SINGLE PLAYER DRAFT
Is anyone else having this trouble? So in an attempt to bypass the sweats on draft I decided to try a single player draft about 2 weeks ago only to make it to round 3 against Man City. every time I load into the game, there’s no opposition and my PS5 shuts off the game saying there’s an error. I can’t even forfeit and just get the 2 game rewards, any ideas or tips? Or is this just an EA bug I’m going to be waiting for!Who is actually coding this
Seriously, gameplay is horrible. Players are so stupid its crazy. Player gets barely touched, animation that last for 3 seconds losing balance... Cant hold a line or press up. Offside is pure trash. CBs split up to follow runners instead of keeping box safe. Like wth is the point in this, CB are so insanly bad coded that whoever is in charge of this should not only be fired but sued for scamming you. They robbed you for a paycheck. Same with ur testers. What low iq individual let this **bleep** actually be released... Wait i know his name... His name is greed... Greedy for money and no accountability for the trash you put out. Passing im sure its not just me, but terrible. Hold right, passes up. Hold left passes down. Players suddenly just jog to let opposition to get to ball first. Too far between defence midfield attack. No intelligence at all in the ai players, instead of going for ball that they can take they run back. Tactics are to hard coded. So you get Meta tactics, cause some tactics make ur player runs better. Even make ur players faster. Slow players catch up to fast players. Keepers and finishing seems of this year as well. Players move out of the way to let opposition win header or high ball. Servers are horsecrap. As far as passing goes this is the worst FC i ever played. Tactics have Allways been trash. Why hit long ball on corner, cause its safer to go short. If u lose the ball ut team has over committed and are wide open for counter. Tackling is abysmal. Like seriously wth Whats the point of the R1 button in defence, my player will just run close to watch, not tackle. If u change player while he is on the run it stops ur player and opposition team runs free. The way players mark or move to get out of marking is trash. If u make a wrong pass it Allways goes to opposition, never just a loose ball we both need to run for. This game is pure trash. U might not believe it, but i dont mind losing. I just get fed up with the shhh gameplay. If u added League play against AI in ultimate team more people would definitely play it. The game has been to hard coded with lots of **bleep** animations. My advice is keep the control scheme, keep what u see in the game. But just delete the whole engine. Its just trash year after year. Keep trying to put a bandage over a broken foot. Time to cut it of and get prostetics. Something like that, cause this is just a waste... Worst FC game yet... I fell for your scam trailer. And i want my money back! Cause lets face it. It was a scam. The only things that actually works as intended is you getting paid.Cheaters being present in the new EA FC 26
I’m posting this to share my experience and hopefully get some visibility on an issue that’s been completely ignored by EA support. I subscribed to EA Play Pro specifically to play EAFC 26, and I’ve spent additional real money on FUT Draft. Despite EA’s patch notes promising improved anti-cheat, I’ve faced rampant cheating in online matches especially in Draft mode. It’s beyond frustrating. I’ve submitted video proof of five separate matches showing opponents using exploits or third-party tools. These games were unplayable and resulted in unfair losses. I raised this via live chat, and the rep told me to “give it some time” and that someone would follow up. That never happened. What makes this worse is that bonus content and paid entries are consumed before you even know you’re facing a cheater. You only discover the cheating once the match starts — by then, your Draft token or coins are gone. That should absolutely matter when evaluating refund eligibility. Under the Goods and Services Act 1982, services must be provided with reasonable care and skill. EAFC 26 fails to meet this standard. The product is not fit for purpose, nor does it match EA’s own description. I’ve requested a refund for my EA Play Pro subscription for this month. If EA doesn’t resolve this, I’ll be contacting my bank to initiate a chargeback under consumer protection.284Views3likes10CommentsEA Anti-Cheat Causing 100 Percent CPU Usage – Game is Unplayable on PC
Subject: EA Anti-Cheat Causing 100 Percent CPU Usage – Game is Unplayable on PC I am experiencing a major issue on PC while playing EA Sports FC. The EA Anti-Cheat process (EAAntiCheat.GameService.exe) causes my CPU to spike to 100 percent during matches. This results in severe input lag, stuttering, and overall unplayable gameplay. Menus work fine, but the moment I start a match, everything becomes delayed and sluggish. I have verified that this is not a network issue. My system is capable of running modern games smoothly. The problem only begins once EA Anti-Cheat is running alongside the game. In past FIFA titles like FIFA 23, EA Anti-Cheat also caused issues such as failed launches, Secure Boot errors, and false positives with basic apps like MSI Afterburner. Now with FC 24 and FC 26, the issue has gotten worse with extreme CPU usage. This urgently needs attention. Please: Fix the high CPU usage caused by EA Anti-Cheat Allow offline modes like Career Mode without forcing EAAC to run Optimize the anti-cheat so it doesn’t overload a single core Communicate with the community about known issues and timelines This is not a minor bug. It directly impacts gameplay and is making many PC users walk away from the game. Please treat this as a top priority. Thank youHow do I get a refund for wasted online draft tokens?
I played two online draft games recently and the game got cancelled right at kick off because the connection was lost to the opponent. I had stable internet and I could easily play other online game modes at that time so I'm guessing it was a server issue because it happened two times in a row. My connection scores are perfect from those games but it still counted as I lost and I lost two draft tokens as a result. I tried opening a ticket but it just says "thanks for reaching out" and there no open cases or any case numbers or any email. How are you supposed to "contact an EA advisor", through here?Why do I lose the game when I get a disconnect?
In my last 2 games in the Weekend league I got a disconnect and it was counted as a loss. I really don‘t get it. Because its EA‘s fault, that their servers are so bad and I get punished. The same happened in the Online Draft. I bought myself some FC Points to play Online Draft and as soon as I wanted to play my first game I got a disconnect. WHY EA WHY!?? Please just fix the system and don’t punish the players for the bad servers.7Views0likes0CommentsConcern Regarding Rainbow Flick → Bicycle Kick Accuracy
Hello EA Team, I wanted to provide some feedback regarding the rainbow flick into bicycle kick combination in FC26. Previously, this move allowed for highly accurate and powerful bicycle kicks following a rainbow flick. The recent patch was intended to address this issue by nerfing the accuracy of the bicycle kick after a rainbow flick. However, it seems the fix only adjusted the accuracy values for a specific overhead kick animation rather than addressing the underlying mechanic. As a result, the inaccuracy doesn't consistently trigger after a rainbow flick; instead, one particular animation now performs poorly while others remain very accurate. This change has effectively turned acrobatic volleys into a gamble: sometimes the volley executes with full accuracy and power, while other times it results in an unsatisfactory outcome, especially when following a rainbow flick. Additionally, this adjustment has significantly reduced the effectivenes of the acrobatic volley playstyle. Aerial play in general now seems even less reliable, making strategies that rely on volleys, overheads or headers far less viable. As a results, the gameplay increasingly favours ground-based play, which limits tactical variet and diminishes the diversity of finishing styles. I understand the intention behind balancing this move, but I hope future updates can consider a more consistent solution that maintains skill-based execution while addressing exploit concerns. Thank you for your time and for continuously improving the game.16Views0likes0Comments