Doublons + carrière
Bravo EA. Transferer des joueurs d’un club a un autre creer des doublons. On est obligé d’acheter votre **bleep** tous les ans maintenant mdr ? Ce problème est connu depuis des mois mais vous n’avez rien fait ? C’est aussi trop demandé de pouvoir sauvegarder les gestions d’équipes j’imagine ? commencer une carrière et systématiquement affronter les autres equipes avec leur système de jeu de base c’est comment ? Genre Dortmund en 3-4-2-1 avec Adeyemi en piston droit mdr bien sur. t’affrontes Arsenal tu sais pas pourquoi Saliba est DCG et Gabriel DCD3Views0likes0CommentsEste jogo foi o pior jogo que alguma vez joguei
Sinceramente, o FC 26 foi o pior jogo que já joguei da série. O jogo está cheio de bugs e problemas que tornam a experiência extremamente frustrante. Na minha opinião, o jogo não vale nem metade do preço que é cobrado. A jogabilidade e as mecânicas parecem completamente irrealistas e pouco consistentes. Os lances disputados são muitas vezes injustos e parece que o resultado de determinadas situações já está decidido pelo jogo, independentemente do que o jogador faça. Os árbitros também são um problema. Existem faltas que são marcadas sem fazer sentido e situações de fora de jogo que parecem claramente erradas. Isto torna os jogos frustrantes porque muitas vezes não sentimos que temos controlo sobre o resultado das jogadas. A bola também apresenta vários bugs e comportamentos estranhos, e há momentos em que parece simplesmente não responder de forma normal às ações do jogador. Outro problema são os jogadores. Muitas vezes parece que eles não apresentam dentro do jogo as mesmas características e habilidades que deveriam ter de acordo com as suas estatísticas. As diferenças entre jogadores nem sempre fazem sentido e as mecânicas tornam a experiência pouco natural. No geral, considero que a mecânica e a jogabilidade precisam de uma grande revisão. Com tantos problemas juntos, jogar FC 26 acaba por ser mais frustrante do que divertido. Espero que a equipa da EA leve este feedback a sério e trabalhe para corrigir estes problemas. Quem compra o jogo espera uma experiência consistente, justa e divertida, e neste momento sinto que o FC 26 está muito longe disso.Career mode - Create a player age only 2005??
Why hasn’t EA FC updated the age range for created players? We can only put an age of 2005, which means a player age is 19/20. The Create a Club age is limited is 2009, which means a player age is 15/16. It has been the same since FIFA 22. This is pure laziness from the game designers.745Views2likes5CommentsThis is not football This is DDA
Dear EA Sports Team, I am writing to you as a highly frustrated player who has had enough of the Dynamic Difficulty Adjustment (DDA) and scripting in your football games. The gameplay has become completely unplayable, unfair, and non-competitive. Genuine skill no longer matters when the game decides the outcome of the matches through forced mistakes, slow inputs, and ridiculous deflections. For the sake of the gaming community, please delete the game entirely and stop developing football games in the future. We deserve a fair, skill-based experience, not a manipulated simulation. Unsubscribing for good, A Frustrated Gamer.56Views0likes0CommentsEA Sports FC 27 Manager Mode Feedback: Unlimited Seasons, Realism, Stability
I’m sharing this as constructive feedback, not demands. For next year's game ea sports 27 Manager Career Length Please remove or extend the 15-season limit. An unlimited (or much longer) manager career would massively improve long-term saves, especially for players who enjoy rebuilding clubs over decades. Gameplay Realism Gameplay still needs work to feel more realistic, especially: Passing consistency and weight Goalkeeper reactions and positioning Defensive AI (tracking runs, positioning, recovery) These issues affect immersion across all modes, not just Career. Manager Mode Depth Manager Mode becomes repetitive too quickly. To keep it engaging long-term: Add more meaningful systems and events (club growth, board dynamics, squad development depth) Improve season-to-season variation so saves don’t feel the same every year English League Structure Please add a lower English league (below League Two). Starting from the very bottom and working up would add huge replay value for Manager Career fans. Stability & Bugs Ongoing glitches and bugs seriously hurt the experience. Fixing game-breaking issues should be a priority, as they can make the game frustrating or unplayable. I know not everything can be changed in one cycle, but improvements in these areas would go a long way toward making Career Mode deeper, more realistic, and more replayable.153Views2likes1CommentAlexander Golovin – 9 Years at AS Monaco and Still No Real Face
Hello EA SPORTS FC team, I am a big fan of the game, never missed a single FIFA/FC simulator since FIFA 1999. I would like to raise a very specific player authenticity issue regarding Alexander Golovin of AS Monaco. Golovin has been an AS Monaco player since 2018 and has spent his entire senior career at the club since joining from CSKA Moscow. He has remained part of the first team through multiple managerial changes and has always been a key player of the project. Yet, in EA SPORTS FC, he still does not have a real player face and continues to use a generic face model. As a long-time FIFA / EA SPORTS FC player and an AS Monaco supporter, I find this particularly surprising because Golovin is not a fringe or recently added player. He has been one of Monaco’s established first-team players for many years. However, I can see EA adding new facescans for new players or players making a lower impact, but not adding this type of a solid player makes me feel bad about the game I used to buy 27 years in a row. I would genuinely like to understand what is preventing this from happening. Could someone from the FC team clarify: Has EA ever attempted to arrange a face scan with Alexander Golovin or AS Monaco? Is there a specific licensing, scheduling, logistical or player-related reason why this has not happened? Is a real face scan currently planned for a future EA SPORTS FC title or update? If there is no current plan, is there a reason why Golovin has remained a generic-face player for so many years despite being an established AS Monaco first-team player? I completely understand that face scanning requires coordination between EA, clubs and players, and that not every player can be scanned immediately. I also know that yet in the past Monaco had a contract with KONAMI, which is not in force anymore. What I would really appreciate is transparency about this particular case. EA SPORTS FC places a major emphasis on authenticity and immersion. For supporters who play with their actual clubs, seeing the real players represented accurately is an important part of that experience. Golovin has been at AS Monaco for years. He is one of the club’s recognizable first-team players, and one of the most recognizable athletes in Russia, and it would be great to finally see him represented properly in the game. I would genuinely appreciate it if someone from the FC player-data or community team could clarify the situation. Thank you.17Views0likes0CommentsBetter Youth Academy
Hey EA Team, I have a good idea for any future FC Games Many players complained for lack of realism so instead of a 5v5 we can make it 7v7 same settings on an official match, the 5v5 can be made as a friendly match that can be arranged by the board and approved by the player. 7v7 can be used in competitions and instead of the usual QF-SF-F competition there can be regional championship, maybe can be called U18 Womens/Mens Championship, with league and qualification between the top 5 teams of the regions and can even feature generated teams like private academies. You can have different branches such as U18, U15, and U13. After a youth player reaches a certain age you can pick to promote to the different branches or be released. Staff there are two types of staff, Youth Manager and Youth Coach. A Youth Manager manages the youth team games while you can watch/play, or he can simulate it for you (can't be quick sim unless you skip the day of the match) and youth coaches similar to the current coaching system where based on different skill set such as Tiki-Taka, Gegenpressing, e.t.c. The next feature can be Youth National Cup where players can be called up to represent their nation making them temporarily unavailable if you do have any matches. If you are a National Manager you can choose to partially or fully manage the youth national team. Players can also leave the youth academy for several reasons, they might be moving to a different city, they might leave for their grades, they might lose interest in the sport, e.t.c The next feature I have is instead of halves there are 3 shifts, every 30 minutes in game time the youth team takes shifts, and they can't take more than 2 shifts meaning you need to manage 3 teams per match. The final feature is that with 50,000 Euros you can arrange the Senior Team vs Youth Team in a 11v11, you can't take sides and the Senior Team might go easy or hard changing the scoreline significantly, this is a big morale booster and at the end cut scene youth players can get autographs signed on their shirt, ball, or goalkeeper gloves (if they are a goalkeeper). That's all I got19Views0likes0CommentsUnique Historical and "Dirty" Signature Moves for Iconic Players
im 9 years old, and a big fan of your games I really love your game, EA Sports FC. I enjoy seeing many legendary players from the past and learning about what they did in real life, such as Frank Rijkaard or Zinedine Zidane. I would like to suggest a new feature: introducing unique historical signature moves for iconic players. Each legendary player could have a special animation or capability that reflects their real-world career highlights, restricted only to that specific athlete in the game. Here are some ideas for the specific player moves: Defensive Moves: Giorgio Chiellini: A highly effective tactical positioning and shirt-pulling containment Luis Suárez: An enhanced goal-line clearance reflex. Offensive Moves: Gareth Bale: An increased accuracy for long-range volleys and strikes from distance. Pelé: A special dummy feint where the player lets the ball roll past the defender before recovering it. Jairzinho: The ability to execute a precise flick over the oncoming goalkeeper. Roberto Carlos: An enhanced ability to strike free kicks with extreme bending angles. Ángel Di María: The capability to attempt direct shots from corner kicks with high accuracy. Diego Maradona: A unique close-control dribbling and aerial manipulation mechanic. René Higuita: The option to trigger the legendary "Scorpion Kick" save under appropriate conditions. Implementing these historical elements would add tremendous depth and realism to the experience for fans of football history. Sincerely, Nitzan Dror16Views0likes0Comments