Dynasty deleted somehow.
I am in an online dynasty on NCAA 26. I was playing against the computer on the online dynasty and quit mid-way through the game without completely quitting that app ncaa. Well the next day I get on to finish the game and my online dynasty is no longer available. But the guys I’m in the dynasty with have sent photos and I’m still in the dynasty. But I cannot access it anymore from my profile. And I did not delete the dynasty, I just exited the game and it’s happened before but I usually just have to restart the game but this time it is not loading my online dynasty. Any tips on how to get the dynasty back. I’ve restarted my Xbox, I’ve disconnected from the internet and connected back and it seems nothing is working.30Views0likes0CommentsOnline dynasty not counting total stats affecting playing style for users
We have a 5 man online dynasty, we have noticed that one of the players all of his playstyle stays are in the low C's for WRs in which they have over 340 receptions as a team as of current. The stats for his my school only show 174 for the total essentially halfing thier stats. This bug is harming all users of the dynasty as we cannot keep WR on roster that are looking for play style no matter how much we throw. Is there a fix for this?20Views0likes0CommentsNCAA College Football Dynasty PS5
Here are some ideas that I have for the game to make things a bit more enjoyable. Expand the editing/customization options for the appearances. Custom Playbooks.....Is it me or does it seem like all the colleges have the same "playbook". My opinion is they should be different and more unique for said school. I think there should be a process for moving to another school/accepting a new coaching job. It was disappointing that literally it is one click and done. I think it should be a process like....express interest....interview....maybe multiple.....and not a given that you will get the job. Perhaps a newsletter that you get with a coaching vacancy/open position which will have a deadline date. You choose to apply for the job now or until the deadline. Then there could be reverse effects if your school finds out that your testing the water and maybe let you go. Put in some real world processes might make it more interesting on pulling the trigger or not. Injuries seems to be a big deal in this game. Most of what I've experienced are minor and back quickly, which makes it unbelievable versus real life situations. Again maybe more reality will help here! Hope this helps! Let me know what y'all think of these ideas.25Views0likes0CommentsWhat If Dynasty Allowed Offseason Archetype Drift? (Balanced Idea)
Hey everyone, I’ve been thinking about a way to add long-term development depth to Dynasty without breaking balance. Concept: Archetype Drift (Offseason Only) Allow players to change a player’s archetype one rung per offseason (e.g., Backfield Creator → Dual Threat) to reflect coaching development over time. Safeguards: Only one rung per offseason. Costs 50% of offseason XP. Attribute caps do NOT change. Cannot gain more ability slots than currently have. Cannot exceed current highest ability tier. This would allow identity evolution without raising ceilings or creating ability inflation. It uses existing XP and archetype systems and would make long-term development feel more realistic. Curious if others would want something like this in Dynasty.29Views0likes0Commentswhen in recruiting my controller buttons just stop working
On my PS5 when I'm in recruiting my controller buttons just stop working randomly I have to back out and go back in recruiting to get my controller buttons to work.I thought I would post this because this started after a couple update ago I thought it would have been fixed by now. I just have this problem on this game17Views0likes0CommentsCollege Football 27 Wish List
Teambuilder: A. Offline mode for Teambuilder. B. Customizable Stadiums. C. Customizable Entrances for any stadium. D. I am ok with replacing teams but add ability to ALSO ADD teams. E. Endzone Print for bowl games. F. BRING BACK EDITING TEAMBUILDER PLAYERS!!! Customization: A. Create A Player for online/offline dynasty. There is NO REASON we should not be able to create our own players outside RTG and Teambuilder as a BUYER of the game. We did not create the game. Or as stated above B. BRING BACK EDITING TEAMBUILDER PLAYERS. Removing this was ridiculous!!! They are not real players!! C. Editing recruits in dynasty mode. Note: I get it. NIL is in full effect but there is no reason customization should be this bad! EA cannot be sued for what I do in the comfort of my own home!! Presentation: A. Some sort of College Gameday. B. Better halftime show. C. Celebration on the field after breaking a record. D. Field storming. E. Senior Day on the last home game of the season. F. Senior Game and Spring Game. There are tons others. Those are just my MAIN ones!73Views1like2CommentsWhat we need in College Football 27 (Dynasty)
First off I’m a huge fan of the College Football game series going back to NCAA 98’ with Danny Wuerffel on the cover, please take this serious. College Football 26 was another huge success compared to CF25. But there are many changes we would all like to see for CF27. First things first, transfer non-NIL players aka computer generated players to Madden. THIS IS HUGE and should be a MAJOR PRIORITY. In dynasty we work so hard to build up our players with amazing stats and awards and at the end of their college career they just disappear and are forgotten about. I understand with NIL you guys can’t do that, which we understand, In dynasty year 2031 or 2032 all the NIL players should be graduated and off the game. This simple fix will GREATLY increase the value of not only College Football 27 but Madden 27 as well. There is nothing like rivalry games in college football. Trophies are on the line, bragging rights are on the line, rivalry games are what makes college football special. This should be reflected in the game, more intensity is needed, harder hits, dramatic broken tackles etc. We would also like to see a longer sustain in the “stadium pulse,” once you get a three score lead, the crowd virtually disappears and you lose your home advantage. In College Football 25 during dynasty, we were given a chance to increase or decrease our home stadium ranking depending on home winning streak or home losing streak. In College Football 26 nothing changes, i could be on a 45 home game winning streak or a 33 home game losing streak and the ranking would still stay the same. For example I’m currently using Michigan State in my dynasty and I’m on a 30 home game winning streak but I’m still ranked at 24. This should be another easy fix because the stadium ranking would change in college football 25. Just like in real life if an in unranked team beats a highly ranked the crowd storms the field aka “Pitch Invasion.” Whether if it’s a major upset, monumental rivalries, or historic wins adding “Pitch Invasion” at the end of the game would be a huge new feature. In College Football 25 on offense if I motion a player (RB, TE or WR) I could hike the ball whenever I was ready, but in CF26 on most plays I have to wait until the player is set before i could even hike the ball. This is very annoying because with motions we create mismatches and delaying the snap of ball takes away our advantage on offense. Again this wasn’t an issue in CF25 so please fix this. I believe first down celebrations wasn’t a thing in CF25 but was added in CF26. The animation is pretty cool but if I’m in a 2-minutes offense or just playing fast, this animation slows me down every time. This feature should be optional whether we want to turn first down celebrations off or on. Defensive players should be eligible for the Heismen Trophy. Again in CF25 there was a possibility I could win the Heismen Trophy as a defensive players whether if it’s 30 plus sacks or 20 interceptions I would be concerted as a finalists. In CF26 i could have 40 plus sacks and not be concerted as a finalist at all. This should be a simple fix as well. I noticed in the off season during the coaching carousel we get very limited head coaching positions offers, but if you look at “all head coaching openings” there are plenty of school looking for a head coach but we don’t get those offers. This should be another easy fix. Also if we do accepted head coaching job at another school we should be given the option to bring our coaching staff with us as well. If I take a 1 or 2 star school and turn them into a 5 star powerhouse over time, we should be given the option to improve the stadium or customize it. And lastly, custom playbook has limited options for formation substitutions. I understand we have to based our custom playbook off an actual playbook. For instance let’s say I used the Michigan University’s playbook and I want to add different formations for example I want to add the “wishbone” formation to my custom playbook. In the “formation substitutions” section I can’t do that because the “wishbone” formation is not part of Michigan’s playbook.80Views0likes0CommentsCFB 27 wish list
Several QOL updates are needed, as well as some other things. Here is a list. 1. Allow users to delete coach profiles from the Trophy room. 2. More user control over conference schedules. Allow users to swap a conference team out for another one or move a conference game to a different week/venue. 3. Add extra team slots in dynasty to be used for teambuilder teams instead of having to replace an existing team. 4. Allow for neutral site games in Play Now beyond that of playing in an established bowl or CFP championship game. (namely the RRR, but other teams could benefit from this as well.) 5. Allow for player physical appearance changes after year 1 of a dynasty (offline, of course). 6. Allow users to change ANY player number after year 1 in Dynasty (offline, of course). 7. "Playoff/Tournament mode" where user chooses up to 16 teams and only plays the playoff part of a schedule (all bowl trophies would be disabled in this mode btw). 9. Allow for more scheduling range. (schedule up to 13 games with no bye week, or as few as 10 games with 3 bye weeks). 10. More conference adjustments/realignment options. Allow users to completely empty a conference and/or change the name/logo of a conference. 11. Allow "FCS (directional)" teams to be swapped out for teambuilder teams. 12. Incorporate the "player spotlight" RTG features into dynasty. Give user the option to "spotlight" or "feature" a player during pregame presentation sequences each week. Also incorporate RTG pregame camera shots and stadium views into dynasty mode. 13. Allow users to choose weekly game start times (noon, 3:30, 6:00, 8:00) in dynasty. 14. Some teams use different field/endzone graphics for conf and noncon games. Specifically, University of Oklahoma, but there may be others as well. 15. Give users the option to change celebration button mapping. 16. In dynasty, extend previous season record view in 'Coach contracts' beyond five years. When dynasty begins, user can see the team's record going back to 2000. That should still be viewable no matter how far into the dynasty the user goes. Right now, it isnt. Once the user signs the contract, the record only goes back five years, sometimes not even that far. 17. Allow user to play other games week-to-week or in bowl season without having to take full control of that team as this also creates unnecessary coach peofiles in the trophy room (which could also be addressed by the first listed QOL update request above). 18. Score/stat graphics on stadium scoreboards. (this one might be tricky to accomplish as it would likely require significant coding implementation) 19. You already mentioned presentation so i will refreain from detailing the deficiencies i have found in that area not listed above. 20. Last but not least, Teambuilder is still sorely lacking in multiple areas other than what you highlighted in the video. I don't know how much clout you have with EA devs, but maybe you know a person or two you can forward this list to. I just know I have been deeply unsuccessful in my attempts to reach anyone at EA with enough pull to get any of these updates even looked at, let alone incorporated into the game.40Views0likes0CommentsPlayer Ratings
Honestly not sure if this belongs on the dynasty thread, but since dynasty mode is all I care about, I'm putting this here. While I really do appreciate the weekly small changes to the rosters, and I like them a lot more than waiting three months for a massive overhaul, there are a few obvious changes that still need to be made. For starters, Mario Landino is a starting DT for the national champions, and in the game he's still listed as a LB, and a terrible one at that. Also, with teams that don't list redshirts on their official roster, if you're not going to do the work to find out which players have, for all intents and purposes, actually used a redshirt season, at least don't list redshirts when they shouldn't exist. I count 9 players on Michigan who are incorrectly listed as fifth year seniors/fourth year juniors/etc73Views0likes0Comments