Hi The Sims team,
Hi The Sims team, I would love to see an option where furniture could automatically snap and align with angled walls, rather than only following the regular grid. This would make building houses with diagonal walls much easier and more realistic. At the moment, it can be difficult to place furniture neatly against an angled wall without it sticking out into the room or ending up in an awkward position. Are there any tricks, building techniques or cheats that you recommend for getting furniture to fit properly against angled walls? And if not, could this be something you might consider adding in a future update? Thank you!10Views1like0CommentsRecategorise request "Ex-Fireplace"
I just noticed that the "Ex-Fireplace" from the "Cozy Kitsch Kit" is sitting in Surfaces > Misc. It's only function is display; however, there are other display, non-functioning fireplaces in Decorations > Fireplace. Any chance this item can shimmy over with the others? 😁😁🫶🏽🫶🏽💕💕😘😘 *sigh* There are so many more items I would recategorise if I had access to the magical back-end buttons 😎Ladders Should Have an Attic Hatch or Attic-Style Folding Ladders
I think ladders should have the option to add a strap door/hatch at the top of them. This would be especially useful for builds where a ladder leads up into an attic or loft space. Right now, a ladder can just look like it's awkwardly sticking through the ceiling. Alternatively, it would be great to have attic-style folding ladders that can be opened and closed. When closed, they'd sit flush with the ceiling as an attic hatch, and when opened, the ladder would fold down for Sims to use. It could work similarly to other functional doors: Sims could interact with the hatch to open/close it, and the ladder would extend or retract accordingly. This would also give builders more options for making things like: Attic access Pull-down ladders Small storage lofts Garage or workshop attic spaces Hidden rooms and secret spaces Even just adding a ceiling hatch that can be paired with existing ladders would be a huge improvement. Attic-style folding ladders would be even better.62Views9likes4CommentsRecommandation pour les joyeux ps5
🎮 A little message for The Sims 4 players on PlayStation 5! I really wish console players could have access to more content, just like PC players, especially Custom Content (CC), more realistic objects, hairstyles, clothing, furniture, and many more gameplay possibilities. We would also love to see more careers, everyday activities, realistic interactions, and new ways to experience life in The Sims 4. On PS5, it unfortunately feels like we’re always doing the same things. We’ve already tried so many different playstyles, building styles, families, and challenges, but after a while, we’ve simply run out of things to do. It’s honestly disappointing because I love The Sims, but I’ve reached a point where I don’t feel as excited to play anymore because everything starts to feel repetitive. We want to enjoy the same rich, creative, and realistic experience as PC players without having to switch platforms. PlayStation players deserve more customization, more realism, more careers, and more exciting gameplay too! ❤️🎮 Please don’t forget about your console community! 🥺41Views0likes3CommentsToggle to lock and unlock body type or shape
I should've thought of this long time ago so I have a Sim and her body type and shape is perfect to me she's not to muscular but she's curvy I don't want to add more muscles onto her because she looks like a body builder type which I have Sims in my game like that I don't want her to be like or I have thick Sims that I don't want them to lose weight because they are the size that I like them to be so I would like a toggle to lock and unlock body types to not add on muscles or to gain or lose weight.187Views5likes7CommentsIDEA: Collection Storage Subcategory | Build Buy Organization
The Collections system has a surprising amount of objects for displaying or storing these collections, but these objects are hidden away in the Miscellaneous Storage subcategory. Let’s bring together these storage solutions and house them in their very own Collections subcategory in Storage. Objects By Function > Storage > Collection Storage I don’t own all the packs, but here’s an example of what this new subcategory could look like: Collection Storage: Google PDF: Sims 4 Organize BB Storage - Collection.pdf Collection Storage objects [AA] Gibbi Point Butterfly & Moth Habitat [BASE] Bunchapals Postcard Corkboard [BASE] Elemental Display Rack [BASE] Magic PlantSims Stump [BASE] Sugar Skull Display Case [DPLE] Naturescapes Magnet Board [FFQE] Magnetic Memories Board [FR] Jar for Marbles [JA] LaneCo Curators Cabinet [LD] Tarot Card Deck [LLQE] Antique Curio Display Table [ROM] Luxuriously Luxe Wand Display [W] Moonwood Relic Display Consider including: [BASE][DO][SD][SE] Aquariums - displays fish collection [S] Flower Arrange Table - stores flower collection [CCSP] Gemology Table - stores crystal collection [SV] Military Medal Display - (unofficial) collection [EBN] Leafy Ledge Apothecary Table - stores Innisgreen Ingredients collection NEW Collection Storage IDEAS Fossil Display Shelf - slanted shelving to showcase fossils Bushel Baskets - fruits and vegetables More ideas and forum support: Base Game Collections Need Better Display Options! Simple Base Game Addition: A Basic Vase for Displaying Collectible Flowers Thank you for consider my suggestion.63Views2likes1CommentBase Game Swing Set, Please!
That's really it. I just think it's kind of kooky silly we don't have a base game swing set. Sometimes people joke about the fact that we get so many swings and activity tables, but new players don't have swings at all, and if they buy certain packs before others, they may not have them for a good bit of their play time. I feel that they've been in the game long enough for them to not be some kind of main attraction, and should now be applicable for base game. Swing sets are really neat, and a great storytelling activity as well, when sims can just sit and talk on them. It would be cool if we had more animations for that, more leisurely hanging on the swings, chit-chatting. I just think swings're neat :)27Views3likes0CommentsNew Way to Clone and Genetically Engineer Sims: Cloning Vat
think it would be really cool if The Sims 4 added a new type of cloning technology that works differently from the existing cloning machine: a futuristic Genetic Cloning Vat. Instead of instantly creating an adult clone, the cloning vat would use a Sim's genetic material to grow a clone from the beginning of their development. A single Sim's DNA could be used to create a genetic clone that starts as a Baby and then progresses through the normal life stages. The player could choose whether the clone develops normally or use the cloning vat to accelerate its development. For example, the clone could naturally progress from Baby → Infant → Toddler → Child → Teen → Young Adult, or the player could set it to mature more quickly or select a specific life stage for it to emerge from the vat. Another important distinction from the existing cloning machine would be the family relationship. Rather than the game simply labeling the clone as the original Sim's sibling, the Sim who provided the genetic material would be recognized as the clone's genetic creator and the clone would be classified as their "Clone-Child." This would make the relationship between the two Sims much more unique and would allow the game to recognize that the clone is genetically derived from the original Sim without pretending that they are ordinary siblings. The cloning vat could also allow players to combine the genetic material of multiple Sims to create a genetically engineered child. Instead of cloning a single Sim, players could provide DNA from two or more Sims and have the vat create a new Baby whose genetics are derived from all of the contributors. For example, a player could combine the DNA of three different Sims and create a Baby with physical characteristics inherited from all three. The resulting Sim could then develop normally or have their growth accelerated through the cloning vat. This could also create some interesting possibilities with occult Sims. Combining the genetic material of different occult Sims could potentially produce unusual offspring and genetic combinations. The cloning vat could therefore have several different functions: Clone a single Sim using their genetic material. Mark the resulting Sim as the original Sim's "Clone-Child" rather than a sibling. Combine the DNA of multiple Sims to create a genetically engineered child. Allow clones to develop naturally through the life stages. Accelerate a clone's development. Choose whether the clone emerges as a Baby, Child, Teen, or Young Adult. Allow genetically engineered Sims to inherit physical characteristics from multiple genetic contributors. I think this would make cloning much more interesting than simply having another way to instantly create a duplicate Sim. The existing cloning machine could remain as the quick method of producing a duplicate, while the cloning vat would be a more advanced piece of sci-fi technology focused on growing clones and experimenting with Sim genetics. It would be especially fun for players who enjoy science-fiction, occult, laboratory, or mad-scientist style gameplay.25Views2likes0Comments