5 minutes to get a turn vs PKH (Pirates) Could you please investigate this issue? It’s currently making the game very difficult to play. Let me know if you need my device details, ally code, or any logs. Thank you for your help.181Views11likes6CommentsLag in game
Hello Since the update, during ship or ground fights, I have a slowdown of a few seconds with each action. I didn’t have this problem before the update. In my guild, other people encountered the problem during their GA or to do their ship combat. A verification for each action that bugs?163Views8likes7CommentsJedi Vanguard Damage Reduction Applying to non vanguard allies
I noticed when fighting a Rey team with Barriss lvl 9 and the Jedi Vanguard 75% damage reduction when above 50% tm lvl 6 datacron ability that the 75% damage reduction would apply improperly to more than just jedi vanguard allies. Rey as the GL was always taking full damage, but if I attacked other characters above 50% tm they would occasionally also take the 75% reduced damage. You'll see in this video below Night trooper has Blessed and is called to assist dealing 40% less damage when DTP uses his special ability. This would imply a 40% damage reduction, but the Ben Solo has over 50% tm and the cron is incorrectly applying the 75% damage reduction as well to the Blessed assist and causing Night troopers damage to be taken down to 1 (and then I think the crit damage increased it to 3 because theres so much crit damage on my own datacron here). You'll notice the very next turn I take Night trooper uses his special which calls an assist that has *no damage penalty* attached to it, and even though Ben Solo is above 50% tm the 75% damage reduction from the datacron does not apply and DTP assists for his regular amount of damage. The cron seems to just be checking if the target is above 50% tm and if there is any damage reduction on the attack and if there is it's applying all the damage reductions both from the attack and from the datacron even when the enemy being targeted isn't a Jedi Vanguard. This is actually extremely problematic and makes the jedi vanguard damage reduction no longer faction locked and exploitable. There needs to be some kind of check to see if the enemy being hit with the damage is actually a jedi vanguard. https://www.youtube.com/watch?v=0t7bucm7hYk&feature=youtu.be (Also you guys should probably add a "Datacrons" tag to the selectable tags for the bug reports at the bottom, that would likely be a large category as they cycle so much more frequently than arena/conquest etc)220Views6likes14CommentsAny chance to fix the lag issue?
Do you mind to fix the lag issue? Gac, fleet arena, tw... Nothing really works, what could benefit in game! What is the problem? People don't spend enough money on the game or have a big batch of useless devs or the lack of management who has zero sense to do their job, hire better crew? Any plans for refound, complimentary pack (not 3 shards if cwc)?57Views5likes4CommentsGl Pirateking Hondo freezes in fights
On my fights with gl hondo i experience a bug that makes it pretty much unusable. Reproducable over several fights with different opponents in arena, but i assume this will happen in other gamemodes as well like gac. My setup: ipad air 13, m2. My gl hondo is r7 and has 5 zetas + ultimate. The bug: at the start of the battle it is ok, but the longer the fight goes it happens that the actions from all characters start to freeze, own as well as opponent chars. The animation gets executed and in the middle of the animation it freezes for a recognizable amount of time. Then suddenly the fight continues. In the end of a battle it had freezes for up to 30 seconds. And this on almost every action. This leads to timeouts in fights i would have won. This i would consider to be a blocker ticket. It needs to get fixed, else you can throw away Hondo because he is useless. Or you put him into defense and hope that the opponent gets the same timeouts and therefore have a wall that cannot get bypassed which is equally unfair and not bearable. Please fix the bug before next gac, because i planned to use him there and also put a considerable amount of effort into getting him.83Views5likes5CommentsDark trooper Moff Gideon lead does not work against General Grievous.
Dark trooper Moff Gideon's leader ability states: It does not say "excluding droid enemies." Meaning that any time General Grievous (or any droid enemy) gains 2% turn meter (or any amount) they would then lose 8%, making a TM loop impossible under these conditions. However, in practice you will find easily replicatable results showing no droids lose turn meter at all despite the leader not having any exceptions for them. Having just lost a GAC round as a direct result of this, I have returned to DTMG's leader ability code to find this: This line is the hidden mechanic preventing the turn meter reduction. My best guess is that since DTMG lead cuts out droid imperial remnant allies (Dark trooper), the team added non-droid clauses all over and accidentally put one here as well. If it was intended to never impact droids, at the very least that text needs to be in the lead. It would have saved me 900 crystals today, and anybody reading the leader is at risk of being clearly mislead by what the ability does as I was.183Views5likes2Comments