Season 3 is here! We want your feedback!
Now that Season 3 has been released we want to hear from you. How does Railway to Golmud feel to play? Do you feel like the map is the right size? Too big? Or not big enough? With Season 3 vehicles were given a big overhaul. How do they feel to play now? Is there more versatility for ground vehicles? Does the Little Bird still feel dominant? Automatic weapon recoil was adjusted with Season 3, how is this feeling? This thread is primarily for feedback and discussion about the new Season. If you are having an in game issue please check to see if a thread has already been made and if not please make a thread reporting the issue.7.2KViews27likes534CommentsEA Read This
I Run a community of great electrifying battlefield Veterans. Im talking players who've played battlefield since bad company. The majority agrees the slide should be nerfed or thrown out. The nerfing we're asking for is severe inaccuracy penalties when immediately ADSing after sliding or while sliding and not allowing the jumping to be spammed. The distance and speed of the slide should be nerfed as well. Here's my communities thoughts please go read your loyal fans opinions and thoughts https://www.facebook.com/share/p/1EALmRqu1D/RedSec: Duo is the best, quad -is mess and solo..
RedSec: Duo is the best, quad -is mess and solo.. When we talk about Duos, Squads, and Solo modes, Solo in this battle royale turns the game into PUBG. Instead of actively playing and engaging in action, you are forced to rat in a corner, knowing that a fatal death means no friends to revive you. You shoved this mode into the battle royale for the second time without even reworking character abilities that rely on team synergy, like the Support class, Scout class, and so on. You added a Ranked mode to the game, but only for Squads. This ruins the relaxed vibe of Ranked and turns it into pure madness unless you have a stack of four friends. Finding four friends who speak the same language is extremely hard. Finding just one player is doable, and Duos work much better for this. Playing Ranked Squads with randoms turns into a complete mess of screaming kids and non-English speaking teammates you can't understand, and who don't understand you either. It is literally unplayable. If you want to keep Solo modes to please the sweat lords, you should know it leaves no room for error. It is actually Duos that make the game dynamic because you can afford to make mistakes, knowing your friend can clutch up and revive you, and vice versa. look at my KDA - i do not think i am a noob that cryingBattlefield 6 Season 3 Performance and Netcode Issues
It’s honestly unbelievable that we are now deep into Season 3 and many of the biggest Battlefield 6 issues are STILL here — some of them dating all the way back to Season 1 and even launch week. This is not about “small glitches” anymore. These are gameplay-breaking problems affecting gunfights, matchmaking, performance, networking, and overall game stability. The community has been reporting the same issues for months, yet every new update somehow introduces even more problems instead of fixing the old ones. Here’s what players are STILL experiencing in Season 3: Broken hit registration Delayed damage and desync Rubberbanding Packet burst feeling Random ping spikes Matchmaking putting players into high-latency servers Massive frame-time spikes and stuttering Inconsistent recoil and aiming responsiveness UI bugs that survive multiple patches Visual glitches making maps literally unplayable Ranked mode launching with known bugs And the worst part? A lot of players have perfectly stable internet, high FPS, strong PCs, and STILL get terrible gameplay quality because the issue is clearly server-side or netcode-related. Community reports repeatedly show that official servers feel dramatically worse than community-hosted experiences. Even EA Forum posts are filled with complaints about: broken HUD ping indicators, severe lag after the Season 3 update, FPS instability, missing UI elements, persistent unlock notifications, and visual bugs that completely blind players on certain maps. Meanwhile, DICE openly launched Ranked Battle Royale with a list of “known issues” already acknowledged on day one. The Battlefield community has supported this franchise for years because when Battlefield works, it’s one of the best FPS experiences on the market. But right now it feels like players are being used as beta testers every single season. How does a company the size of Electronic Arts and DICE still struggle with: basic server stability, functioning hit registration, proper matchmaking routing, and performance consistency months after launch? Players should not need VPNs, routing workarounds, FPS caps, or third-party fixes just to make the game feel playable. The community is tired of hearing: “We are investigating.” We want actual fixes. Season 3 should have been about improving the game. Instead, many players feel like the technical state is worse than before. Battlefield deserves better. And honestly, so do the players paying for it. (cm edit updated title for vis)Solved855Views9likes116CommentsI own BF6 on EA App, but I am unable to play on Steam (both accounts linked)
I currently own BF6 on EA App, but idk if this is intended, but I tried to install the game on Steam as it's better for playing with my friends but multiplayer is completely blocked off saying I don't own the game, even though I have both my EA and Steam accounts linked. Does anyone know if this intended? Is something wrong with my account. Any help would be great.17Views0likes2CommentsHow will the recoil system in Battlefield 6 be modified?
Will adjustments to recoil make it more manageable? The recoil in Battlefield 6 is extremely frustrating when I use traditional burst-fire techniques; I can’t even predict where the second shot will drift. How will the recoil system in Battlefield 6 be revised to improve its controllability? Will the devs revert to the classic recoil mechanics seen in BF4 and BF1, or will they iterate upon the current recoil system? I’d like to know the potential improvement directions.Weekly Class Debrief - Support
Welcome everyone to the Weekly Class Debrief. You know the drill! Each week we will be rotating through each player class to discuss everything from Balancing, best equipment/weapons to use, tips and more, YOU drive the discussion. This week we're coming back round to talk about the Support class. In our last couple of discussions we discussed the changes made with Season 3 for both the Recon class and the Engineer class. Lets bring it back round to the Support class. Since the release of Season 3 how has Support felt? Have you noticed much of a difference between the last Season and now. As always the discussion is driven by you folks, we’ll be jumping in with our own thoughts, but we’re especially interested in your feedback, playstyles, and any tips you’ve picked up along the way. If you’ve got clips or standout moments, feel free to share those too.35Views0likes2CommentsWeekly Class Debrief - Engineer
Welcome everyone to the Weekly Class Debrief. Each week we will be rotating through each class to discuss everything from Balancing, best equipment/weapons to use, tips and more, YOU drive the discussion. We're back again with another discussion on the Engineer class after our first thread discussing recon after the changes made with season 3. Continuing from where we left off with Recon, how do we feel Engineer is playing since the release of Season 3 now that we've had some time to get used to the balancing changes made. As always the discussion is driven by you folks - we’ll be jumping in with our own thoughts, but we’re especially interested in your feedback, playstyles, and any tips you’ve picked up along the way. If you’ve got clips or standout moments, feel free to share those too.400Views6likes25CommentsThey remove the game from my account
I posted earlier that I lost my copy of BattleField 6 on the EA App. I owned it since launch. I played it and streamed it. I got the code from Intel legally. I was told to talk to EA help but they did nothing. The person from EA help told me to contact Intel about the code. Like what!? Intel didn't make the game. Intel doesn't own the game. What is Intel going to do about it? THIS IS TOTAL B.S.! I will not recommend this game or company. [CM edit: remove code]