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Bug? Unlocked 1st Class Sleeper at Level 20 but can't purchase it
Hi everyone, I wanted to ask around and see if anyone else is experiencing this issue: About 4 or 5 days ago, I reached Level 20 in the Mass Transit system and unlocked the 1st Class Sleeper Train. Normally, the train should become available for purchase after unlocking it. However, up until today, I haven't received any option or button to actually buy it. I’m wondering if this might be a brand-new bug, especially since it happened right around the time the new update dropped 4 or 5 days ago (allowing us to buy and sell train items in the GTHQ). For those of you who also recently reached Level 20 or unlocked a new train in the past few days: are you able to buy your new trains, or is it locked for you too? Any feedback would be highly appreciated!90Views1like6CommentsSuggestion - Global trade beach and mountain flooding
I have some options for solving the expansion items flooding issue. I think any of them would restore the global trade usefulness. 1- Limit the appearance of similar items when searching. 2- A simple search filter or items blacklist. 3- Separate industrial, processed and expansion items to different trade tabs. 4- Remove the trade visibility cap, and show all items being announced. There are many ways to balance a change like this and even make EA profit a bit more, while improving the game experience. Since so many players end up resetting the whole game to keep stuck at level 12~14 grinding, and many end up giving up on the game entirely. Any improvement would be a win to everyone involved.20Views1like0CommentsWho’s actually paying ?
Many of us have put up some serious rants since the upgrades of the service 2.0. I refuse to pay my way through this game. For the most part, I come in just long enough to collect my rewards my taxes and do whatever upgrades to the cities I can when I finally get the money. I really don’t care whether my citizens of revolted or not. It just doesn’t matter. I take my time and I don’t worry about the immediate results. EA has obviously said the hell with the players, they don’t acknowledge anything except with some stupid AI response. I am curious, I’d knowing how many players have decided to pay their way through this? Are there actually any players who pay to play this game? I’m just wondering? Who might be paying to play. Why are you paying? My first impression is very few if any of the mayors are actually paying to play. At least from the rants that I continue to see. I’m guessing this will probably be a senseless inquiry, because those who aren’t complaining won’t be messaging within the forum. Just thought I’d ask.270Views3likes7CommentsWatching adverts, what a drag.
Query: Have revenues dropped significantly lately EA? Basically I am just wondering why the new daily assignments have recently started to force us to watch adverts? Personally I'm sick of the same adverts time after time that either don't launch, crash the game or don't close properly without giving any rewards to the player.30Views4likes0CommentsBroken Ad Loop - Forge of Empires - Tab S9 FE / Android 16
Im currently experiencing a frustrating issue with a specific advertisement: 'Forge of Empires'. The ad plays until the end, and the 'X' to close it appears after 'Reward Granted'. However, the 'X' is completely unresponsive. I have to use the Android 'Back' button to return to the game, but then I don't receive my reward. The worst part is that this specific ad keeps reappearing in a loop, making it impossible to collect any bonuses. Since the Service 2.0 rollout on my SamsungTab S9 FE (SM-X510), the game has been struggling with performance anyway, and this broken ad loop makes it even harder to participate in COM or the Design Challenge. Is anyone else having trouble with this specific spot or similar unresponsive UI elements in ads after the update? It’s very disruptive. Thanks for any help!"527Views6likes14Comments[BUG/FEEDBACK] Mass Transit HQ: Delivery Requests for Locked Regional Items
The Issue: The Mass Transit HQ is currently generating delivery requirements for regional items that the player cannot produce because the specific region has not been unlocked. As shown in the attached data, I have been assigned a delivery task requiring 19 units of Crude Oil (from the Cactus Canyon region), despite not having that region unlocked. Why This Matters: Operational Stalling: In a system that already requires massive XP to rank up (currently at 7,600 XP for Rank 13), having one of the three delivery slots occupied by an impossible task significantly hampers progression. Monetization Pressure: While players can use the "Refresh" button to skip, this issue forces players to waste time or resources on a problem created by faulty game logic. Veteran vs. New Player Impact: While veterans can sometimes hunt these items down in the Global Trade HQ, a newer player would be completely stuck. Proposed Fix: The Mass Transit HQ delivery logic should be updated to perform a check against the player’s Unlocked Regions list before generating item requirements, ensuring that all requested cargo is actually producible by the player.626Views5likes24Comments