College football 27
On defense when the user have his man in a run gaps to try to stop the run on offense in old madden games you was able to send a guy in motion on offense and right at the line of scrimmage you was able to hake the ball so when the defense have his user in the run gap the guy you send in motion will block him I don't know why you took that away from the offense it need to be back in the gameThe green meter
So you make this big announcement that your adding timing feature to catch. Everyone gets excited and they play it and it's genuinely fun. I haven't had this much fun on one of y'all's football games in a while. Then the next week you nerf it and make it rng. We can't be serious. It's not supposed to be a realistic game it's a video game. Not really life. If I want to toss it up and green my catch in a contested lanes I should have that option but no. You removed it because y'all are **bleep**. Fix this **bleep**Auto QB
I’m trying to play Dynasty where I call plays and control the team normally, but I want the CPU quarterback to make the reads and throw the ball. I do not want full Coach Mode where the AI controls everything. Is there a setting in College Football 27 that allows CPU-controlled QB passing only?Custom Playbooks
I would like to request an update that allows dynasty players to select their custom playbooks in schemes and playbooks tab. This opens the doors for formation subs which don’t currently work with custom playbooks and also is more convenient as I won’t have to select it every time I hop in a game. It will also make it so I won’t have to worry about forgetting to select the playbook and going into a game without my playbook. This little feature will go a long way for dynasty playersMVP+ Member Unable to Access Ultimate Team
I attempted to use a Phenom Upgrade Token that provides 50 SP to upgrade two of my 80 overall players from the Phenom promo to an 86 overall rating. However, the upgrade will not proces. Each time I apply the 50 SP, I receive a message stating that the upgrade could not be completed. The points are then refunded, and the player card remains unchanged, now with the wasted breakout tokens locked up in these two players. Because the Phenom Upgrade Token is not functioning as intended, I would like the item used to obtain the 50 SP—my token- restored to my account. Please review the failed upgrade attempts and return the item so that I do not lose it due to this error. Player/Card: TheKingVitamin1 Platform: Xbox Series X EA ID: TheKingVitamin1 Date and approximate time of issue: July 24th - Current Thank youRoute Window Awareness...have a question?
When describing the "route Window Awareness" setting it's described as "we will show their route on CROSSING routes" to allow bigger throwing windows". So my question is this...why does this only apply to crossing routes? Shouldn't this setting apply to all routes as a function of the receiver's awareness rating???