My idea for improving EA SPORT FC 27
Locker room cutscenes before matches. Tactical board with full tactical customization. Team talks and motivational speeches. Individual conversations with players. Tunnel walk and pre-match cutscenes. Post-match locker room celebrations. Trophy celebrations with the team. Injury recovery cutscenes. Ultras with flags, banners, chants, and flares. Stronger home advantage due to crowd support. Psychological pressure during penalties and free kicks. Player morale system. Team morale system. Winning and losing streak effects. Random dips and peaks in player form. Best friend chemistry between players. Player conflicts and dressing-room atmosphere. Players requesting transfers. Players giving ultimatums. Dynamic personalities for players. Hire psychologists, fitness coaches, goalkeeper coaches, analysts, and medical staff. Deep tactical system with detailed instructions. Coach reputation and authority. Different board expectations depending on the club. Board interference in team decisions. Request transfers from the board. Set transfer priorities and targets. Start as a youth coach. Coach youth (U17/U21) teams before managing senior clubs. Earn coaching licenses. Work your way up instead of immediately managing top clubs. Dynamic press conferences. Provocative interview questions. Media reputation system. On-field and off-field scandals. Conflicts after celebrations. Realistic referee mistakes. Detailed injury system. Intentional fouls. Free-roam mode outside matches. Continue the Alex Hunter-style story mode. Team mood changes after victories and defeats. Players can provoke opponents during matches. Training staff significantly affects player development and fitness. Team bonding activities outside football.Team Sheet Editing
I love editing rosters as part of playing these soccer games. I’ve done this for years without any issues, I like to try and see what would happen in the future and play out tournaments as such. Well when I make transfers everything is mostly fine, although some players for some reason are duplicated when transferred. The real problems happen when I try and set the starting lineups. When I go to edit a team sheet it only lasts that playthrough and then the game wipes it when I come back. The only way I can keep this from happening is disconnecting my internet, so I suspect some update to the game is deleting all my team sheets that I spend a long time setting up so it is right for the kick-off mode. This is extremely annoying and really hinders the game experience, please figure out a way to fix this and stop it from happening! Thank you!Clubs Infinite Stamina
The infinite stamina is an issue that entirely affects how clubs games feel and makes things too unbalanced in favor of teams with a lot of users and for pace (which already has a big advantage generally). Going back to the older system of long-term stamina drain would help a lot to make things feel normal again.1.9KViews33likes27CommentsPlease add the Bulgarian first league to EA SPORTS FC
Hello EA SPORTS FC team, I would really like to see the Bulgarian First League (efbet Liga) added to EA SPORTS FC. Bulgaria has many passionate football fans, and having the Bulgarian league in the game would make Career Mode much more interesting for Bulgarian players. It would also give players around the world a chance to discover Bulgarian clubs and players. I hope you will consider adding the Bulgarian First League in a future EA SPORTS FC game. Thank you for listening to the community! 🇧🇬⚽10Views0likes0CommentsAdd the Bulgarian First League (efbet Liga) to EA SPORTS FC”.
Hi EA! I play fc and i want to play with Bulgarian teams.Here is one reason to add the league:one of the teams (Levski Sofia) has a chance of qualifying for the champions League.I know this isn’t enough,but i dont know what elseto say.I really hope you add the Bulgarian league (Efbet league 1)12Views0likes0CommentsAdd Helmuth Duckadam as a UCL Hero Card in EA FC 27
Hey EA, Can we please get Helmuth Duckadam (the legendary goalkeeper of Steaua București / FCSB) added as a Hero card in EA FC 27? For those who don’t know the story: in the 1986 European Cup Final in Seville, steaua beat Barcelona on penalties. Duckadam saved all four penalties in the shootout (a record that still stands today). He’s literally called “The Hero of Seville” and was a massive part of the first eastern european team to ever win the biggest trophy in club football. Why he deserves a Hero card: One of the most iconic goalkeeper moments in UCL history Huge hero for Romanian and FCSB fans Goalkeeper Heroes are still pretty rare in FUT Would create great chem links with other Romanian legends like Gheorghe Hagi, Gheorghe Popescu, etc. Suggested card: Base Hero rating around 86-88 special “UCL Moments” version for the 1986 Final with boosted diving, reflexes, and a unique “Penalty Killer” PlayStyle+ dynamic picture of him saving a penalty or lifting the trophy would be insane Romanian fans and old-school FUT players would go crazy for this. It’s not just another big-name Icon, it’s a proper cult hero with an unforgettable story imo. Please consider adding Duckadam in the next Heroes batch. Would love to see this legend in Ultimate Team!139Views1like1CommentPlaystyles / + labs
Don’t know if it’s just me but personally this part of the game is the most annoying think in the whole game. Adding the styles individually clicking on and off and searching for the card is this games biggest downfall…. Suggestion if we’re going to continue doing users adding the playstyles to the cards then give us a lab page where all the play styles can me added in one go .. like drop your player in the lab slap all chosen play styles and click submit. BAM - CARD UPGRADED I have about 50 cards untouched because the process is SOOOOO LOOONGGGG. The game would be much more enjoyable if you removed that drawn out process.21Views0likes0CommentsProposal: persistent analytics, scouting and official competitions for Clubs
I previously shared some of my work on a Clubs statistics and scouting project. Since then, the project has grown well beyond the original idea, and I would like to use it as an example of how Clubs could develop in the future. The project now includes detailed player and team analytics, career records, role-based scouting, drafts, tournament tools, fantasy features and a lineup builder. An important clarification: all of this currently works within our own league community. We collect and maintain the full player and match statistics ourselves. I am not suggesting that the project already covers the whole Clubs player base. What it does provide is a working example of what could be available to any league, club or player if EA offered reliable access to Clubs match data or built similar tools directly into the game. At the moment, Clubs generates useful data, but very little of it becomes part of a player's long-term identity. Most information remains in individual post-match screens. Players cannot properly track their performance across seasons, compare themselves with others in the same role or show managers what they can offer. I think Clubs should have: - persistent player and club profiles; - season and career statistics; - role-based analytics rather than one generic match rating; - recent form, records, strengths and weaknesses; - scouting by position, playstyle and specific performance metrics; - player recommendations for clubs and club recommendations for players; - lineup and squad-planning tools. This analytics foundation could later support a proper competitive layer inside Clubs. Community leagues and tournaments could have verified rosters, scheduled fixtures, automatic results and statistics, standings, player records and competition history. Organizers currently manage most of this through Discord, spreadsheets and external websites. More advanced organizer features, such as roster locks, disputes, moderation, exports and league branding, could be added later. Some of those tools could potentially be monetized, but monetization should not be the starting point. The first step should be giving players and clubs more value from the data the game already creates. The screenshots attached to this post show a working prototype based on our league's manually collected data. The same approach could be scaled to other Clubs communities with official data access. I would be interested to hear what other Clubs players, captains and league organizers think. Which part would be most valuable: persistent analytics, scouting and recruitment, official competition tools, or a combination of all three? https://proclubstats.ru/25Views0likes1CommentUsers creating their own celebration in the game
While playing FC 26 I scored a goal and while performing a celebration an idea came to my mind. What if users could create their own celebration in the game and using it whenever they score a goal (bellow I explain how that could be possible). • HOW TO CREATE A CELEBRATION STEP 1 : Users would be able to do that by downloading a specific one or using the EA app and logging in their account STEP 2 : Then they would select the option CREATE YOUR OWN CELEBRATION they would start creating their own STEP 3 : After that user would film their selves performing the celebrations they created and an AI program would analyse it, create the animation and put it into the game so the user can use it NOTES : Some people creating Inappropriate celebrations would of course be a very big problem but with a good AI program and a security system you can prevent that7Views0likes0Comments