Banned for "Gameplay Enhancement" with no info
I was banned earlier today from my apex legends account for "gameplay enhancement" the ban itself contains no information for how or why it was flagged for this, but I can assure you I haven't touched any program that supports or promotes hacks in any shape or form. I have a number of 3rd party programs on my pc that I have consistently running, discord, medal.tv, wallpaper engine, spotify etc. but none of these should have flagged the games anticheat. Has anyone else experienced this issue where they lose access to their account for seemingly no reason?EA SPORTS FC Idea – Historic Championship Teams
Hello EA SPORTS FC Team, I wanted to share an idea that I think would be a really cool addition to future EA SPORTS FC games: Historic Championship Teams. I would love to see actual championship teams from specific seasons added to the game with their rosters, kits, formations, and player ratings from that particular year. Instead of just having all-time teams made up of Icons and Heroes, these would be the actual teams and players from that season. For example, with MLS, I would love to be able to play with teams like: 2012 LA Galaxy – David Beckham, Landon Donovan, Robbie Keane, and the rest of that championship team • 2025 Inter Miami • Other memorable MLS Cup and Supporters’ Shield-winning teams throughout MLS history Then you could do the same thing with other leagues and competitions around the world — Premier League champions, La Liga champions, Serie A champions, Bundesliga champions, Champions League winners, and other historically great club and national teams. Imagine being able to play with the 2003–04 Arsenal Invincibles, 1998–99 Manchester United, 2008–09 Barcelona, historic Real Madrid teams, classic AC Milan or Inter teams, and then MLS championship teams like the 2012 Galaxy. I also think it would be really cool if the players were based specifically on who they were during that season. Instead of just giving someone their current Icon or Hero version, their age, appearance, attributes, rating, and playing style would represent that particular year of their career. These teams could even just start in Kick Off and custom tournaments. Being able to create something like a “Champions League of Champions” and have championship teams from different leagues and different eras play against each other would be awesome. I understand licensing former players, old kits, sponsors, and everything else involved probably makes something like this difficult and expensive. I also realize recreating every championship team probably wouldn’t be realistic. But even if EA started with a smaller group of historic teams and added more every year, I think it could become a really cool long-term part of the FC series. There is so much history in football, and I think it would be awesome to actually be able to experience some of those teams instead of only hearing about them or watching old highlights. It could also introduce younger players to great teams and players they never got the chance to watch. As an MLS fan, I would especially love to see American soccer history included alongside the great European clubs instead of classic teams being focused almost entirely on Europe. Just wanted to share the idea because I think it could add a lot to the game and give people something completely different to play with year after year. Thank you for taking the time to read it. I would love to see something like this eventually become part of EA SPORTS FC. Best, Jordon P.Child Sims: Share Your Gameplay & Discoveries
Raising a child in the Sims 4 has become quite complex and challenging. Seasons and Get Famous brought us after school activities. Our child sims can join Scouting and Drama clubs. Reaching the highest rank in scouting awards your child the Scouting Aptitude reward trait which boosts skill gains by 25%. Parenthood introduced Character Values: Manners, Empathy, Responsibility, Emotional Control, and Conflict Resolution. Achieving high or low levels in these values will lead to a corresponding Reward Trait in the young adult stage. Growing Together featured Childhood Confidence. Developing high confidence in the childhood stage leads to high self-esteem when aging up to teen. Growing Together also introduced Milestones. While completing all Milestones isn't required it does allow you to keep track of all the key moments in your Sim's life. And in Adventure Awaits our child sims have the opportunity to experience Formative Moments, challenges that grant permanent reward traits. So let's share our child sim moments, ask questions about features, and see if we can make them the best they can be before aging up to teen.5.6KViews19likes305CommentsArda Güler’s FC 27 Rating (83 OVR) – Request for a Data-Based Reassessment
Dear EA SPORTS FC Ratings and Development Team, I am writing to formally request a data-based reassessment of Arda Güler's 83 overall rating in EA SPORTS FC 27. My concern is not simply that I personally want to see a higher rating for a player I appreciate. The issue is whether his current rating and several individual attributes consistently reflect his measurable 2025/26 performances when evaluated against players performing at a comparable elite level. EA SPORTS FC describes its ratings as combining authentic match data with football expertise. It is precisely on the basis of that principle that I believe Arda Güler's current evaluation deserves further review. 1. Current EA SPORTS FC 27 evaluation According to EA's official FC 27 ratings database, Arda Güler has an overall rating of 83, including: Pace: 77 Shooting: 79 Passing: 85 Dribbling: 84 Defending: 55 Physical: 57 Some notable underlying attributes include: Reactions: 81 Composure: 80 Ball Control: 86 Short Passing: 86 Long Passing: 84 Free Kick Accuracy: 77 These values appear conservative when viewed alongside the level of responsibility, creative production and high-level performances he demonstrated throughout the 2025/26 season. 2. 2025/26 LaLiga performance A particularly useful comparison can be made with Pedri, who has received a 90 overall rating in FC 27. Using the same LaLiga statistical dataset for both players: Arda Güler: 33 appearances 2,034 minutes 4 goals 9 assists 13 total goal contributions 58 chances created 91.0% pass completion Pedri: 29 appearances 2,116 minutes 2 goals 9 assists 11 total goal contributions 49 chances created 92.2% pass completion The two players therefore played broadly comparable minutes. Yet during those minutes, Güler recorded twice as many goals, the same number of assists, more total goal contributions and more chances created. When adjusted per 90 minutes: Arda Güler produced approximately 0.58 goals + assists per 90. Pedri produced approximately 0.47 goals + assists per 90. This means Güler produced approximately 23% more direct goal contributions per 90 minutes. For chances created: Arda Güler produced approximately 2.57 per 90. Pedri produced approximately 2.08 per 90. Again, Güler's output was approximately 23% higher according to this statistical provider. Pedri does hold an advantage in pass completion, approximately 92.2% compared with Güler's 91.0%, but that difference is approximately 1.2 percentage points. I recognise that individual statistics providers may define metrics such as “chances created” differently. My argument is therefore not based on mixing statistics from different providers; the comparison above uses the same dataset and methodology for both players. 3. I am not arguing that Pedri should be downgraded I want to make this point especially clear. Pedri is an exceptional player and his role is not identical to Güler's. Pedri operates as a central midfielder with substantially greater defensive and possession responsibilities, whereas FC 27 lists Güler primarily as a right midfielder with attacking midfield alternatives. Therefore, Pedri's stronger defensive rating and some of his physical, stamina and possession-related advantages are understandable. The purpose of this comparison is not to argue that Pedri should lose his 90 rating. The relevant question is different: Does the performance difference between these players justify a seven-point overall gap — 90 versus 83 — particularly when Güler produced stronger attacking and creative output over broadly comparable league minutes? I believe that question deserves a methodological review. 4. The size of the attribute gap also deserves examination EA currently rates Pedri and Güler as follows: Pace: Pedri 76 – Güler 77 Shooting: Pedri 75 – Güler 79 Passing: Pedri 89 – Güler 85 Dribbling: Pedri 91 – Güler 84 Defending: Pedri 77 – Güler 55 Physical: Pedri 75 – Güler 57 Overall: Pedri 90 – Güler 83 Some differences are understandable because of their roles. However, the large differences in technical and mental attributes warrant closer examination. For example: Pedri Composure: 92 Arda Güler Composure: 80 Pedri Reactions: 87 Arda Güler Reactions: 81 Pedri Ball Control: 93 Arda Güler Ball Control: 86 Given Güler's ability to perform as a major creative contributor for Real Madrid in LaLiga and the Champions League, I respectfully question whether some of these values sufficiently reflect his current level rather than an earlier perception of him as a developing squad player. 5. UEFA Champions League evidence The case for reassessment becomes stronger when European competition is considered. According to UEFA, during the 2025/26 Champions League campaign Arda Güler recorded: 14 appearances 13 starts 1,030 minutes 2 goals 4 assists 6 direct goal contributions 126.12 kilometres covered 32.12 km/h top speed More importantly, the UEFA Technical Observer Group named Arda Güler the 2025/26 UEFA Champions League Revelation of the Season. UEFA stated that the award considers exceptional individual skill, clear and measurable impact on team performance, notable progression, maturity and consistency relative to age. This is highly relevant to a football rating methodology. In the previous Champions League campaign, Güler had made only one start and played 142 minutes. In 2025/26, that increased to 13 starts and 1,030 minutes. This represents a fundamental change in his competitive role and demonstrated level, rather than a minor statistical improvement. 6. Performance under elite pressure Güler was also officially selected as UEFA Player of the Match in Real Madrid's 1-0 Champions League victory over Juventus. UEFA's technical analysis highlighted his control, creativity, confidence in receiving possession and ability to find the correct pass. These qualities are particularly relevant when evaluating attributes such as composure, reactions, vision, passing and ball control. For this reason, a Composure rating of 80 and Reactions rating of 81 appear worthy of reassessment against his demonstrated performance at Champions League level. 7. Potential rating inertia One of my main concerns is what might be described as “rating inertia”. Güler entered previous seasons as a young player receiving limited minutes. His role has since changed dramatically. If previous FC ratings or historical perceptions of the player have a significant anchoring effect on subsequent ratings, rapid development by young players can potentially be underestimated. The progression from 142 Champions League minutes in 2024/25 to 1,030 minutes and 13 starts in 2025/26 is exactly the type of development that should trigger a substantial reassessment rather than a conservative incremental adjustment. I therefore respectfully ask that his FC 27 evaluation be assessed primarily against his current demonstrated level. 8. Consistency and potential evaluative bias I am not alleging intentional discrimination by any individual member of the EA SPORTS FC Ratings Team. However, rating credibility requires consistent standards. Nationality, previous reputation, media perception, historical FC ratings or the status a player held several seasons ago should not outweigh current measurable performance. The scale of the 90-versus-83 difference between Pedri and Güler, when considered alongside their 2025/26 LaLiga attacking and creative production, raises a legitimate question about whether the same standards and weighting principles are being applied consistently. This is a concern about possible evaluative bias or methodological inconsistency, not an accusation about motive. 9. Requested review I respectfully ask the EA SPORTS FC Ratings Team to: Reassess Arda Güler's 83 overall rating using his complete 2025/26 performance. Re-examine particularly his Composure, Reactions, Ball Control, Dribbling, Passing, Shooting and relevant creative attributes. Incorporate his UEFA Champions League performances and UEFA Technical Observer evaluation into the assessment. Benchmark him against similarly positioned elite creative midfielders and attacking midfielders using equivalent statistical periods and evaluation standards. Examine whether previous ratings or earlier perceptions of his squad status have created an excessive anchoring effect on his FC 27 rating. Review whether the seven-point overall gap between Güler and Pedri is proportionate when their different tactical roles, defensive contributions and attacking production are considered together. Ensure that nationality, reputation and historical rating trajectory do not disproportionately influence evaluation relative to current football performance. Where possible, provide greater transparency regarding the weighting and criteria that produce significant overall-rating differences between players with comparable high-level performances. Conclusion I am not requesting preferential treatment for Arda Güler, nor am I asking for another player's rating to be reduced. I am requesting consistency. If EA SPORTS FC ratings are intended to reflect authentic match data combined with football expertise, then one of the clearest examples of a major young-player breakthrough in European football during 2025/26 deserves an evaluation that fully reflects that development. Arda Güler's LaLiga production, Champions League performances, increased responsibility at Real Madrid and recognition by UEFA's Technical Observer Group provide objective grounds for a comprehensive reassessment of his current 83 overall rating. A seven-point overall gap between Güler and Pedri may ultimately have a methodological explanation. If so, greater transparency regarding that explanation would improve confidence in the ratings system. If not, I respectfully request that Arda Güler's FC 27 rating and underlying attributes be corrected to more accurately reflect his demonstrated current level. Thank you for taking the time to review this detailed feedback. Kind regardsSoftban problem
Hey everyone. I have a problem, and it’s called a soft ban, or generally getting locked out of SBCs in EA FC 26 after 24 hours. Basically, I’ll get a soft ban, and after some time I can do SBCs again. But after a while, I’m unable to do them again. I might be able to complete one or two SBCs, but then I get banned again immediately. I recently had a 24-hour restriction, but after waiting around 29 hours, I tried doing an SBC again and I’m still restricted. The restriction is still active. And it keeps going back and forth like this. Sometimes I have to wait two to three days before I can do SBCs again. And it’s really starting to **bleep** me off. It’s just **bleep** because obviously I want to grind SBCs as much as possible, but I simply can’t. I play on the PS5 and I make the sbcs in the Game EAFC26Solved126Views0likes6CommentsZONES ALEATOIRES DANS ROI DE LA COLLINE
Ce serait bien d'avoir l'apparition des zones à prendre dans le mode Roi de la Coline qui apparaissent de manière aléatoire. Ca éviterai les petits malins qui se callent tranquillement sur la prochaine zone pour faire un peu de camping et ceux qui attendent l'adversaire le long du chemin pour passer d'une zone à l'autre. Je trouve ca très pénible sur beaucoup de parties car ca plombe le jeu et les parties finissent par ressembler à des parties de Domination. Ca marquerait mieux la différence entre le mode Domination et le mode Roi de la Colline.Looking for an XP Server just for leveling Weapons ! ONE PLAYER !
I know it sounds like I'm looking for an easy way to play, but believe me, I'm not trying to play like some noob just for fake XP, rank, or any of that stuff. Seriously, I work full weeks, and most of the time I only manage to play for one or two hours max, if I even get the chance. We're already in Season 4, and I still haven't even used most of my weapons. Look, if I just wanted to play normally, I could stick with the guns I'm best with and keep using them. Win or lose, it doesn't really matter. But if I want to try a new gun and start from scratch, it's honestly hell just trying to unlock the first few important attachments. And while I'm doing that, I'm probably making my team lose and hate me for it. Some of you will probably say, "Just play Breakthrough and stop whining about it." Yeah, that's one way to do it, but even then, it can take forever. That's why I ended up trying a fully modified custom server. At first, it was actually amazing and fun. Even playing against bots just to level up guns was fine with me. But I still don't understand why EA keeps removing or disabling every modified server that allows this. It's not like I'm hurting anyone or cheating against other players. I know some of you will disagree and say, "Go play another game," or that I'm "not a real Battlefield player." Well, I'm sorry! I wish I was unemployed and only showered once a month! I just want to be able to play freely without feeling like I need to be attached to the game 24/7 just to unlock everything. Like I said, I wish I had that kind of time, but I don't. Even finding enough time to play with friends as a proper team isn't something I can always manage. I just want to enjoy the game, try different weapons and setups, and not feel like I need to turn Battlefield into a second job just to unlock everything.
