If its live service.... update when necessary....
Im sick of these scheduled monthly updates. If there is an issuse with the code or whatever. Dont wait a weeks if not months to fix issues that are already solved and are js waiting deadlines🤡 if ur skill based passing is broken.(a feature u heavily leaned on being a game changing feature a few years back, is broken. THEN FIX IT.) I understand ur code is sandwiched ontop of old code. But when ur charging $69.99+ then what are we paying u for? 3 features that will be removed/broken in less than 5 years? Prepare for ubisoft 2.0........ indie companies will take over.35Views2likes1CommentDragon Age: The Veilguard Journal #14
Hey, Rooks! New Trial with EA Play Try out Dragon Age: The Veilguard’s new demo Hey everyone, Atimed trialof Dragon Age: The Veilguard releases on all platforms today for anyone with an EA Play* subscription! We’re excited to share this opportunity to experience the game with more people this holiday season. If you’ve been looking for a demo to try out the game before you buy, now is your chance, especially while the game ison sale. It’s the perfect time to grab TIME’s #1 Game of 2024. Dragon Age: The Veilguard is the newest installation in the beloved fantasy RPG Dragon Age franchise. You play as Rook, a customizable character, on a journey with your mentor, Varric, and his team to stop elven gods from destroying the world. The timed trial concludes after five hours of play. You’ll start right at the beginning with the opportunity to create your Rook and fight alongside series-favorite Varris Tethras through a chaotic moment in Minrathous, a city which has been long-spoken about in Dragon Age but never seen until now. Your team is trying to stop Solas’ tumultuous ritual, which threatens to flood the world in demons and cause massive devastation. Along the way, you’ll meet a few of Rook’s companions who will open up a wealth of new combat options as you progress through the trial. If you don’t spend too long in our in-depth Character Creator, you may get as far as recruiting the Veil Jumper Bellara, our elven artifact expert, along your journey. If you’re a Character Creator aficionado like many of us but don’t want that to cut into your five hour trial, we recommend you check out the stand aloneCharacter Creatorwe released on Dragon Age Day to make your Rook first**. You can take your time to perfect your Rook, as there is no time limit for the stand alone Character Creator. We’ve ensured that you can import your customized Rook from there into the timed trial. When creating your Rook, there will be an “import” button to use any pre-created Rooks from the same device/console. Before you begin, we have multiple blogs and guides to help so you can maximize your time within the trial, covering some overall tips, progression, combat, and our accessibility options. We have three classes - Mage, Rogue, and Warrior - to choose from, and lots of options to make sure you can play the game your way, from difficulty level to our skill tree that you can respec at any time in case you want to try out new techniques. Start by picking the class that resonates with you most and have fun exploring all they have to offer. Here are a few resources we recommend reading through ahead of getting started: Overview & Tips Progression Guide Combat Spotlight Accessibility Spotlight We’ve also worked with some excellent content creators within our community to make class and build guides! The 9 BEST Early Builds for all 3 classes in Dragon Age The Veilguard For those of you getting into the trial, we hope you enjoy the latest chapter in the Dragon Age series and experience what critics are calling “a high fantasy romp fueled by fast, fluid combat” (EMPIRE) and “one of the year’s best” (Rolling Stone) in Dragon Age: The Veilguard. Make sure your platform account is linked to your EA Play account in order to access the trial! We have loved seeing the community’s reaction to Dragon Age: The Veilguard and sharing this adventure with all of you. We still have another planned patch for early 2025 - so stay tuned and have a great rest of the year. Talk soon. (Dareth shiral!) — The Dragon Age TeamCC and Mods for console
I want to know if there will be any chance of Xbox having the ability to download mods and cc for gameplay this will make a massive impact on gameplay and, help to improve gameplay and change it up. I think it’s only fair that us Xbox and console users get the chance to also use cc and mods for our gameplay, can someone let me know if this will happen.Loyalty Players
Remember that year of Chel when players who bought/played the previous 3-5 years (don’t recall the specifics) were automatically given the players on the covers of previous games? Like, Toews and Kane were waiting to be opened in a pack and I didn’t pay for the pack because my loyalty to playing the game bought them for me. Was that a one time thing? Will the players who continue to buy and play the game year after year ever be rewarded again? (Just a thought.)13Views0likes0Comments[Discussion] Potential Updates For Romancing?
Given the responses here and on Reddit, I don’t think it’s controversial to say the romances are not living up to what we were advertised. “The most romantic Dragon Age” this is most certainly not. The entirety of each romance arc is roughly twenty minutes, with characters like Lucanis spending most of that not responding to flirts at all. Not “responding awkwardly”, like Cullen rubbing his neck or shuffling before continuing to speak, I mean not responding AT ALL. Is there any chance patches could come in and save this? BG3 and Cyberpunk both had multiple patches that fleshed out their romantic interactions. It’s already been said we’re not getting DLC, but what kind of patches can we expect going forward? On the off chance the patches will be more substantial than bug fixes, I’d like to offer a few that could help turn the game aroundfor me, at least. I’ll be upfront that I’m mostly talking from the perspective of someone who has only gone through Lucanis’ romance and has been jaded by the time sink required for a really lackluster experience. The “missives” system is right there for some low-effort lore drops. Maybe an interactive love note to carry through the game? Lucanis’ commitment scene is genuinely awful. It felt like the equivalent of putting on the marriage amulet in Skyrim. It was literally just hitting the “committed—on” switch. It is the least satisfying “romance” scene I have ever experienced. They don’t touch. They hardly even gesture. They just stand there staring at each other and cycling through what looks to be idle animations. Was there cut content meant to be here, or is this genuinely the effort put into the “most romantic game ever”? Is it possible to fiddle with some scenes to make them the smallest bit dynamic? And finally, could we get a patch to allow the players to turn off the flirting between companions? It’s a real kick in the head to hear the effort put into two companions getting together, knowing how little romantic content Rook gets to experience themselves. Especially in the case of Neve and Lucanis, where Lucanis is seemingly the one companion that can be locked out of a romance entirely—and then he immediately hooks up with the person who made the exact. same. call. There’s even a line in his Inner Demons quest about being into Neve, it’s relentless and it’s insulting. I’d rather just not even hear it. Obviously there’s bigger gripes about the romances—why only twenty minutes of content? why can’t we talk to them between missions? why no kiss button?—but I feel like this is a few relatively small adjustments that could help ease some of the ick. Maybe others have more, better ideas, I don’t want to write a whole book and a half. Additional: Adding an option to object to Rook being referred to as “young” in Emmerich’s romance to allow for more RP potential.