Was never able to complete the Grim Rewards Event
I know the event is over, but issues with tasks not completing remained an problem for me the entire time. I am mostly a builder, so I wasn't too enthused about a game play challenge, but actually found myself enjoying it until I couldn't get quests to complete despite having caught the stupid angel fish about 8 times with several different characters. There were some rewards I was really keen on getting and I missed out on because the game wasn't working properly. (Yes I removed all mods while playing this event after realizing some where bugging the first few gardening steps.) I can understand EA not wanting to just give everyone these items...but could anything be done? Maybe make the challenges ongoing to be picked up whenever players want access to the new content. I'm really not a fan of this "you snooze you lose" rewards. I wasn't snoozing, I was trying really hard actually and still missed out. I know a lot of people had issues at the beginning, but was I just unlucky that things didn't resolve or were there other people out there having the same issues clean up until the end of the event? Thanks.Bug on fire and ice main story quest cant progress main story.
After completing the fire and ice battle between the dragons theres a cut scene between me, the wardens and crows. But then I'm sent straight to the lighthouse after and its acting like I haven't completed the quest for fire and ice. I cant progress through the main story as no new quests show up it wont allow me to fast travel saying I cant because I have an "active quest" even tho its been completed. I've tried going back and doing the quest on a later save still does the same thing.Trait Mortalitasi not working as advertised
The trait description is "Actions that consume mana now consume health when mana is depleted". However, this only works for the ranged beam attack, and charging staff energy (by holding down the heavy attack key when staff energy is not at full). Using abilities will not use health if the player lacks sufficient mana or even if mana is completely empty. Instead, trying to use the ability causes the on-screen error "not enough mana". If the trait is only meant to apply to attacks, or specifically exclude abilities, it should state that, and if not, it should also apply to abilities, with any mana cost the ability requires that the player doesn't have simply deducted from HP instead.Locked out locations
I'm right before the point of no return in the main story, trying to solve every other issue and complete the exploration of every location and chest. I have a simple question: why in the whole Thedas should the maps lock you away from locations where treasure chests are? I have learned that the chest I'm missing in Treviso is the Dellamorte Opera House, which I can't access in anyway. I miss two chests in Arlathan, and they are Why would developers give you a count of how many chests are supposed to be found in an area only to lock you out of it through quests?High Dragon Corpse Disappears Too Quickly
Hi Bioware team, I killed the High Dragon in The Pinnacle quest, and as I was posing my team to take a picture with the felled beast, the dragon disappeared. It's obviously too late forme for this one, but I know I have at least one (likely more) High Dragon left to fight. Would it be possible to prevent the Dragon from disappearing until my character has left the room? Thanks so much, ChrisProgression blocked in Regrets of the Dread Wolf
I've hit what I think is a bug in the Regrets of the Dread Wolf quest, in the memory you enter in the north part of the Mountainside Eluvians area of the Crossroads. I think what caused it was entering the area without progressing very far down the tunnel you drop into, deciding I didn't want to do it at that point and quitting the game. This was many gameplay hours ago though so I can't be sure. The issue is that nothing seems to spawn in the mission and I'm unable to break the first door blocked by stones you come across (Pic1 in attachments). I don't know if there's supposed to be an explosive barrel or ballista around to get through the doorway but nothing appears in the area. It's possible to bypass the door by jumping at the right side of the door from the ledge on the right and progress further into the area. I can reach the area with the burning tree and the ballista on the upper floor and break through the next stone-blocked door (Pic2), but in the courtyard beyond all I get are some explosion effects and no way to progress through the next door. No enemies spawn at any point following the above steps (Pic3). I'm playing the game on the EA App and am on V.1394942 according to Settings > Other. Not playing with any mods.Blood of Arlathan gate bug
I’m stuck at the part of blood of arlathan where the companions are opening the gate for you. The enemies never appear when prompted to defend the area. I have already beat the first set and tried the gate and broken the scaffolding and then nothing happens. I’ve restarted the game, my pc, reloaded from different saves and nothing has fixed it. Anyone have a solution or also has this problem?After Patch 3, Still not able to finish Regrets of the Dread Wolf Quest.
Still having a game stalling bug where the Solas memory at the Heights of Athim will not trigger when dropping down through the veil that triggers it. Any update on when this will be fixed? I had to sit the game down since the first week of launch due to the issue and I want to complete the game in its entirety in my first play through. Platform is PS5.Bug at Solas' memories.
Hello, I have an issue with the mission related to Solas' memories. I'm missing one last statuette, but I can't obtain it because there's some kind of invisible barrier blocking my progress. I've tried reloading my save, but it doesn't work. I've also tried closing and reopening the game, but the problem persists. I know this mission is important for the game's ending, and I wouldn't want a bug to affect my experience. Any solution? A future patch to fix this, perhaps?