Error code 2,396 & 1,756
I just re downloaded the game again to play and I loaded the game up too see “oops something went wrong. Please try again” with the error code 2,396. As well as another message saying “we can’t open your inventory right now. Please restart and try again.” Error code 1,756 it happens every-time I load in. it also shows all of my previous character progression/lvls in the main menu, but when I load into a game and select any character, they’re all at level zero except it lets me use my previous upgraded cards, making it to where I can’t progress any more than I already have. I’m curious as if this is a permanent thingRemove aimbot from the game
Controllers should not have soft aimbot. Remove it from the game. Every console can use MNK. If they want to use a controller fine, but they don't get soft aimbot. That will also make it far easier to ban people using soft aimbot programs and devices like cronus. Unless you think your players are too stupid to play on their own EA?243Views12likes23CommentsHardline Connection problem
Dear EA Support, I am contacting you regarding a persistent issue with Battlefield Hardline on PlayStation Network that continues to occur despite having already completed all standard troubleshooting steps. My PSN account is able to access online multiplayer services in other EA titles (including Battlefield 6, Battlefield 4, and NFS Heat) without any issues. However, it is completely unable to connect to the multiplayer servers of Battlefield Hardline. This clearly indicates that the problem is specific to this title. I have already carried out the following steps, all without any success: Restarting the console Verifying the internet connection Signing out and back into PSN Restarting the game I continue to receive a connection error, or the game fails to establish any connection to the multiplayer servers. Given the above, I expect a direct investigation on your end. Please specifically verify: The current status of Battlefield Hardline multiplayer servers Any potential issues or restrictions related to my EA account The integrity of the link between my EA account and PSN I would appreciate a clear and complete response, avoiding generic suggestions or steps already attempted, and specifying whether this is a known issue or related to service availability. I look forward to your response. Kind regards, AnwarNew challenges bad?
Is it just me or does anyone else find these new weekly speed lines overly difficult and highly annoying? I by no means am bad at the game and can appreciate retrying a speed line 10-15times but after that I start to think it is no longer a skill issue and that the speed lines are just difficult to complete because the game won’t allow it. I’ve been trying to grind this bus on “uphill battle” and can’t get it to work before collecting the last bearing. Idk if it’s just because I hate the speed line challenges in general but I think they’re bad through and through.UPHILL BATTLE SEASONAL CHALLENGE- SKATE 4
This challenge will not finish . I did everything I was supposed to do multiple times and the bus doesn’t register any grind that I do on it . I am sick and tired of anticipating a decent challenge just for skaters to be forced to used quick drop or abandon the challenge completely altogether.Communities Could be so Much Better!
I think communities are an awesome feature, but there is a lot left to be desired in its current state, and making the appropriate changes would make players enjoy the game more. Size of Communities Currently, communities can only maintain 15 people. In the Seedling Build, this was 24. In its current state, communities don't feel like a "community", but a small group. The amount of players should be nearly tripled to around 50, so it can feel like a truly active space. I have many viewers that want to join my community, but can't due to how limited space is. In response to this change, the Neighborville Watch can be made harder. If it was left untouched, people could get to the end within a day. Speaking of the Neighborville Watch... Neighborville Watch The Neighborville Watch is really boring, when it could be more engaging. The concept of working together for rewards is an awesome goal, but it really falls flat once the ball gets going. 1. Too much fluff The Neighborville Watch suffers from a lot of padding, such as worthless boosts (I haven't found a single person that actively uses them), and lawn decorations. I wouldn't mind these if there were small rewards that went alongside it. Maybe EVERY reward no matter what includes a small bonus of Coins and Plant XP? More frequent rewards (even if they are small) could help maintain retention instead of huge gaps with undesirable boosts/decor. 2. Once and never again As this service continues to grow and players continue playing, we will have better plants and any challenge to fill the Neighborville Watch will gradually fade away. Already, my community has finished days in advance before it refreshes, and this has resulted in players putting down the game for days. PvZ 3 in its current state doesn't have much to do outside of working together for one meter. I suggest that the Neighborville Watch can be filled multiple times, with the rewards multiplying per completion. Or maybe its a new meter with even rarer rewards, encouraging players to spend more time with their community? This way, there is always something to do in-game instead of waiting for it to reset every week. Kinda meaningless gifts... Sharing gifts is a good feeling, but PvZ 3 does it in the most unsatisfying way... It is incredibly easy to get Zen Garden tools, and feels like it WAS only added so you can give them to other people. There's so many tools in circulation, the chance you will run out is almost non-existent. Being able to share something else - like Seed Packets, would be much more encouraging. In fact, this used to be a feature present in the 2020 soft-launch. The game right now has some very rough progression, and I think this feature could help with fixing that! Additionally, being able to create a pool of resources people can donate to, and take from, would be very useful. If this is added, the community leader should be able to set some rules before you can take donations, such as: "X active play hours required" "X points contributed to Neighborville Watch required" "X level completed required" Communication is needed Communities need to have a chat system. What if someone needs a tool / seed packets, and couldn't express it? People could go to other third party platforms like Discord to solve this issue, but you could solve it yourself by adding a chat. 2020 PvZ 3 had a chat feature in its clubs, and it worked fine. Benefits By implementing these changes, you're making a stronger and memorable connection with your players. People are encouraged to play and help each other out more Everyone still has a common goal with better rewards and never feels like they have nothing to do / can't help Players can communicate, strategize, and share tips / feedback Improved player retention with a new mechanic PvZ has never had beforeReport issue
I was playing NFS unbound and for some reason when I was in the middle of playing it wanted me to report and issue and I lost all my rewards from the link up I was in. I’m starting to get upset because there was nothing wrong with my game yesterday just today and I work 60+ hours a week and come home looking forward to race so when it kicked me out saying there was an issue and I lost a lot of money I was very pissed off.Glitch or bug in the guntlet 15 event!
So basically im playing the guntlet and in the last match of the round when i finish the match it doesn't count even if i lose or win always kicking me out of the ultimate team saying that ea had problem with the last match and its been like that for 20 matches didn't count. EA fix your game!!!!!10Views1like1Comment