Longhorns dynasty
Recieved 26' for Christmas just realized plating with the Texas Longhorns i cannot schedule Texas A&M no matter how many times I try to add they. Has anyone had similar issues and will this be fixed in any future updates. Love the game and glad it's back..HOOK'EM5Views0likes0CommentsDynasty improvements
I need to be able to put a custom playbook with my dynasty coach so when I go into scheme in the dynasty hub it’s there for me to select it. Also the formation subs cannot happen with a custom playbook in the dynasty hub. My custom playbook needs to be reordered the way I want it it. It is completely random every time I save and I have difficulty finding what I want when I want it in time during game. We need to get simple scouting reports on our opponents week to week. If I’m year 2032 going up against TA&M I am completely in the dark as to where the off, def, and spec teams rank. What they do well, what their weaknesses are, who their star players are, what what schemes they run. It is completely unrealistic to have a dynasty and know nothing about your opps at all.11Views0likes0CommentsBring back encourage transfers
Dear EA Sports Team, First off, thank you for bringing back college football gaming with College Football 26. As a longtime fan of Dynasty Mode, I’ve spent countless hours, days enjoying the depth and strategy of team building, recruiting, and player development. One feature I truly loved and deeply miss is the "Encourage Transfer" screen during the Players Leaving stage of the offseason. It gave users a meaningful way to shape rosters not just our own, but across the NCAA landscape. It felt realistic, strategic, and immersive, especially when trying to create more dynamic and balanced teams throughout the dynasty, and customizable getting to choose which players to put in the transfer portal which I loved so much with my creative mind and modding like brain ability. It may seem like a small feature, but for many of us, it added a personal and creative control layer that made Dynasty Mode special. My Mind has always worked in creative ways, and this allowed me to use that for good. Despite all the pushback or even mockery I might face for saying this, I do believe God is in this. And I have been consistent with that in the midst of the persecution I believe He listens, He cares about the things on our hearts big or small and that He canbring this feature back. I'm someone who is serving Him, and I know He cares about the things that bring joy and meaning to our lives, even through something like this game. I respectfully ask that you consider bringing it back, whether in a patch or future update. I truly believe it would mean a lot to many fans who love building realistic and exciting college football universes year after year. So with hope and respect, I ask that you consider bringing back the Encourage Transfer screen whether through a patch, update, or future title. It really meant a lot to us who love creating immersive, balanced dynasties year after year. Thank you for your hard work on this game, and for listening to the community. Your efforts are appreciated more than you know. Sincerely, A dedicated dynasty player In Jesus’ name, the name above all names, Amen.1.2KViews5likes9CommentsCollege Football 27 Dynasty Wishlist
College Football 27 Dynasty Wishlist NIL Add 2-way ATH position Be able to recruit any transfer portal player despite location Apparel brands influence recruitment Recruit/Offer top 150 HS Juniors top 75 HS Sophomores Play HS All-American Games (Under Armour/US Navy) Position battles Play Spring Game Mandatory practice mode + weight room training/conditioning to increase or decrease players attributes for the week Scouting reports Film Sessions Add team suspensions/sanctions Heisman Trophy ceremony for top 4 finalists20Views0likes0CommentsMore Online Dynasty Slider Versatility
Not sure where to put this so I'm throwing it in here. After playing 100s of hours of online dynasty, I had some suggestions for the development team on what I believe to be very easy implementations that would enhance the online dynasty experience for all users. CFP Ranking Algorithm - The process for how the CFP Rankings is calculated seem to be hidden but clearly take into consideration Team Prestige, Conference Prestige, SOS, Team OVR, and other characteristics found in each team's standings. I think it would be great to not only share the algorithm with the community but also provide sliders in the dynasty menu where you can change the weights of how much these are impacted. For example, I have found that Team Prestige and Team OVR carry more weight than Head-to-Head in many instances (I currently sit at 13-0 and #3, the #1 team is 12-1 but lost to me earlier this season). In our dynasty, it is logical that my team would be the #1 seed. Recruiting Class - I know Madden franchise mode has had a slider in the past where the draft class can be set to be good or bad, one issue we've seen in CFP is the recruiting classes can sometimes eventually result in too many 97+ OVR teams. I think sliders for this would be great to help give the users more control on if they need a boost in OVR dynasty-wide or maybe a reset to help restrict some of these high-level recruits. I'm kind of extreme and would love to be able to dictate by state which recruits but I do understand that's probably much more of an ask but would help balance out some of the classes if teams in Texas and Florida are out recruiting some of the northern counterparts. Couch Carousal - This game has the opportunity to make a much smoother coaching carousal than the actual one that exists in real life. You should be able to apply to any job, and it shouldn't be so restrictive with these coach pipelines limiting where you can go. If you've won a National Title and are riding an undefeated season, every job opening should have you as their #1. I also believe that coach extensions should come quicker from your own team, especially when other teams are interested in you and like how they do the NIL deals you should be able to get skill points based on the contract offers you get. That's all I had, I do love playing this game and look forward to the updates that are always coming out. As someone who does love this game, I always am looking for ways that I believe the user experience can be better.74Views0likes2CommentsRecruiting Idea for 27’
Recruiting: We need dealbreakers that are less ridiculous. For example...I usually just play offense only, so I have no control over what my defense does, but I'll lose linebackers because their dealbreaker is based on how many tackles they get. For receivers, it's based on how many receptions receivers get, so if I'm not getting at least 20 catches per game for just WRs, the dealbreaker will fall, and I'll lose the recruit. It's kinda ridiculous. The dealbreakers make sense to have, but they either need to have their thresholds lowered or they need to add multiple options per recruit... For example: If a receiver has multiple dealbreakers (or maybe not call them "dealbreakers" but rather "motivations")...If he has multiple motivations, let's say 3 of them... 1. Team Receptions (Not just WR receptions) 2. Team Receiving Yards 3. Team Receiving Touchdowns Then you could take those and weigh them or use percentages. Let's say it's 33.3% per, unless we can find a 4th to add to round it out to 25%. They could make a motivation gauge for each player, and that gauge could go up or down, based on how much of each of those motivations your team is getting. This way, you could still get a recruit if you have a lot of yards and touchdowns, but don’t throw the ball 50 times per game. Another thing...They need to have coach prestige grades for each coaching position. It's so frustrating that you can win 3 championships in a row and somehow have a B- coach prestige in recruiting. Sorry, but I'll NEVER feel like that makes sense. The coaching positions need to have a breakdown similar to what I said above, but it should be like 80/10/10 (HC/OC/DC) or something like that. When recruits and media talked about Alabama when Saban was there, they didn't say..."Well, his offensive coordinator was hired elsewhere, so he's not all that prestigious anymore." It's stupid and very shortsighted.22Views0likes0CommentsSeparate the limit of Offense and Defense play cool down.
Can we separate the offense and defensive play cool down in the Dynasty? In Madden, you have the option to do so but not EA college football Dynasty. I’m a commissioner in a league to where we have a play cool down to five to combat abusing certain plays all game. I feel this would help be very useful.8Views0likes0Comments