Bug - Quiver Appearance Not Changed When Applying a Bow Appearance via Wardrobe
Greetings The intent of this post is to bring to attention a rather jarring visual bug present in the game. Others have posted regarding this. I have attached links to their posts. Quiver appearance | EA Forums - 5022933 Quiver Appearance | EA Forums - 5024671 The visual appearance of arrow quivers does not change when applying a bow appearance via the wardrobe feature, often resulting in mis-matched armaments, e.g. an elven looking bow with an Antivan looking quiver. Due to this bug, quivers that belong to bows that only exist as appearances are never seen in game. The only cases where quiver appearances are correctly applied via the wardrobe and match their respective bow, are when using the "Bow of the Fallen Kingdom" from the Deluxe Edition, and the promotional "Watchful Bow". I hope this bug can be addressed. Cheers.''The Dodgy Recruit'' Armor Appearance Consistently Missing from the Wardrobe.
Greetings. During the quest "Blood of Arlathan", Rook and the team wear disguises. Rook's disguise changes based on their class. At the end of the quest, the relevant disguise is supposed to be awarded to the player as an appearance to be applied in the wardrobe. The rogue variant of the disguise, called "The Dodgy Recruit", appears to be bugged and can't be applied. When completing "Blood of Arlathan", the game's UI displays the armor as a reward for completing the quest, however it is impossible to apply the armor appearance, as its icon is not present in the Wardrobe UI. This bug has existed for some time - possibly since the launch of the game - and is present for every new rogue character created. I have seen others post regarding this issue in this forum and others. I hope that the bug can be fixed. Thanks.Weapon appearances for bows not showing up in the wardrobe
Hi BioWare team, I’ve noticed an issue with the weapon appearance system in Dragon Age: The Veilguard, and I wanted to provide some feedback as it’s affecting the overall experience with customization. I recently purchased some bow appearances from merchants, but I couldn’t find them in the wardrobe afterward. After some trial and error, I discovered that the wardrobe system filters appearances based on the currently equipped weapon subtype — for example, if I have a shortbow equipped, I can’t see or apply longbow appearances, and vice versa. While this might be functioning as intended, the system feels very unintuitive for a few reasons: - There’s no clear warning or tooltip letting players know that appearances are locked by weapon subtype. - The wardrobe UI doesn’t show that it’s filtering by weapon type, leading many to believe their skins are missing or bugged. - Players can purchase skins they can’t actually use right away, which is confusing and frustrating. This is especially frustrating because it gives the impression that the appearance system is bugged, when it’s actually just not well-communicated. Suggestions: Add a tooltip or UI label in the wardrobe clearly stating that appearances are filtered by weapon subtype. Consider allowing players to preview and apply all appearances for a weapon class (e.g., bows) regardless of subtype. Alternatively, add a toggle or filter in the wardrobe so players can view skins for all weapon types, not just their currently equipped one. Thanks for all your hard work on the game — the level of detail and customization is amazing overall, and this small fix would go a long way toward improving the player experience. Cheers, eddyt883Simply Amazing
I just wanted to take a moment to express how truly amazing this game is. From start to finish, it has everything a gamer could ask for – a fantastic story that had me hooked right from the very beginning, great combat music, engaging puzzles, incredible voice acting, captivating cut scenes, and dialogue that shines, especially during the closing scenes when every character has their final say. The last few chapters were particularly enjoyable for me because, unlike most end levels where you face extremely difficult bosses, this game strikes a perfect balance between combat and storytelling. The conclusion, with the camera seamlessly swinging from one character to another without any cuts, combined with the stunning graphics and orchestral music, had my heart pounding and my hair standing on end. That, to me, is the sign of a truly compelling game. Kudos to everyone involved in making this game – I thoroughly enjoyed it. On a side note, I found two trophies to be particularly challenging. The first one is 'Enhancements,' where you have to fully level up certain armor. I was at the point of no return, having completed every side quest but still hadn't found a gold legendary primary weapon. Despite opening numerous chests and maxed-out merchants, it remained elusive. I eventually returned to the map and searched for unopened chests, finally discovering one in the Wetlands on the stairs whisp puzzle in the ruined castle. The second challenging trophy was 'Clear Minds Open Hearts.' I only realized at the point of no return that I hadn't made the right choices in the conversation during the quest 'Regrets Of The Dread Wolf,' which made my heart sink. After investing 50 hours into the game, missing out on the trophy was a major disappointment. Fortunately, I had a save point that took me back to that quest, but it only had me with 4 out of the 5 items needed to progress. The last item was locked behind blite, which required a 'Champions Of Essence' rune to access. After many more hours of gameplay, I finally found the rune I needed after defeating a boss, retrieved the final piece, and made a save before the conversation. Phew, that was frustrating. So, my advice to anyone playing this game is to ensure you make the right choices during the conversation at the end of the quest "Regrets Of The Dread Wolf." It will save you so much time. By the way, is it wrong I had a bit of a thing for Neve haha 🤣 Thanks again to everyone involved in creating this game – it's one of the most enjoyable games I've ever played 🙂👍🏆Veilguard - Rogue - Unable to use bow
I've tried everything I can think of to use a bow...as a Rogue...but I cannot seem to figure it out. Why did they make it so complicated?! I've checked the settings, I am set to a Rogue in Controls -> Class Bindings I have hit the "X" key, which is the key bind to change to the secondary weapon...nothing happens I've left-clicked, right-clicked...nothing works. Can someone provide me exact, step-by-step instructions on how to use a bow? I am clearly not able to comprehend this incredibility difficult mechanic of the game.[Guide] Welcome To Dragon Age: The Veilguard!
Hey Rook, Thanks for taking a moment to check out the EA forums; if you are looking for more information on Dragon Age: The Veilguard, you've come to the right place. While Chuckles is busy with his ritual here is some information that might be useful to you on your journey. For the latest news from the team check out our EA page, Social Media, or Youtube channel. Dragon Age The Veilguard will be available on the following platforms: EA app | Steam | Epic Games | Xbox | PlayStation Dragon Age The Veilguard Patch Notes Dragon Age™: The Veilguard Patch 3 (PC/Console) Dragon Age™: The Veilguard Patch 2 (PC) Dragon Age™: The Veilguard Patch 1 (PC/Console) EA Help Articles How to get additional content in Dragon Age™: The Veilguard Information Links: Dragon Age The Veilguard Game Editions Journal Entries: Journal #1 Introducing The Veilguard Journal #2 The Voices of the Veilguard Journal #3 Dragon Age: The Veilguard is coming on October 31 Journal #4 PC Features for Dragon Age: The Veilguard Journal #5 Dragon Age: Vows & Vengeance [A New Weekly Narrative Podcast] Journal #6 Lethality and Levelling Journal #7 Progression & Companions Journal #8 Exploration Across Thedas Journal #9 Hans Zimmer & Lorne Balfe Co-Composers Journal #10 Accessibility Spotlight Journal #11 Spotlight: Specs Journal #12 Top Things to Know Before You Play [Discussion] Journal #13 Dragon Age Day 2024 Additional Links: Dragon Age: The Veilguard - Developer Q&A Launch Letter from BioWare Dragon Age: The Veilguard will be released in fall 2024 for PC, Xbox Series X|S, and PlayStation 5. That’s all for now, talk soon! — The Dragon Age Community Team Are you new to the EA Forums? If you are looking for information on how to use or navigate EA's forums check out our EA Forums Tutorials & Rules guides. You can also find The latest information and tips on our EA Forums Info Hub that might be more relevant to you. EA Forums Info Hub Every community has its own rules and guidelines. By using this forum, you agree to abide by the EA Forums Rules and Guidelines. Be sure to check them out before making a post.[Feedback] Edit the appearance of the Inquisitor after locking in
I speed past the customisation of rook and went straight into the game without realizing the Inquisitor would make an appearance and could be edited in the customisation screen. I don't need to edit the story, just the way they look. I also wish to save appearances so I could start a new playthrough and save my rook or Inquisitors looks. That's all I ask to be able to use the mirror on the Inquisitor at least onceGender: female Pronouns:he/him
I don’t know if this is fixed or not or i made error while making my character but everytime i pick trans dialogue it kept saying i love being women when i have he/him? Also sometimes i get referred to he/him when i should be but with the trans thing it’s back to women ‘i love being women’ when i don’t…WANT that. Sorry not great at explaining but I’m honestly lost? Confused? and little annoyed? What is happening??