An error on our end cuased the launch to fail.... Dead Space 3
Hello all Yet another disgruntled user whose having this stupid problem. Whats affected? Dead Space 3 Whats happening? After 2 hours of gameplay on the 17th of Feb (on twitch becuase yay fun times) - I attempted to play the game again. You know as you would with a game you have purchased. HOWEVER - the game and whatever else is going on - has other plans. Namely to frustrate and anger me to the point of heavy drinking. I have now spent FAR MORE TIME troubleshooting this stupid problem than I have actually enjoying the game I purchased. The game - refuses - to load after load screen - after it loaded to the main screen, choosing a save file OR a bran d new game (in an attempt to play coop) - I am greeted by the following sequence of events. Immediate shut down of the game - the Ea app showing a lovely message : An error on our end caused the launch to fail. Try again a little later. I have been 'trying later' for 3 days. System : Windows 11 25h2 update - 5800x, 9070 xt, 64gb ddr4 ram I have attempted the following troubleshooting: Close and restarted steam. Close and restarted EA app I have cleared the EA origin cache on the app Verified files via Steam (the EA app says I must manage the game via Steam so I cannot do this on the EA app) Closed and restarted the PC it was based on I have changed DNS from - automatic to - Google 8.8.8.8 - to Quad 9 DNS 9.9.9.9 and back I've tried running through VPN to numerous countries via NORD I have turned off/ disabled / shut down every concievable overlay or game recorder or integration I have or know of that is installed (Logitech, Medal, MSI Afterburner, Steam, EA App, AMD Adrenalin, ShareX) Rebooted the router AND internet it was based on. I have deleted, reinstalled and clean wiped graphics drivers I have updated Motherboard drivers I have uninstalled the game I have uninstalled the EA App I have clean wiped all traces of the EA app from the system using Revo uninstaller and its associated 'hidden gem finder' to totally wipe it Removed all save game data from my system (I was you know only 2 hours in, who cares right? ) I have rolled back windows updates that happned AFTER the game was played successfully I have REUPDATED windows to their latest patches I thought it could be due to a resolution issue - since I am on 1440p and the game originally launched in Casio Calculator vision - so i have reset that by going through the settings file to manually reset those resolutions on the text file. I have installed the game on my 2nd PC that I have as a stream pc - lower specs 5800x - Nvidia 1070ti, MSI motherboard - which meant a fresh install of the game, a fresh install of the EA App, and a totally different connection I have thought this could be some kind of connection bug or hiccup - so I have ALSO specifically set windows firewall excemptions for EA app AND Dead space 3. I have gone through this forum, I have gone through Steam forums, I have gone thru Reddit forums Tried steps on: https://steamcommunity.com/app/1238060/discussions/0/762933704335078456/ https://forums.ea.com/discussions/ea-app-technical-issues-en/dead-space-3-not-launching-with-ea-app/7620229 https://forums.ea.com/discussions/dead-space-franchise-discussion-en/dead-space-3-pc-incompatible-with-most-resolutions/7192315 https://forums.ea.com/discussions/dead-space-franchise-discussion-en/dead-space-3-dont-launch-on-my-computer/7228091 I have seen THIS POST about running it in compatibility mode using windows vista service pack 2 - or ANY other compatibility mode https://forums.ea.com/discussions/dead-space-franchise-discussion-en/pc-unable-to-launch-dead-space-2008/7236621 I have EVEN found this post relating to license based issues that cuased the same problem to show up - and followed THOSE steps https://forums.ea.com/discussions/dead-space-franchise-discussion-en/pc-dead-space-2-failed-to-launch-game-error/7239384 They just immediatly fail to launch - same error message Ever single time I have got back to the same error message and process. I want to play this game, I really do. I want to play it with friends becuase THAT is fun. I have tried and failed to find a way to submit a new case on the EA Help page - so unless thats either gone the way of the dodo - or the AI Overlords - a link to that would be prime. If anyone has any other suggestions, thoughts or rites to elder gods - that I havent already tried - that doesnt involve going to a 5 finger discount site to just play the **bleep** game - I'm waiting in a pit of my own dispair.Traversal stutter appears CPU-bound during streaming events
Hi Motive team, Traversal stutter during area transitions is still consistently reproducible. The game otherwise maintains high and stable FPS, but frametime spikes occur when moving between sections of the Ishimura. Based on testing, this does not appear to be GPU-limited. Average framerate remains high, and the issue persists on fast SSD/NVMe storage. The behavior feels more CPU-bound during streaming events, as if workload spikes occur when new assets are loaded. Interestingly, reducing storage throughput (via a community workaround) lessens the severity of the spikes, which suggests the issue may be related to how aggressively assets are streamed and processed rather than raw hardware limits. I understand that large engine-level changes may not be feasible at this stage. However, if there are any adjustments that could smooth CPU workload during traversal (such as streaming pacing or buffering changes), even partial mitigation would significantly improve smoothness. Dead Space Remake is otherwise an outstanding experience, and this remains one of the only technical issues affecting immersion. Thank you for your time.Dead Space Remake: DLSS 3.5/4.5 + FSR Update with Frame Generation
Dead Space Remake is one of the most visually impressive and well-crafted AAA titles in recent years. Its atmosphere, lighting, and technical presentation make it a standout experience on PC. To keep the PC version aligned with modern hardware, I would like to request an update to DLSS 3.5/4.5 (including Ray Reconstruction) and the latest FSR, along with Frame Generation support for both technologies. These improvements would boost performance and maintain stable, high-quality visuals in ray-traced areas. Implementing these changes could extend the game's lifecycle, encouraging both returning and new players. Thank you for considering this request.Where Is Shader Cache Stored?
Does this game cache stuff to storage for better gameplay like what does building shaders do? I've just installed a Samsung 250GB Evo 970 Pro NMVe drive I was going or plan to use it for Windows, but I wanted to see if this game would run better but it runs worse for some reason I know I know my RX580 8GB isn't supported but I did get it working using FSR 2.0 performance mode8.4KViews0likes2CommentsRegional Price for Argentina
Hi there! I'm a Steam user and I would like to bring something to your attention that may have been overlooked. Last year Steam introduced a new region called LATAM which includes many countries in Latin America, including my country, Argentina. Currently, Dead Space seems to have inherited the standard price in the United States since no price was set for our region. Would you please consider setting a price for our region when you get a chance? This would be greatly appreciated by players across Latin America! Kind regards, St3foR969Views1like5CommentsGame breaking bug
I started playing Dead Space remake on Xbox series X. At around chapter 11 after collecting all weapon upgrades and completely filling in all power node slots for all weapons I went to the shop to change weapons. That's when I found out I couldn't. I only had the option to save my weapons in my inventory. I thought oh well I'll play thru till new game+ and that will fix my issue. Upon playing new game plus when I got to the first store I was excited to get all my weapons back and the bug to be gone, WRONG! THE BUG STILL EXISTED. NOT ONLY THAT BUT I BOUGHT THE UNIQUE 99K SUIT IMMEDIATELY AND SOUPED IT UP TO THE MAX. Then I tried the workarounds for the bug again, non of which worked when I originally discovered it in chapter 11 but who knows it could have happened in chapter 8 that's around the last time I switched my weapon loadout. So I switched from the unique suit back to the lvl suit. After switching to the lvl one suit with no avail trying to get my weapons equipped and out of my inventory. I decided to put back on the New game Plus Suit.... It HAD DISAPPEARED FROM MY INVENTORY. EA really needs to get their act together. Now I'm going to have to reload a pre new game plus save (I saved one time every chapter) and find out when the bug occured and replay the game thru there, possibly reacquiring all the weapons upgrades as well because I was missing some up until chapter 11. This frustrates the living hell out of me. I've tried every possible known fix and NONE worked. So now I'm basically just going to give up, it's not worth my time and effort to go back and find the 6 or 7 weapons upgrades I was missing if indeed the bug occured before chapter 11 and playthrough till the end again. EA you just lost a customer for life!!!?If Ea does ever decide to Remaster Dead Space 2&3...........
If Ea ever does finally decide to remaster Dead space 3, using the remastered Version Of Dead Space 3 and as well as Mass Effect Legendary Edition, to remaster both 2&3. Well, I have been noticing Subtle Differences and similarities between Dead Space Remastered and Mass Effect Legendary Edition, and well, the suits kind of look similar,as EA started using Dead Space to help build Mass Effect 2 and 3, as well as also having a contract with Capcom to produce Lost Planet 3. Also changing the co-op options missions to be playable as solo or co-op as optional but I rather see it solo so you can actually complete the game to 100% , as well as having ALL DLCS just like Dead Space Remastered and the Master Skeleton Key Master Security Clearance to get the most out of gathering resources and components as well as Inventory Expansions . I am an Xbox Insider Alpha Skip Ahead and just started playing the game after a month, first originally playing on Game Pass and then continuing. There are some Major game-breaking bugs that need to be addressed, as in the Prologue where it says shoot weapon, and well, if you take that literally and then try to shoot at the manual release cover,it will not break and fails to break. I guess this was a developer's oversight at the time, and many more bugs like this the throughout the game. I also suggest increasing the Bot Capacity considerably to gather a Metric **bleep**-tonne of resources at once as well as having the original SCAF BULLPUP RIFLE and SUIT and other currently unplayable items and also cut content re-added to the remaster as well as all promotional and EA/BIOWARE exclusives you could unlock by logging in with you EA account just like Mass Effect and KOA (Kingdoms Of Amalur ) and Dragon Age once Did. I also heard rumours over the year of a variant of the Blood Dragon Armor from Dragon Age and Mass Effect 2 and other Mass Effect variants were unlockable. The Heavy Elite Sharpshooter SMP-90 IS A great rifle, but does not pack enough punch and oomph unlike the Widow and Black Widow do in Mass Effect 3and all weapons in the remastered would be tweaked and refined to do mo damage like Dead Space One Remaster and so on a long with the suits would have bonuses applied just like Mass Effect 3. Going back to Mass Effect 3 original, Dead Space 3 weapons were clearly variants of the weapons of Mass Effect 3 ,while the Evangelizer was almost a fictional variant of the M-14 carbine polymer with an underbarrel Masterkey (underbarrel Shotgun)instead of m-203 launcher , I kind of wish it was full autoas well as the Pulse Rifle and all other weapons including the revolver added to the remaster of dead space 3 and Maybe some 1979 Alien weapons as well as the pulse rifle and halberd from Lost planet 3 made into some weapons that are heavy hitters and can dispatch multiple enemies at once and references and easter eggs. The game takes heavy inspiration from the original Tombraider game as well